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	<title>Comments on: The End Of Steve</title>
	<atom:link href="http://www.killtenrats.com/2006/12/14/the-end-of-steve/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.killtenrats.com/2006/12/14/the-end-of-steve/</link>
	<description>a group of adventurers on an epic quest</description>
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		<title>By: Marc</title>
		<link>http://www.killtenrats.com/2006/12/14/the-end-of-steve/comment-page-1/#comment-12645</link>
		<dc:creator>Marc</dc:creator>
		<pubDate>Thu, 21 Dec 2006 17:46:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=870#comment-12645</guid>
		<description>Sent last  night. Enjoy!</description>
		<content:encoded><![CDATA[<p>Sent last  night. Enjoy!</p>
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		<title>By: zurn</title>
		<link>http://www.killtenrats.com/2006/12/14/the-end-of-steve/comment-page-1/#comment-12635</link>
		<dc:creator>zurn</dc:creator>
		<pubDate>Wed, 20 Dec 2006 18:56:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=870#comment-12635</guid>
		<description>Nice, send it to publicinbox@yahoo.ca . Thanks.</description>
		<content:encoded><![CDATA[<p>Nice, send it to <a href="mailto:publicinbox@yahoo.ca">publicinbox@yahoo.ca</a> . Thanks.</p>
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	<item>
		<title>By: Marc</title>
		<link>http://www.killtenrats.com/2006/12/14/the-end-of-steve/comment-page-1/#comment-12620</link>
		<dc:creator>Marc</dc:creator>
		<pubDate>Tue, 19 Dec 2006 12:34:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=870#comment-12620</guid>
		<description>I&#039;ve exported one of my characters and cleared out the XML file to make the mighty &quot;Blankboy&quot;

Where can I email it to you?</description>
		<content:encoded><![CDATA[<p>I&#8217;ve exported one of my characters and cleared out the XML file to make the mighty &#8220;Blankboy&#8221;</p>
<p>Where can I email it to you?</p>
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		<title>By: zurn</title>
		<link>http://www.killtenrats.com/2006/12/14/the-end-of-steve/comment-page-1/#comment-12617</link>
		<dc:creator>zurn</dc:creator>
		<pubDate>Tue, 19 Dec 2006 06:54:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=870#comment-12617</guid>
		<description>Evemon looks very nice, except I can&#039;t find a blank character xml to download. Any idea where to get one?</description>
		<content:encoded><![CDATA[<p>Evemon looks very nice, except I can&#8217;t find a blank character xml to download. Any idea where to get one?</p>
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	<item>
		<title>By: Marc</title>
		<link>http://www.killtenrats.com/2006/12/14/the-end-of-steve/comment-page-1/#comment-12577</link>
		<dc:creator>Marc</dc:creator>
		<pubDate>Sun, 17 Dec 2006 22:36:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=870#comment-12577</guid>
		<description>Zurn,

You can dowload Evemon here:

http://evemon.battleclinic.com/

It&#039;s a stand-alone Windows app that lets you plan character skill progression. It also has a browser that shows every single skill, ship and module in the game and will figure out what skills you need to use them.

I consider it a vital part of my Eve gameplay.</description>
		<content:encoded><![CDATA[<p>Zurn,</p>
<p>You can dowload Evemon here:</p>
<p><a href="http://evemon.battleclinic.com/" rel="nofollow">http://evemon.battleclinic.com/</a></p>
<p>It&#8217;s a stand-alone Windows app that lets you plan character skill progression. It also has a browser that shows every single skill, ship and module in the game and will figure out what skills you need to use them.</p>
<p>I consider it a vital part of my Eve gameplay.</p>
]]></content:encoded>
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		<title>By: Lacero</title>
		<link>http://www.killtenrats.com/2006/12/14/the-end-of-steve/comment-page-1/#comment-12569</link>
		<dc:creator>Lacero</dc:creator>
		<pubDate>Sun, 17 Dec 2006 18:19:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=870#comment-12569</guid>
		<description>&gt;I cannot fathom why more MMOs don’t adopt EVE’s scale and systems.

If a crash can wipe it all out I don&#039;t think many people would put up with it too long.  And whether the loss of Steve was actually due to a crash or not, it could&#039;ve been.</description>
		<content:encoded><![CDATA[<p>&gt;I cannot fathom why more MMOs don’t adopt EVE’s scale and systems.</p>
<p>If a crash can wipe it all out I don&#8217;t think many people would put up with it too long.  And whether the loss of Steve was actually due to a crash or not, it could&#8217;ve been.</p>
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		<title>By: zurn</title>
		<link>http://www.killtenrats.com/2006/12/14/the-end-of-steve/comment-page-1/#comment-12561</link>
		<dc:creator>zurn</dc:creator>
		<pubDate>Sat, 16 Dec 2006 19:17:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=870#comment-12561</guid>
		<description>Wow, skip the mining phase? Dangit, you&#039;ve made me consider it! I still have reservations about some things, but the mining bot part was really the number one sucky aspect of it, which prevented even exploring anything else in the short term.

Is there a good skill-preview website/program somewhere, like the talent calculators for WoW? Maybe even a guide to what to take for various occupations, like merchant-fighter, trader, mercenary, pirate, super-miner or whatnot?</description>
		<content:encoded><![CDATA[<p>Wow, skip the mining phase? Dangit, you&#8217;ve made me consider it! I still have reservations about some things, but the mining bot part was really the number one sucky aspect of it, which prevented even exploring anything else in the short term.</p>
<p>Is there a good skill-preview website/program somewhere, like the talent calculators for WoW? Maybe even a guide to what to take for various occupations, like merchant-fighter, trader, mercenary, pirate, super-miner or whatnot?</p>
]]></content:encoded>
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		<title>By: Lachek</title>
		<link>http://www.killtenrats.com/2006/12/14/the-end-of-steve/comment-page-1/#comment-12552</link>
		<dc:creator>Lachek</dc:creator>
		<pubDate>Fri, 15 Dec 2006 21:59:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=870#comment-12552</guid>
		<description>wolfgangdoom: You better believe some of the stuff in EVE makes WoW weapons look trivial. IIRC, the Titan took 9 months to build - partly because due to the secrecy involved. 99% of ASCN members were not even aware what was going on - they thought they were mining/building for different projects (smaller capital ships, stations, POSs and so on) and a large chunk of cash/minerals was raised simply in taxes collected from player-built ASCN space stations.
In EVE, nothing major can really be had by yourself. Capital ships, mining outposts, even higher-end combat vessels - you would be grinding away in the asteroid fields almost full-time just to handle the upkeep. On the other hand, if you have a corp working for a common goal, a few hours a week is all that&#039;s required for each member to feel as if they&#039;ve accomplished large things. That&#039;s where EVE has an upper hand on the ego-centric MMOs like WoW. Since recent wisdom suggests that MMOs are all about community building, I cannot fathom why more MMOs don&#039;t adopt EVE&#039;s scale and systems.</description>
		<content:encoded><![CDATA[<p>wolfgangdoom: You better believe some of the stuff in EVE makes WoW weapons look trivial. IIRC, the Titan took 9 months to build &#8211; partly because due to the secrecy involved. 99% of ASCN members were not even aware what was going on &#8211; they thought they were mining/building for different projects (smaller capital ships, stations, POSs and so on) and a large chunk of cash/minerals was raised simply in taxes collected from player-built ASCN space stations.<br />
In EVE, nothing major can really be had by yourself. Capital ships, mining outposts, even higher-end combat vessels &#8211; you would be grinding away in the asteroid fields almost full-time just to handle the upkeep. On the other hand, if you have a corp working for a common goal, a few hours a week is all that&#8217;s required for each member to feel as if they&#8217;ve accomplished large things. That&#8217;s where EVE has an upper hand on the ego-centric MMOs like WoW. Since recent wisdom suggests that MMOs are all about community building, I cannot fathom why more MMOs don&#8217;t adopt EVE&#8217;s scale and systems.</p>
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	<item>
		<title>By: Ethic</title>
		<link>http://www.killtenrats.com/2006/12/14/the-end-of-steve/comment-page-1/#comment-12550</link>
		<dc:creator>Ethic</dc:creator>
		<pubDate>Fri, 15 Dec 2006 20:06:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=870#comment-12550</guid>
		<description>&quot;Every character that has less than 800.000 SP will receive skills until he has more than 800.000 SP. Characters created a week before we patch will thus have the same amount of SP as new characters, or more. They will naturally also have the advantage over completely new characters of more ISK and of course experience.

The upside of giving every character this treatment (including inactive characters sharing accounts with a “main” character) is that everybody feels the love. Players that have been playing for a while will always have an advantage on freshly created characters, be it in ISK or simply in gaming experience. &quot;

http://myeve.eve-online.com/devblog.asp?a=blog&amp;bid=403</description>
		<content:encoded><![CDATA[<p>&#8220;Every character that has less than 800.000 SP will receive skills until he has more than 800.000 SP. Characters created a week before we patch will thus have the same amount of SP as new characters, or more. They will naturally also have the advantage over completely new characters of more ISK and of course experience.</p>
<p>The upside of giving every character this treatment (including inactive characters sharing accounts with a “main” character) is that everybody feels the love. Players that have been playing for a while will always have an advantage on freshly created characters, be it in ISK or simply in gaming experience. &#8221;</p>
<p><a href="http://myeve.eve-online.com/devblog.asp?a=blog&#038;bid=403" rel="nofollow">http://myeve.eve-online.com/devblog.asp?a=blog&#038;bid=403</a></p>
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	<item>
		<title>By: Rand 'al Thor</title>
		<link>http://www.killtenrats.com/2006/12/14/the-end-of-steve/comment-page-1/#comment-12549</link>
		<dc:creator>Rand 'al Thor</dc:creator>
		<pubDate>Fri, 15 Dec 2006 20:03:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=870#comment-12549</guid>
		<description>heh do the guys who had old accounts get an extra 800k skill points to :P</description>
		<content:encoded><![CDATA[<p>heh do the guys who had old accounts get an extra 800k skill points to :P</p>
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