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	<title>Comments on: Three years and patch 16.3</title>
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	<link>http://www.killtenrats.com/2006/08/28/three-years-and-patch-163/</link>
	<description>a group of adventurers on an epic quest</description>
	<pubDate>Sun, 23 Nov 2008 12:15:45 +0000</pubDate>
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		<title>By: Wizzel Cogcarrier Wizzleton IV</title>
		<link>http://www.killtenrats.com/2006/08/28/three-years-and-patch-163/#comment-10679</link>
		<dc:creator>Wizzel Cogcarrier Wizzleton IV</dc:creator>
		<pubDate>Tue, 05 Sep 2006 17:42:11 +0000</pubDate>
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		<description>Everquest II has always been good about improving old content. All the zone revamps, combat changes, and live events/new quests have done (almost) nothing but good for the game as a whole. Glad to hear that AO is doing something similar, even though I left the game about two years ago.</description>
		<content:encoded><![CDATA[<p>Everquest II has always been good about improving old content. All the zone revamps, combat changes, and live events/new quests have done (almost) nothing but good for the game as a whole. Glad to hear that AO is doing something similar, even though I left the game about two years ago.</p>
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		<title>By: Oz</title>
		<link>http://www.killtenrats.com/2006/08/28/three-years-and-patch-163/#comment-10588</link>
		<dc:creator>Oz</dc:creator>
		<pubDate>Tue, 29 Aug 2006 17:52:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=779#comment-10588</guid>
		<description>I never managed to get my Foreman guns.  The camp list was far too long for my limited patience =/

I think it's good that they go back and revamp/revisit/reenvision old content.  It allows the game to grow.  EQ did that with (several) Splitpaw revamps, and a half-dozen older zones across the game.  We could go into how well those revamps were, but that's not important to the discussion.  Taking the existing structure and trying to make it valid for hte current game is a challenge.  People will complain just to complain, even without zoning into the place.  After time though, they just might like it =p</description>
		<content:encoded><![CDATA[<p>I never managed to get my Foreman guns.  The camp list was far too long for my limited patience =/</p>
<p>I think it&#8217;s good that they go back and revamp/revisit/reenvision old content.  It allows the game to grow.  EQ did that with (several) Splitpaw revamps, and a half-dozen older zones across the game.  We could go into how well those revamps were, but that&#8217;s not important to the discussion.  Taking the existing structure and trying to make it valid for hte current game is a challenge.  People will complain just to complain, even without zoning into the place.  After time though, they just might like it =p</p>
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