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	<title>Comments on: Nights of the Spawn Table</title>
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	<link>http://www.killtenrats.com/2006/09/07/nights-of-the-spawn-table/</link>
	<description>a group of adventurers on an epic quest</description>
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		<title>By: SinisterStrike.com &#187; Archive &#187; Spawn table wha?</title>
		<link>http://www.killtenrats.com/2006/09/07/nights-of-the-spawn-table/comment-page-1/#comment-12607</link>
		<dc:creator>SinisterStrike.com &#187; Archive &#187; Spawn table wha?</dc:creator>
		<pubDate>Mon, 18 Dec 2006 16:49:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=784#comment-12607</guid>
		<description>[...] Nights of the Spawn Table [...]</description>
		<content:encoded><![CDATA[<p>[...] Nights of the Spawn Table [...]</p>
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		<title>By: MMODump.com &#187; Spawn tables and you</title>
		<link>http://www.killtenrats.com/2006/09/07/nights-of-the-spawn-table/comment-page-1/#comment-12571</link>
		<dc:creator>MMODump.com &#187; Spawn tables and you</dc:creator>
		<pubDate>Sun, 17 Dec 2006 21:13:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=784#comment-12571</guid>
		<description>[...] I&#8217;ll admit straight off that the post I&#8217;m about to link to is a bit old &#8212; it&#8217;s from September. However, it deals with a concept that a shocking number of otherwise knowledgeable WoW players seem to be unaware of: the spawn table. We all know about loot tables, the set of items that any given mob can drop. A spawn table is the set of mobs that can spawn in a given area. Basically, the key concept is this: when the server decides to spawn a mob in some particular area, it picks randomly from the spawn table what kind of mob it&#8217;s going to be. That means that if an area spawns both Moonstalkers and Foreststriders, like southern Darkshore, and your quest wants you to kill Moonstalkers, it pays to kill every mob you come across. [...]</description>
		<content:encoded><![CDATA[<p>[...] I&#8217;ll admit straight off that the post I&#8217;m about to link to is a bit old &#8212; it&#8217;s from September. However, it deals with a concept that a shocking number of otherwise knowledgeable WoW players seem to be unaware of: the spawn table. We all know about loot tables, the set of items that any given mob can drop. A spawn table is the set of mobs that can spawn in a given area. Basically, the key concept is this: when the server decides to spawn a mob in some particular area, it picks randomly from the spawn table what kind of mob it&#8217;s going to be. That means that if an area spawns both Moonstalkers and Foreststriders, like southern Darkshore, and your quest wants you to kill Moonstalkers, it pays to kill every mob you come across. [...]</p>
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	<item>
		<title>By: Man Bytes Blog: A Frenzy of Lexicological Optimism &#187; Carnival of Gamers: Revival!</title>
		<link>http://www.killtenrats.com/2006/09/07/nights-of-the-spawn-table/comment-page-1/#comment-10966</link>
		<dc:creator>Man Bytes Blog: A Frenzy of Lexicological Optimism &#187; Carnival of Gamers: Revival!</dc:creator>
		<pubDate>Thu, 05 Oct 2006 12:19:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=784#comment-10966</guid>
		<description>[...] We must not forget. We must not forget the other people we game with. All those people behind their keyboards all over the world and the massive playgrounds in which we meet them. Kill Ten Rats hasn&#8217;t forgotten and ponders why some folks never seem to learn in Nights of the Spawn Table. [...]</description>
		<content:encoded><![CDATA[<p>[...] We must not forget. We must not forget the other people we game with. All those people behind their keyboards all over the world and the massive playgrounds in which we meet them. Kill Ten Rats hasn&#8217;t forgotten and ponders why some folks never seem to learn in Nights of the Spawn Table. [...]</p>
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		<title>By: Olive</title>
		<link>http://www.killtenrats.com/2006/09/07/nights-of-the-spawn-table/comment-page-1/#comment-10732</link>
		<dc:creator>Olive</dc:creator>
		<pubDate>Tue, 12 Sep 2006 01:05:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=784#comment-10732</guid>
		<description>This example does not seem to fully convey the nature spawn tables can be used to provoke a mob into spawning. A better example is the case of Wasps in Un&#039;goro, which are neded for a druid quest. Out of the (roughly) 25-35 mobs that are above ground, only 3-4 will ever be wasps when someone arives to get their stingers. If you wandered around, as i did at first, trying to look for one, then you WILL be dissapointed after killing the first 3. 
Only by killing a great deal of the reavers, defenders, etc. will you provoke any wasps to spawn. 
BTW, i figured this out before I&#039;d heard of spawn tables, so it just goes to show that if a dunce like me can see it happening, then all them n00bs you were talking about must have not only fallen out of the stupid tree, but did so while sawing-off the branch they were sitting on.</description>
		<content:encoded><![CDATA[<p>This example does not seem to fully convey the nature spawn tables can be used to provoke a mob into spawning. A better example is the case of Wasps in Un&#8217;goro, which are neded for a druid quest. Out of the (roughly) 25-35 mobs that are above ground, only 3-4 will ever be wasps when someone arives to get their stingers. If you wandered around, as i did at first, trying to look for one, then you WILL be dissapointed after killing the first 3.<br />
Only by killing a great deal of the reavers, defenders, etc. will you provoke any wasps to spawn.<br />
BTW, i figured this out before I&#8217;d heard of spawn tables, so it just goes to show that if a dunce like me can see it happening, then all them n00bs you were talking about must have not only fallen out of the stupid tree, but did so while sawing-off the branch they were sitting on.</p>
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		<title>By: Melwil</title>
		<link>http://www.killtenrats.com/2006/09/07/nights-of-the-spawn-table/comment-page-1/#comment-10730</link>
		<dc:creator>Melwil</dc:creator>
		<pubDate>Mon, 11 Sep 2006 16:58:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=784#comment-10730</guid>
		<description>Ah, yes.. the spawn tables! I just can&#039;t see how that is even confusing, like grinding for the &quot;Cindercloth Cloak pattern&quot; in Burning Steppes. 
Thottbot is filled with replies that say: after grinding for a while the guys that drop the pattern doesn&#039;t spawn anymore.. how can they no realise that after 3 rounds of killing the poor sobs, the other type oif mob sharing the spawn table will fill the whole place?

there&#039;s 2 ways to counter this tho;

1. kill everything, and in most cases you will have a 50/50 respawn of mobs you need and mobs you don&#039;t need, takes more time, but in return you can grind for hours and hours.

2. simply take a few hours off, let someone else grind through with a few quests, or just by servers restarting or whatever, and you will find that the mobs oyu need are again available for a grind.. 

It&#039;s VERY simple logic, but keep in mind that Azeroth is filled with kids. Personally I didn&#039;t meet even a fraction as many brats in EQ as I met in WoW..</description>
		<content:encoded><![CDATA[<p>Ah, yes.. the spawn tables! I just can&#8217;t see how that is even confusing, like grinding for the &#8220;Cindercloth Cloak pattern&#8221; in Burning Steppes.<br />
Thottbot is filled with replies that say: after grinding for a while the guys that drop the pattern doesn&#8217;t spawn anymore.. how can they no realise that after 3 rounds of killing the poor sobs, the other type oif mob sharing the spawn table will fill the whole place?</p>
<p>there&#8217;s 2 ways to counter this tho;</p>
<p>1. kill everything, and in most cases you will have a 50/50 respawn of mobs you need and mobs you don&#8217;t need, takes more time, but in return you can grind for hours and hours.</p>
<p>2. simply take a few hours off, let someone else grind through with a few quests, or just by servers restarting or whatever, and you will find that the mobs oyu need are again available for a grind.. </p>
<p>It&#8217;s VERY simple logic, but keep in mind that Azeroth is filled with kids. Personally I didn&#8217;t meet even a fraction as many brats in EQ as I met in WoW..</p>
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		<title>By: Lauren</title>
		<link>http://www.killtenrats.com/2006/09/07/nights-of-the-spawn-table/comment-page-1/#comment-10703</link>
		<dc:creator>Lauren</dc:creator>
		<pubDate>Thu, 07 Sep 2006 23:59:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=784#comment-10703</guid>
		<description>Good point and never even thought about it.  When I played EQII people were constantly talking about the spawn tables and how I could make more of the mobs I needed, by killing the other mobs in the area.  At first it sounded stupid to me too.  Difference was that I didn&#039;t poo-poo the players that told me that, I tried it out to see for myself and it worked.

The only time I see WOW players talking about tables are the loot tables in the dungeons, so I&#039;m not surprised that the average player doesn&#039;t know about spawn tables.  WOW in comparison to other MMOs is on easy mode and people just kill stuff without having to apply too much gaming logic.  No offense intended, it&#039;s just a fact, the attraction and why it&#039;s currently the King.</description>
		<content:encoded><![CDATA[<p>Good point and never even thought about it.  When I played EQII people were constantly talking about the spawn tables and how I could make more of the mobs I needed, by killing the other mobs in the area.  At first it sounded stupid to me too.  Difference was that I didn&#8217;t poo-poo the players that told me that, I tried it out to see for myself and it worked.</p>
<p>The only time I see WOW players talking about tables are the loot tables in the dungeons, so I&#8217;m not surprised that the average player doesn&#8217;t know about spawn tables.  WOW in comparison to other MMOs is on easy mode and people just kill stuff without having to apply too much gaming logic.  No offense intended, it&#8217;s just a fact, the attraction and why it&#8217;s currently the King.</p>
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		<title>By: Oz</title>
		<link>http://www.killtenrats.com/2006/09/07/nights-of-the-spawn-table/comment-page-1/#comment-10698</link>
		<dc:creator>Oz</dc:creator>
		<pubDate>Thu, 07 Sep 2006 19:43:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=784#comment-10698</guid>
		<description>True, there are others there, but they are all localized, specific spawn point mobs.  I was speaking more to the random wandering ones, but you have a point.  

Only benefit in all that killing was I managed to find the Hinterlands search beacon, which I never had before.  2/3 now, although I still need to do the Feralas one.  That first wave rarely works smoothly for me.</description>
		<content:encoded><![CDATA[<p>True, there are others there, but they are all localized, specific spawn point mobs.  I was speaking more to the random wandering ones, but you have a point.  </p>
<p>Only benefit in all that killing was I managed to find the Hinterlands search beacon, which I never had before.  2/3 now, although I still need to do the Feralas one.  That first wave rarely works smoothly for me.</p>
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		<title>By: lufia22</title>
		<link>http://www.killtenrats.com/2006/09/07/nights-of-the-spawn-table/comment-page-1/#comment-10696</link>
		<dc:creator>lufia22</dc:creator>
		<pubDate>Thu, 07 Sep 2006 17:31:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=784#comment-10696</guid>
		<description>And I just noticed you stated &quot;where I was hunting,&quot; so scratch that comment because most of the area is filled with varying degrees of wolves, owlbeasts, and the gryphons.</description>
		<content:encoded><![CDATA[<p>And I just noticed you stated &#8220;where I was hunting,&#8221; so scratch that comment because most of the area is filled with varying degrees of wolves, owlbeasts, and the gryphons.</p>
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		<title>By: lufia22</title>
		<link>http://www.killtenrats.com/2006/09/07/nights-of-the-spawn-table/comment-page-1/#comment-10695</link>
		<dc:creator>lufia22</dc:creator>
		<pubDate>Thu, 07 Sep 2006 17:28:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=784#comment-10695</guid>
		<description>The hinterland quests are quite grind-heavy. I&#039;ve had similar problems on those qeusts. I don&#039;t like the area much because of it. BTW, there&#039;s definitely more enemies than just 3. Trolls (quite decent loot, as with most trolls), turtles, spiders, and slimes are some of the others out that way.</description>
		<content:encoded><![CDATA[<p>The hinterland quests are quite grind-heavy. I&#8217;ve had similar problems on those qeusts. I don&#8217;t like the area much because of it. BTW, there&#8217;s definitely more enemies than just 3. Trolls (quite decent loot, as with most trolls), turtles, spiders, and slimes are some of the others out that way.</p>
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