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	<title>Comments on: Can We Have Some Heroes to Fight?</title>
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	<link>http://www.killtenrats.com/2006/12/31/can-we-have-some-heroes-to-fight/</link>
	<description>a group of adventurers on an epic quest</description>
	<pubDate>Wed, 15 Oct 2008 21:28:36 +0000</pubDate>
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		<title>By: Samut</title>
		<link>http://www.killtenrats.com/2006/12/31/can-we-have-some-heroes-to-fight/#comment-13133</link>
		<dc:creator>Samut</dc:creator>
		<pubDate>Tue, 02 Jan 2007 23:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=887#comment-13133</guid>
		<description>A while back I kicked around an idea: what if players could export their CoH or CoV characters to the opposing game, to appear as the Boss at the end of a mission?

http://infamyunlimited.wordpress.com/2006/04/26/suggestion-custom-missions/</description>
		<content:encoded><![CDATA[<p>A while back I kicked around an idea: what if players could export their CoH or CoV characters to the opposing game, to appear as the Boss at the end of a mission?</p>
<p><a href="http://infamyunlimited.wordpress.com/2006/04/26/suggestion-custom-missions/" rel="nofollow">http://infamyunlimited.wordpress.com/2006/04/26/suggestion-custom-missions/</a></p>
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		<title>By: chas</title>
		<link>http://www.killtenrats.com/2006/12/31/can-we-have-some-heroes-to-fight/#comment-13128</link>
		<dc:creator>chas</dc:creator>
		<pubDate>Tue, 02 Jan 2007 16:31:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=887#comment-13128</guid>
		<description>Whether you missed some hero groups or not, that IS a common perception in City of Villains.  Personally, I like the fact that the villains fight among themselves- I always hated the ideas that a group so full of self-serving individuals would band together against the heroes.  I liked that they portrayed the infighting, but enough people are seeing the dearth of hero battles as a problem.

Adding more "hero armies" probably wouldn't cut it, though.  Comics have organizations like SHIELD, sure, but they're few and far between.  You could probably use the hero groups a little better, perhaps.  Many breeze by without a good storyline to flesh them out- one could easily drop a few "Circle of Thorns" quests for a more fleshed-out Luddites, for example.

Or... for that matter... How many times has my hero been sent to break up a gang war between the Tsoo and the Family?  Why not just have a triggered hero event:  Just as you're ready to tear into Bulldog &#38; crew of the Family, WISDOM crashes through a warehouse window.  It could be a 3-way battle, an "everyone vs you" or a "we'll settle this later, take out the capes" kind of exchange.

It might only take a few of these subtle changes...</description>
		<content:encoded><![CDATA[<p>Whether you missed some hero groups or not, that IS a common perception in City of Villains.  Personally, I like the fact that the villains fight among themselves- I always hated the ideas that a group so full of self-serving individuals would band together against the heroes.  I liked that they portrayed the infighting, but enough people are seeing the dearth of hero battles as a problem.</p>
<p>Adding more &#8220;hero armies&#8221; probably wouldn&#8217;t cut it, though.  Comics have organizations like SHIELD, sure, but they&#8217;re few and far between.  You could probably use the hero groups a little better, perhaps.  Many breeze by without a good storyline to flesh them out- one could easily drop a few &#8220;Circle of Thorns&#8221; quests for a more fleshed-out Luddites, for example.</p>
<p>Or&#8230; for that matter&#8230; How many times has my hero been sent to break up a gang war between the Tsoo and the Family?  Why not just have a triggered hero event:  Just as you&#8217;re ready to tear into Bulldog &amp; crew of the Family, WISDOM crashes through a warehouse window.  It could be a 3-way battle, an &#8220;everyone vs you&#8221; or a &#8220;we&#8217;ll settle this later, take out the capes&#8221; kind of exchange.</p>
<p>It might only take a few of these subtle changes&#8230;</p>
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