<?xml version="1.0" encoding="utf-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Three years and patch 16.3</title>
	<atom:link href="http://www.killtenrats.com/2006/08/28/three-years-and-patch-163/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.killtenrats.com/2006/08/28/three-years-and-patch-163/</link>
	<description>a group of adventurers on an epic quest</description>
	<lastBuildDate>Thu, 09 Feb 2012 14:28:47 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=</generator>
	<item>
		<title>By: Wizzel Cogcarrier Wizzleton IV</title>
		<link>http://www.killtenrats.com/2006/08/28/three-years-and-patch-163/comment-page-1/#comment-10679</link>
		<dc:creator>Wizzel Cogcarrier Wizzleton IV</dc:creator>
		<pubDate>Tue, 05 Sep 2006 17:42:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=779#comment-10679</guid>
		<description>Everquest II has always been good about improving old content. All the zone revamps, combat changes, and live events/new quests have done (almost) nothing but good for the game as a whole. Glad to hear that AO is doing something similar, even though I left the game about two years ago.</description>
		<content:encoded><![CDATA[<p>Everquest II has always been good about improving old content. All the zone revamps, combat changes, and live events/new quests have done (almost) nothing but good for the game as a whole. Glad to hear that AO is doing something similar, even though I left the game about two years ago.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Oz</title>
		<link>http://www.killtenrats.com/2006/08/28/three-years-and-patch-163/comment-page-1/#comment-10588</link>
		<dc:creator>Oz</dc:creator>
		<pubDate>Tue, 29 Aug 2006 17:52:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=779#comment-10588</guid>
		<description>I never managed to get my Foreman guns.  The camp list was far too long for my limited patience =/

I think it&#039;s good that they go back and revamp/revisit/reenvision old content.  It allows the game to grow.  EQ did that with (several) Splitpaw revamps, and a half-dozen older zones across the game.  We could go into how well those revamps were, but that&#039;s not important to the discussion.  Taking the existing structure and trying to make it valid for hte current game is a challenge.  People will complain just to complain, even without zoning into the place.  After time though, they just might like it =p</description>
		<content:encoded><![CDATA[<p>I never managed to get my Foreman guns.  The camp list was far too long for my limited patience =/</p>
<p>I think it&#8217;s good that they go back and revamp/revisit/reenvision old content.  It allows the game to grow.  EQ did that with (several) Splitpaw revamps, and a half-dozen older zones across the game.  We could go into how well those revamps were, but that&#8217;s not important to the discussion.  Taking the existing structure and trying to make it valid for hte current game is a challenge.  People will complain just to complain, even without zoning into the place.  After time though, they just might like it =p</p>
]]></content:encoded>
	</item>
</channel>
</rss>

