AC2 Is Dead, Dozens Mourn

[Asheron's Call 2] Sadly, another prediction has come true:

Dear AC2 subscribers,

In spite of our hard work and the launch of Legions, AC2 has reached the point where it no longer makes sense to continue the service. We will be officially closing the Asheron’s Call 2 service on 12/30/05. Until then, we plan to run live events, but we will not be adding any content or features.

We deeply appreciate the many dedicated fans of AC2 who have stood by us over the years. You have our sincerest gratitude.

Best regards,

Jeffrey Anderson
CEO, Turbine

I got nothing to say.

– Ethic

5 thoughts on “AC2 Is Dead, Dozens Mourn

  1. Ekval

    Not shocking but still pretty sad to me. The gaming guild that I have now, or at least the core group of us, we all got together in AC2. Since then we’ve played SWG and WoW as a guild, and parts of the guild in AC1 and CoH. We hope to be back up in DDO as well at some point.

    All of that and those friendships would not have happened without AC2, so I feel a measure of sadness even though I haven’t played it since SWG came out.

    Plus, I loved my lugian in that game. I’ve never been as attached to any toon as I was that one.

    Sad…necessary, but sad…

  2. VanHemlock

    This is a shame. I always knew it wasn’t very popular, but you just sort of assume all MMOs reach a lower limit of players who will never leave, and keep on pottering along in comfortable obscurity forever.

    I quite liked it when I played, near launch, but didn’t play that long, and hadn’t really been back since. A lot of impressive (at the time) eye-candy, some nice ideas and features, but ultimately not enough to keep me hooked.

    I feel guilty now, as if I ought to have played more – it might have helped.

    Nothing came out of that SOE distribution deal then?

  3. Zubon

    It is in many ways a curious company. Still, with DDO and LOTR Online coming out in the next year or so, would you put your resources into a game that is just “pottering along”? eGenesis can keep A Tale in the Desert running indefiinitely with 1000 players, but few have costs that low. I might have left the game pottering along for longer in “no update mode,” but that might not be worth it given their fixed costs.

  4. tomas

    Puttering or not, folks would have left if content remained stagnant for very long. It’s one edge of the sword that hangs over all MMO’s necks. Price and Content rule the roost and should either one of those be too far out of balance with the other – you’re going to end up flopping all over the barn-yard.

  5. Inhibit

    Well, I have to say in some ways I am not surpised. The numbers were rather low for a long time now. In a way I hate to see it happen even though I left the game a long time ago.

    Random thoughts: Very pretty game. The eyecandy can still stand up to other MMOs out there. I was a major fan of AC1, and I think that’s why AC2 was not for me. I remember running to areas I hung out at in AC1, and feeling…. depression… seeing how things had changed so greatly. It was very hard to make a strong connection to the previous game (which was the main reason for trying it). I dunno… the game seemed empty for me somehow. Not bashing it at all… just an observation.

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