World of Warcraft: Will continue to dominate the casual playerbase. Hardcores will move on. Will become the number one MMOG in the USA.
Asheron’s Call 2: Won’t make it to 2006.
Everquest 2: Completely gives up on the casual player market and focuses on the powergamers, thus raping Everquest.
The Matrix Online: I’d be shocked if this one ever gets released.
City of Heroes: Will continue to be strong. City of Villians will be very big for them.
Guild Wars: I hate to call this an MMORPG, but what else can I call it. Will be rather popular but will not be able to remain free of monthly charges. I predict they will find a way to charge people other than the planned “expansion” idea.
Wish: I wish this one would go away, and I may see my wish come true.
Dungeons & Dragons Online: This one has good potential except for one thing: Turbine. Can they erase the stain of AC2?
Middle Earth Online: Same problem as DDO, but this one is already getting the rumors of cancellation (again). As much as I’d like to see this one and give it a try, I’m not hopeful. Turbine, what went wrong?
Tabula Rasa: Square Enix and Richard Garriott. That’s two pretty good things going for you. Won’t be out in 2005 however.
Final Fantasy XI: Will remain strong outside of the USA.
Lineage 2: Suckage will continue.
Asheron’s Call: Will remain a soft spot in many players heart’s, but most will refuse to play it unless they update the graphics.
Anarchy Online: Free game play can be good for the exposure, but it does not help the bottom line. Was one of my favorites and I hope it can get more players. It will hang around for another year.
EVE Online: Will remain popular with math geeks and scam artists.
Star Wars Galaxies: Space expansion a little too little, a little too late. Will hang around but it’s chance for glory is long gone.
Everquest, Ultima Online, Horizons, Shadowbane: Meh, I just don’t care. Go to hell.
What am I forgettting? Planetside. Yes, I forgot Planetside. Thankfully.