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	<title>Comments on: Some Things Dark Age of Camelot Did/Does Right</title>
	<atom:link href="http://www.killtenrats.com/2006/05/22/some-things-dark-age-of-camelot-diddoes-right/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.killtenrats.com/2006/05/22/some-things-dark-age-of-camelot-diddoes-right/</link>
	<description>a group of adventurers on an epic quest</description>
	<pubDate>Thu, 08 Jan 2009 12:30:20 +0000</pubDate>
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		<title>By: Arkenor</title>
		<link>http://www.killtenrats.com/2006/05/22/some-things-dark-age-of-camelot-diddoes-right/comment-page-1/#comment-7089</link>
		<dc:creator>Arkenor</dc:creator>
		<pubDate>Wed, 24 May 2006 05:54:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=696#comment-7089</guid>
		<description>I never did try Midgard. Even now, I consider popping back to do so.

My favourite thing about DaoC would probably be my Animist. I'd played in albion when DaoC first came out, but been drawn away to another game (that I can't remember, which probably says something). When the first expansion  came out, I decided to try Hibernia. That was one of the best aspects, as it was almost like playing an whole different game. Ahh, but the Animist. As a class it was completely different to anything I ever played before. It took intelligence to do right, and I like that.

DaoC. Just a darn fine game. Looking forward to what Mythic's next offering.</description>
		<content:encoded><![CDATA[<p>I never did try Midgard. Even now, I consider popping back to do so.</p>
<p>My favourite thing about DaoC would probably be my Animist. I&#8217;d played in albion when DaoC first came out, but been drawn away to another game (that I can&#8217;t remember, which probably says something). When the first expansion  came out, I decided to try Hibernia. That was one of the best aspects, as it was almost like playing an whole different game. Ahh, but the Animist. As a class it was completely different to anything I ever played before. It took intelligence to do right, and I like that.</p>
<p>DaoC. Just a darn fine game. Looking forward to what Mythic&#8217;s next offering.</p>
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		<title>By: Slyfeind</title>
		<link>http://www.killtenrats.com/2006/05/22/some-things-dark-age-of-camelot-diddoes-right/comment-page-1/#comment-7025</link>
		<dc:creator>Slyfeind</dc:creator>
		<pubDate>Wed, 24 May 2006 02:14:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=696#comment-7025</guid>
		<description>Seconded, Heartless. Not even World of Warcraft can touch the RvR system of DAOC. Players get to know one another, reputation actually means something, and...the blood just boils when the call to war goes out.</description>
		<content:encoded><![CDATA[<p>Seconded, Heartless. Not even World of Warcraft can touch the RvR system of DAOC. Players get to know one another, reputation actually means something, and&#8230;the blood just boils when the call to war goes out.</p>
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		<title>By: Heartless Gamer</title>
		<link>http://www.killtenrats.com/2006/05/22/some-things-dark-age-of-camelot-diddoes-right/comment-page-1/#comment-6780</link>
		<dc:creator>Heartless Gamer</dc:creator>
		<pubDate>Tue, 23 May 2006 00:55:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=696#comment-6780</guid>
		<description>Lol... poor thanes... poor poor thanes.</description>
		<content:encoded><![CDATA[<p>Lol&#8230; poor thanes&#8230; poor poor thanes.</p>
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		<title>By: Zubon</title>
		<link>http://www.killtenrats.com/2006/05/22/some-things-dark-age-of-camelot-diddoes-right/comment-page-1/#comment-6779</link>
		<dc:creator>Zubon</dc:creator>
		<pubDate>Tue, 23 May 2006 00:52:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=696#comment-6779</guid>
		<description>Skalds, right.  Thanes were the melee class with piddly AE damage spells that made the Healers cry, "STOP BREAKING MY AE MEZ YOU FREAKING NOOBS!"  I swear, Thanes eager to get RPs were the only way we won some RvR fights after getting his with massive crowd control.</description>
		<content:encoded><![CDATA[<p>Skalds, right.  Thanes were the melee class with piddly AE damage spells that made the Healers cry, &#8220;STOP BREAKING MY AE MEZ YOU FREAKING NOOBS!&#8221;  I swear, Thanes eager to get RPs were the only way we won some RvR fights after getting his with massive crowd control.</p>
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		<title>By: Heartless Gamer</title>
		<link>http://www.killtenrats.com/2006/05/22/some-things-dark-age-of-camelot-diddoes-right/comment-page-1/#comment-6777</link>
		<dc:creator>Heartless Gamer</dc:creator>
		<pubDate>Tue, 23 May 2006 00:22:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=696#comment-6777</guid>
		<description>And  I totally forgot to say...

Mythic got one thing right.  Realm vs Realm :)</description>
		<content:encoded><![CDATA[<p>And  I totally forgot to say&#8230;</p>
<p>Mythic got one thing right.  Realm vs Realm :)</p>
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		<title>By: Heartless Gamer</title>
		<link>http://www.killtenrats.com/2006/05/22/some-things-dark-age-of-camelot-diddoes-right/comment-page-1/#comment-6776</link>
		<dc:creator>Heartless Gamer</dc:creator>
		<pubDate>Tue, 23 May 2006 00:21:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=696#comment-6776</guid>
		<description>Midgard had skalds!!! SKALDS!!!!  In reference to their music classs :)

And Mythic learned that realms having uber powerful things like AOE stun were no fun either.  So Mythic went and had to balance out most of the realms unique skills turning them into something worthless or something every realm had equal acess to.  Same thing with RA's.  They first were unique and horribly in favor of one side... so they went back and every realm got the same RA's.  

After that they even balanced the PvP landmasses using cut and paste in the New Frontiers to create three nearly identical land chunks.  So much for Emain Macha and three unique land areas.  I miss the original Hadrian's Wall and Penine Mountains :(

So Mythic learned balance is required... just has to be a different color -_o</description>
		<content:encoded><![CDATA[<p>Midgard had skalds!!! SKALDS!!!!  In reference to their music classs :)</p>
<p>And Mythic learned that realms having uber powerful things like AOE stun were no fun either.  So Mythic went and had to balance out most of the realms unique skills turning them into something worthless or something every realm had equal acess to.  Same thing with RA&#8217;s.  They first were unique and horribly in favor of one side&#8230; so they went back and every realm got the same RA&#8217;s.  </p>
<p>After that they even balanced the PvP landmasses using cut and paste in the New Frontiers to create three nearly identical land chunks.  So much for Emain Macha and three unique land areas.  I miss the original Hadrian&#8217;s Wall and Penine Mountains :(</p>
<p>So Mythic learned balance is required&#8230; just has to be a different color -_o</p>
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		<title>By: Nicodemus</title>
		<link>http://www.killtenrats.com/2006/05/22/some-things-dark-age-of-camelot-diddoes-right/comment-page-1/#comment-6774</link>
		<dc:creator>Nicodemus</dc:creator>
		<pubDate>Tue, 23 May 2006 00:01:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=696#comment-6774</guid>
		<description>Nice review Zubon!</description>
		<content:encoded><![CDATA[<p>Nice review Zubon!</p>
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