[EVE Online] In an interesting diplay of game mechanics, I can now make friends in EVE Online by blowing up their ships. If I have never talked with anyone, they are neutral to me; if I have run some missions for them, they like me a little; if I have blown up some of their stuff, they are surprisingly friendly.
You see, there is a skill called “Diplomacy: Skill at interacting with hostile Agents. 0.4 Bonus per level to effective standing towards hostile Agents.” I took my first level of Diplomacy tonight, although I could theoretically take up to five. Checking how much my contact likes me after running my last mission of the night, I was surprised to see how many pirate factions had taken a liking to me. My corporation is in a massive war against the Blood Raider Covenant, who now gives me a +0.38 rating. Guristas Pirates, Angel Cartel, and all the other pirates now like me more than all but one of the groups for which I have run missions. I failed a mission for one group, since it involved my being ganked by a dozen NPC pirates; if I start running missions for them successfully, my faction rating will take a big hit.
If you’ll excuse me, I am going to go make some new friends by blowing up ships, attacking random passers-by, and generally pushing people into traffic. That is apparently the most efficient way to make friends in EVE.