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	<title>Comments on: It&#8217;s a curse&#8230;</title>
	<atom:link href="http://www.killtenrats.com/2005/05/16/its-a-curse/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.killtenrats.com/2005/05/16/its-a-curse/</link>
	<description>a group of adventurers on an epic quest</description>
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		<title>By: Joe</title>
		<link>http://www.killtenrats.com/2005/05/16/its-a-curse/comment-page-1/#comment-1207</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Sun, 12 Jun 2005 00:17:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=281#comment-1207</guid>
		<description>Heh.  Bart, that&#039;s poor skill-choosing on your part.  You want some sort of interrupt skill (to disable his heal), or you want to bring enough henchmen to completely overwhelm the guy.

One or the other.</description>
		<content:encoded><![CDATA[<p>Heh.  Bart, that&#8217;s poor skill-choosing on your part.  You want some sort of interrupt skill (to disable his heal), or you want to bring enough henchmen to completely overwhelm the guy.</p>
<p>One or the other.</p>
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		<title>By: Bart</title>
		<link>http://www.killtenrats.com/2005/05/16/its-a-curse/comment-page-1/#comment-1092</link>
		<dc:creator>Bart</dc:creator>
		<pubDate>Fri, 27 May 2005 18:14:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=281#comment-1092</guid>
		<description>I&#039;ve toyed around w/ guild wars in beta, and recently bought the retail package and played through to lvl 7ish or so.

The pathing is the biggest disappointment for me.  After playing excessive WoW, where freedom of movement is key (jump off any cliff, walk without the &#039;rail&#039; feeling), guild wars really let me down.  

In terms of mechanics, I somehow jumped the story arc forward to the burned-down ascahalon at lvl 3.  Umm...ok, so the game just allowed me to take my level 3 character into a level 6-7(minimum) zone.  That shouldn&#039;t happen.  Doing some questing, I&#039;m a monk/necro, and i always hire a warrior to come with me.  I&#039;ve been in 3 seperate boss encounters (boss is usually a level above me) that have lasted 30+ minutes.  The henchman and I don&#039;t do enough damage to the boss to offset it&#039;s heals, and vice versa.  So i eventually have to just run away and let the henchman die, try and drag the boss to more friendly npcs, or just totally close the game and relog.  Again, poor mechanics.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve toyed around w/ guild wars in beta, and recently bought the retail package and played through to lvl 7ish or so.</p>
<p>The pathing is the biggest disappointment for me.  After playing excessive WoW, where freedom of movement is key (jump off any cliff, walk without the &#8216;rail&#8217; feeling), guild wars really let me down.  </p>
<p>In terms of mechanics, I somehow jumped the story arc forward to the burned-down ascahalon at lvl 3.  Umm&#8230;ok, so the game just allowed me to take my level 3 character into a level 6-7(minimum) zone.  That shouldn&#8217;t happen.  Doing some questing, I&#8217;m a monk/necro, and i always hire a warrior to come with me.  I&#8217;ve been in 3 seperate boss encounters (boss is usually a level above me) that have lasted 30+ minutes.  The henchman and I don&#8217;t do enough damage to the boss to offset it&#8217;s heals, and vice versa.  So i eventually have to just run away and let the henchman die, try and drag the boss to more friendly npcs, or just totally close the game and relog.  Again, poor mechanics.</p>
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		<title>By: RotJ</title>
		<link>http://www.killtenrats.com/2005/05/16/its-a-curse/comment-page-1/#comment-1091</link>
		<dc:creator>RotJ</dc:creator>
		<pubDate>Fri, 27 May 2005 15:52:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=281#comment-1091</guid>
		<description>I kind of cheated on a lot of quests by using the sprint skill of my Warrior/Monk.  If you just try to run through a mob, it&#039;ll chase you for 20 minutes.  But if you sprint through, most mobs give up.  So I finished the census papers quest in 2 minutes.  Most of the quests are good about handling multiple party members, for some of them ArenaNet seemed to have forgotten there would be six people in a party.  For example one of the quests wants you to kill a centaur boss and then return with a dropped quest item.  But since he only drops one of the item, you have to zone out and zone back in and kill him 5 more times until everyone can complete the quest.</description>
		<content:encoded><![CDATA[<p>I kind of cheated on a lot of quests by using the sprint skill of my Warrior/Monk.  If you just try to run through a mob, it&#8217;ll chase you for 20 minutes.  But if you sprint through, most mobs give up.  So I finished the census papers quest in 2 minutes.  Most of the quests are good about handling multiple party members, for some of them ArenaNet seemed to have forgotten there would be six people in a party.  For example one of the quests wants you to kill a centaur boss and then return with a dropped quest item.  But since he only drops one of the item, you have to zone out and zone back in and kill him 5 more times until everyone can complete the quest.</p>
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		<title>By: plugin</title>
		<link>http://www.killtenrats.com/2005/05/16/its-a-curse/comment-page-1/#comment-1090</link>
		<dc:creator>plugin</dc:creator>
		<pubDate>Fri, 27 May 2005 14:22:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=281#comment-1090</guid>
		<description>I&#039;ve not had that trouble with GW and I&#039;ve been playing for a while (lvl16).  The instancing doesn&#039;t bother me as much as pk&#039;ing does, so I can live with that.  

The one thing that bugs me is the paths.  It feels like you&#039;re on guard rails and is so frustrating when there is a ledge that you can easily step onto, but have to walk a mile around to find the ramp to get up.  Drives me nuts.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve not had that trouble with GW and I&#8217;ve been playing for a while (lvl16).  The instancing doesn&#8217;t bother me as much as pk&#8217;ing does, so I can live with that.  </p>
<p>The one thing that bugs me is the paths.  It feels like you&#8217;re on guard rails and is so frustrating when there is a ledge that you can easily step onto, but have to walk a mile around to find the ramp to get up.  Drives me nuts.</p>
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