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	<title>Comments on: WoW Board Game</title>
	<atom:link href="http://www.killtenrats.com/2006/08/20/wow-board-game/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.killtenrats.com/2006/08/20/wow-board-game/</link>
	<description>a group of adventurers on an epic quest</description>
	<pubDate>Mon, 13 Oct 2008 02:13:12 +0000</pubDate>
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		<title>By: Hyd</title>
		<link>http://www.killtenrats.com/2006/08/20/wow-board-game/#comment-10560</link>
		<dc:creator>Hyd</dc:creator>
		<pubDate>Sat, 26 Aug 2006 16:46:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=775#comment-10560</guid>
		<description>&#62;&#62;&#62;
IIRC, the game company which made the WoW board game (Eagle Games) has filed for bankruptcy.
&#62;&#62;&#62;

Eagle Games has indeed filed for bankruptcy, but Fantasy Flight Games is the publisher of WoW: the Boardgame.  It's an honest enough mistake - both companies live in the 'Big Game, Lots of Plastic Bits' space.</description>
		<content:encoded><![CDATA[<p>&gt;&gt;&gt;<br />
IIRC, the game company which made the WoW board game (Eagle Games) has filed for bankruptcy.<br />
&gt;&gt;&gt;</p>
<p>Eagle Games has indeed filed for bankruptcy, but Fantasy Flight Games is the publisher of WoW: the Boardgame.  It&#8217;s an honest enough mistake - both companies live in the &#8216;Big Game, Lots of Plastic Bits&#8217; space.</p>
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		<title>By: kwip</title>
		<link>http://www.killtenrats.com/2006/08/20/wow-board-game/#comment-10547</link>
		<dc:creator>kwip</dc:creator>
		<pubDate>Thu, 24 Aug 2006 19:45:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=775#comment-10547</guid>
		<description>So Saylah, you looking to sell it cheaply? I'm a nerd, and this sorta sounds right up my alley. A bit too pricey, though. But if I can get it on the cheap...</description>
		<content:encoded><![CDATA[<p>So Saylah, you looking to sell it cheaply? I&#8217;m a nerd, and this sorta sounds right up my alley. A bit too pricey, though. But if I can get it on the cheap&#8230;</p>
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		<title>By: GregT</title>
		<link>http://www.killtenrats.com/2006/08/20/wow-board-game/#comment-10509</link>
		<dc:creator>GregT</dc:creator>
		<pubDate>Wed, 23 Aug 2006 00:03:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=775#comment-10509</guid>
		<description>If you want to check out how to do an epic-sized licensed boardgame with buckets of pieces, and have it really work, check out &lt;i&gt;War of the Ring&lt;/i&gt; done by Fantasy Flight from the &lt;i&gt;Lord of the Rings&lt;/i&gt; licence.  Two players (with a variant for four), and succeeds in being an enjoyable and balanced game, AND capturing the feel of both the books and movies exceptionally well.</description>
		<content:encoded><![CDATA[<p>If you want to check out how to do an epic-sized licensed boardgame with buckets of pieces, and have it really work, check out <i>War of the Ring</i> done by Fantasy Flight from the <i>Lord of the Rings</i> licence.  Two players (with a variant for four), and succeeds in being an enjoyable and balanced game, AND capturing the feel of both the books and movies exceptionally well.</p>
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		<title>By: Silvanis</title>
		<link>http://www.killtenrats.com/2006/08/20/wow-board-game/#comment-10484</link>
		<dc:creator>Silvanis</dc:creator>
		<pubDate>Mon, 21 Aug 2006 21:31:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=775#comment-10484</guid>
		<description>Sounds like the CCG should be a better fit for what people want in an offline WoW...</description>
		<content:encoded><![CDATA[<p>Sounds like the CCG should be a better fit for what people want in an offline WoW&#8230;</p>
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		<title>By: razor</title>
		<link>http://www.killtenrats.com/2006/08/20/wow-board-game/#comment-10483</link>
		<dc:creator>razor</dc:creator>
		<pubDate>Mon, 21 Aug 2006 20:39:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=775#comment-10483</guid>
		<description>Some of us over at WarCry played it, and found it to have the same 60 - 90 minute learning curve. Overall, we did end up having some fun with it, but Shaman are still overpowered, ha! Here's the summary of our review http://wow.warcry.com/content/misc/boardgame/4.php

I think that if your server is down and you want to use up that 4 hours you scheduled for a raid, bust the boardgame out.</description>
		<content:encoded><![CDATA[<p>Some of us over at WarCry played it, and found it to have the same 60 - 90 minute learning curve. Overall, we did end up having some fun with it, but Shaman are still overpowered, ha! Here&#8217;s the summary of our review <a href="http://wow.warcry.com/content/misc/boardgame/4.php" rel="nofollow">http://wow.warcry.com/content/misc/boardgame/4.php</a></p>
<p>I think that if your server is down and you want to use up that 4 hours you scheduled for a raid, bust the boardgame out.</p>
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		<title>By: Saylah</title>
		<link>http://www.killtenrats.com/2006/08/20/wow-board-game/#comment-10479</link>
		<dc:creator>Saylah</dc:creator>
		<pubDate>Mon, 21 Aug 2006 17:36:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=775#comment-10479</guid>
		<description>I did a pre-order for the game.  That's how excited we were to play it.  The goal was to teach my daughters and other family members to play a game that they'd heard my son and I discuss so much.  The setup for the game was excruciatingly painful and way too complicated.  I think the target audience must have been seasoned RPG board or pen-n-paper fans.  It clearly isnt something that a family of casual board gamers ban pick up quickly.  It took me 1.5 hours for setup and explanations of the rules, races and classes.  By then everyone was already bored with the idea.  We played for an hour, shoved the stuff back in the very big and reasonably expensive box, never to be opened again.  That was last summer</description>
		<content:encoded><![CDATA[<p>I did a pre-order for the game.  That&#8217;s how excited we were to play it.  The goal was to teach my daughters and other family members to play a game that they&#8217;d heard my son and I discuss so much.  The setup for the game was excruciatingly painful and way too complicated.  I think the target audience must have been seasoned RPG board or pen-n-paper fans.  It clearly isnt something that a family of casual board gamers ban pick up quickly.  It took me 1.5 hours for setup and explanations of the rules, races and classes.  By then everyone was already bored with the idea.  We played for an hour, shoved the stuff back in the very big and reasonably expensive box, never to be opened again.  That was last summer</p>
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		<title>By: Samut</title>
		<link>http://www.killtenrats.com/2006/08/20/wow-board-game/#comment-10478</link>
		<dc:creator>Samut</dc:creator>
		<pubDate>Mon, 21 Aug 2006 16:53:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=775#comment-10478</guid>
		<description>IIRC, the game company which made the WoW board game (Eagle Games) has filed for bankruptcy. WoW is by no means the only game in their lineup filled to the brim with expensive plastic miniatures and requiring many hours to play.

That doesn't make them bad games, but it does suggest Eagle misjudged what the board gaming customer base is looking for.</description>
		<content:encoded><![CDATA[<p>IIRC, the game company which made the WoW board game (Eagle Games) has filed for bankruptcy. WoW is by no means the only game in their lineup filled to the brim with expensive plastic miniatures and requiring many hours to play.</p>
<p>That doesn&#8217;t make them bad games, but it does suggest Eagle misjudged what the board gaming customer base is looking for.</p>
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		<title>By: Hexapuma</title>
		<link>http://www.killtenrats.com/2006/08/20/wow-board-game/#comment-10475</link>
		<dc:creator>Hexapuma</dc:creator>
		<pubDate>Mon, 21 Aug 2006 06:51:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=775#comment-10475</guid>
		<description>I've played the boardgame once... it was fun but damn it takes so long.. by the end we were pretty tired. I don't expect to play it again. I guess part of the time issue came from one of the players who had to contemplate every move for about 5-6 minutes.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve played the boardgame once&#8230; it was fun but damn it takes so long.. by the end we were pretty tired. I don&#8217;t expect to play it again. I guess part of the time issue came from one of the players who had to contemplate every move for about 5-6 minutes.</p>
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