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	<title>Comments on: Space Drama</title>
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	<link>http://www.killtenrats.com/2007/03/05/space-drama/</link>
	<description>a group of adventurers on an epic quest</description>
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		<title>By: Landing at Kill Ten Rats</title>
		<link>http://www.killtenrats.com/2007/03/05/space-drama/comment-page-1/#comment-22488</link>
		<dc:creator>Landing at Kill Ten Rats</dc:creator>
		<pubDate>Wed, 30 May 2007 04:27:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=966#comment-22488</guid>
		<description>[...] one did not include abuse of volunteer staff. Wasn&#8217;t it nice when the drama was just about players cheating each other? Is it an official perk for employees that you can ban people if their presence annoys your [...]</description>
		<content:encoded><![CDATA[<p>[...] one did not include abuse of volunteer staff. Wasn&#8217;t it nice when the drama was just about players cheating each other? Is it an official perk for employees that you can ban people if their presence annoys your [...]</p>
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		<title>By: Zxyrox</title>
		<link>http://www.killtenrats.com/2007/03/05/space-drama/comment-page-1/#comment-16636</link>
		<dc:creator>Zxyrox</dc:creator>
		<pubDate>Fri, 09 Mar 2007 04:15:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=966#comment-16636</guid>
		<description>I find it odd that the same people who were GHSC fanboys are whining about corp theft in this instance, but thats just me.</description>
		<content:encoded><![CDATA[<p>I find it odd that the same people who were GHSC fanboys are whining about corp theft in this instance, but thats just me.</p>
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		<title>By: Rand 'al Thor</title>
		<link>http://www.killtenrats.com/2007/03/05/space-drama/comment-page-1/#comment-16628</link>
		<dc:creator>Rand 'al Thor</dc:creator>
		<pubDate>Thu, 08 Mar 2007 21:03:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=966#comment-16628</guid>
		<description>If player A (the leader) decided to take everything out at once, I would hope players B, C ,D , E ,and F (the officers) would go hey wait a minute, and click no. Now if they were stupid enough to let it pass no sympathy for them.

Oh and i&#039;m not talking for minor transactions should this be there but for major deals. If a person&#039;s Corp/clan/guild is worth a damn the officers will all know what the hell is going on. Now if your group is run by a bunch of idiots/jerks that&#039;s your own issue for being there and you should never put your personal stuff in with them :P</description>
		<content:encoded><![CDATA[<p>If player A (the leader) decided to take everything out at once, I would hope players B, C ,D , E ,and F (the officers) would go hey wait a minute, and click no. Now if they were stupid enough to let it pass no sympathy for them.</p>
<p>Oh and i&#8217;m not talking for minor transactions should this be there but for major deals. If a person&#8217;s Corp/clan/guild is worth a damn the officers will all know what the hell is going on. Now if your group is run by a bunch of idiots/jerks that&#8217;s your own issue for being there and you should never put your personal stuff in with them :P</p>
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		<title>By: Heartless_</title>
		<link>http://www.killtenrats.com/2007/03/05/space-drama/comment-page-1/#comment-16624</link>
		<dc:creator>Heartless_</dc:creator>
		<pubDate>Thu, 08 Mar 2007 20:39:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=966#comment-16624</guid>
		<description>Unfortunately voting mechanisms wouldn&#039;t work.  People are stupid and will just play &quot;follow the leader&quot; anyways for fear of getting owned.  If you don&#039;t vote a certain way you probably will get bullied.  Voting systems just wouldn&#039;t work.</description>
		<content:encoded><![CDATA[<p>Unfortunately voting mechanisms wouldn&#8217;t work.  People are stupid and will just play &#8220;follow the leader&#8221; anyways for fear of getting owned.  If you don&#8217;t vote a certain way you probably will get bullied.  Voting systems just wouldn&#8217;t work.</p>
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		<title>By: Lachek</title>
		<link>http://www.killtenrats.com/2007/03/05/space-drama/comment-page-1/#comment-16619</link>
		<dc:creator>Lachek</dc:creator>
		<pubDate>Thu, 08 Mar 2007 20:18:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=966#comment-16619</guid>
		<description>@ Rand:
Tracking large money transfers and character total asset value (which would be a very straightforward database query, by the way, so not rocket science) would IMHO be a good idea both to monitor possible abuses along the lines we&#039;re discussing or breach-of-EULA RMT situations, and also as an indicator to get an idea of the flux of the economic game state. 
As far as what should be done, if the type of intra-character or intra-account asset transfers we&#039;re discussing here is against the EULA, then CCP can interfere. As you said, immersion has at this point already been broken and there is nothing further immersion breaking about nuking the offending account and destroying the contested assets. The EULA would definitely have been broken if, as suggested here, the new account was pre-leveled and sold on eBay.
Aside from EULA breaches, there have been examples of CCP breaking down and changing the game state when under pressure from a sufficiently large group of slighted players. I&#039;m not sure how often these sorts of scams occur, but it seems to be infrequently enough that they can be dealt with on a case-by-case basis.
I am absolutely against CCP setting up any kind of &quot;system&quot; for dealing with these sorts of issues, as those &quot;systems&quot; would undoubtedly be themselves exploited, though in other ways.

Having said that, my friends idea over on Nicodemus&#039; post is now my new official suggestion for how to handle the issue. :)</description>
		<content:encoded><![CDATA[<p>@ Rand:<br />
Tracking large money transfers and character total asset value (which would be a very straightforward database query, by the way, so not rocket science) would IMHO be a good idea both to monitor possible abuses along the lines we&#8217;re discussing or breach-of-EULA RMT situations, and also as an indicator to get an idea of the flux of the economic game state.<br />
As far as what should be done, if the type of intra-character or intra-account asset transfers we&#8217;re discussing here is against the EULA, then CCP can interfere. As you said, immersion has at this point already been broken and there is nothing further immersion breaking about nuking the offending account and destroying the contested assets. The EULA would definitely have been broken if, as suggested here, the new account was pre-leveled and sold on eBay.<br />
Aside from EULA breaches, there have been examples of CCP breaking down and changing the game state when under pressure from a sufficiently large group of slighted players. I&#8217;m not sure how often these sorts of scams occur, but it seems to be infrequently enough that they can be dealt with on a case-by-case basis.<br />
I am absolutely against CCP setting up any kind of &#8220;system&#8221; for dealing with these sorts of issues, as those &#8220;systems&#8221; would undoubtedly be themselves exploited, though in other ways.</p>
<p>Having said that, my friends idea over on Nicodemus&#8217; post is now my new official suggestion for how to handle the issue. :)</p>
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		<title>By: Rand 'al Thor</title>
		<link>http://www.killtenrats.com/2007/03/05/space-drama/comment-page-1/#comment-16610</link>
		<dc:creator>Rand 'al Thor</dc:creator>
		<pubDate>Thu, 08 Mar 2007 19:19:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=966#comment-16610</guid>
		<description>Oh and I do have an argument against the &quot;immersion&quot; faction. These scammers have already broken the immersion by using mechanics that are not in the game world itself. So CCP using non game world mechanics to bring them to justice in my eyes hurts it no more than they(the scammers/thieves) already have.</description>
		<content:encoded><![CDATA[<p>Oh and I do have an argument against the &#8220;immersion&#8221; faction. These scammers have already broken the immersion by using mechanics that are not in the game world itself. So CCP using non game world mechanics to bring them to justice in my eyes hurts it no more than they(the scammers/thieves) already have.</p>
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		<title>By: Rand 'al Thor</title>
		<link>http://www.killtenrats.com/2007/03/05/space-drama/comment-page-1/#comment-16609</link>
		<dc:creator>Rand 'al Thor</dc:creator>
		<pubDate>Thu, 08 Mar 2007 19:17:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=966#comment-16609</guid>
		<description>&quot;It would also be interesting to implement an optional “shareholder” driven corporation model, where the CEO and his officers wouldn’t necessarily have direct control of the corporate wallet and resources without prior shareholder approval. &quot;

That&#039;s sort of the concept I had in mind with the &quot;vote&quot; thing

&quot;Finally, they really should do something to ensure that large currency and resource transfers are monitored to prevent *out-of-character* abuse.&quot;

Ok fine they track it but then what to do with it? I said as much in a previous post and thats where the &quot;don&#039;t want to break immersion&quot; argument came from. So CCP tracks these huge money transfers, and it&#039;s linked back to them screwing over their corp, what would you have them do then?

Not knocking the idea just want to see it fleshed out more, because me personally I can&#039;t see a way to do anything with that information without breaking the immersion in some way.</description>
		<content:encoded><![CDATA[<p>&#8220;It would also be interesting to implement an optional “shareholder” driven corporation model, where the CEO and his officers wouldn’t necessarily have direct control of the corporate wallet and resources without prior shareholder approval. &#8221;</p>
<p>That&#8217;s sort of the concept I had in mind with the &#8220;vote&#8221; thing</p>
<p>&#8220;Finally, they really should do something to ensure that large currency and resource transfers are monitored to prevent *out-of-character* abuse.&#8221;</p>
<p>Ok fine they track it but then what to do with it? I said as much in a previous post and thats where the &#8220;don&#8217;t want to break immersion&#8221; argument came from. So CCP tracks these huge money transfers, and it&#8217;s linked back to them screwing over their corp, what would you have them do then?</p>
<p>Not knocking the idea just want to see it fleshed out more, because me personally I can&#8217;t see a way to do anything with that information without breaking the immersion in some way.</p>
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		<title>By: Kill Ten Rats &#187; Blog Archive &#187; Space Drama: Fair or Foul?</title>
		<link>http://www.killtenrats.com/2007/03/05/space-drama/comment-page-1/#comment-16603</link>
		<dc:creator>Kill Ten Rats &#187; Blog Archive &#187; Space Drama: Fair or Foul?</dc:creator>
		<pubDate>Thu, 08 Mar 2007 17:46:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=966#comment-16603</guid>
		<description>[...] Ethic posted recently about the troubled fall of Ars Caelestis in Eve online. I am not going to rehash the details or even summarize it here. You can just click the link and read about it yourself. [...]</description>
		<content:encoded><![CDATA[<p>[...] Ethic posted recently about the troubled fall of Ars Caelestis in Eve online. I am not going to rehash the details or even summarize it here. You can just click the link and read about it yourself. [...]</p>
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		<title>By: Lachek</title>
		<link>http://www.killtenrats.com/2007/03/05/space-drama/comment-page-1/#comment-16601</link>
		<dc:creator>Lachek</dc:creator>
		<pubDate>Thu, 08 Mar 2007 15:55:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=966#comment-16601</guid>
		<description>@ Rand &#039;al Thor &amp; wolfgangdoom

Absolutely. I don&#039;t understand, to use WoW terminology, the reasoning for wanting to suddenly appear out of the blue with a level 60 wielding the Glowing Mace of Retribution. If I&#039;m playing to impress people (I&#039;m not) then I&#039;d want to impress by having had a history in the game of working hard and making good moves.

To put it even simpler, I wouldn&#039;t want my name to just appear on the ladder of high-scoring chess masters, I would want people to know that I beat a number of people listed on there, be able to recount especially good maneuvers I&#039;d made, to know my play style and be surprised when I divert from it.

The insta-60s with equipment lists full of nothing but purples and oranges really have only two possible motivations - instant access to high-level content, or as compensation for something. Since EvE provides for instant access to high-level content immediately if you join the right corp - you could even run high-level &quot;dungeons&quot; successfully as a young character if you had a group of more powerful friends with you - that isn&#039;t an appeal at all.

This leaves the fellas that need to compensate for something else in their lives. I don&#039;t think that&#039;s the vast majority of EvE players by any means, but it *is* probably the vast majority of the griefing population in EvE. I do not think that it is necessary to grief to have a successful run in EvE at all, but I do think that - as always - a bad apple can rot the whole barrel.

I maintain that for CCP to intervene directly into this type of abuse would be against the premise of EvE, but I do believe that they should utilize their Contract system to its fullest extent and provide suitable penalties for characters that break contracts with other players or player groups. It would also be interesting to implement an optional &quot;shareholder&quot; driven corporation model, where the CEO and his officers wouldn&#039;t necessarily have direct control of the corporate wallet and resources without prior shareholder approval. Finally, they really should do something to ensure that large currency and resource transfers are monitored to prevent *out-of-character* abuse.</description>
		<content:encoded><![CDATA[<p>@ Rand &#8216;al Thor &amp; wolfgangdoom</p>
<p>Absolutely. I don&#8217;t understand, to use WoW terminology, the reasoning for wanting to suddenly appear out of the blue with a level 60 wielding the Glowing Mace of Retribution. If I&#8217;m playing to impress people (I&#8217;m not) then I&#8217;d want to impress by having had a history in the game of working hard and making good moves.</p>
<p>To put it even simpler, I wouldn&#8217;t want my name to just appear on the ladder of high-scoring chess masters, I would want people to know that I beat a number of people listed on there, be able to recount especially good maneuvers I&#8217;d made, to know my play style and be surprised when I divert from it.</p>
<p>The insta-60s with equipment lists full of nothing but purples and oranges really have only two possible motivations &#8211; instant access to high-level content, or as compensation for something. Since EvE provides for instant access to high-level content immediately if you join the right corp &#8211; you could even run high-level &#8220;dungeons&#8221; successfully as a young character if you had a group of more powerful friends with you &#8211; that isn&#8217;t an appeal at all.</p>
<p>This leaves the fellas that need to compensate for something else in their lives. I don&#8217;t think that&#8217;s the vast majority of EvE players by any means, but it *is* probably the vast majority of the griefing population in EvE. I do not think that it is necessary to grief to have a successful run in EvE at all, but I do think that &#8211; as always &#8211; a bad apple can rot the whole barrel.</p>
<p>I maintain that for CCP to intervene directly into this type of abuse would be against the premise of EvE, but I do believe that they should utilize their Contract system to its fullest extent and provide suitable penalties for characters that break contracts with other players or player groups. It would also be interesting to implement an optional &#8220;shareholder&#8221; driven corporation model, where the CEO and his officers wouldn&#8217;t necessarily have direct control of the corporate wallet and resources without prior shareholder approval. Finally, they really should do something to ensure that large currency and resource transfers are monitored to prevent *out-of-character* abuse.</p>
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		<title>By: Kill Ten Rats &#187; Blog Archive &#187; You Aren&#8217;t Hardcore Enough to Grow Flax</title>
		<link>http://www.killtenrats.com/2007/03/05/space-drama/comment-page-1/#comment-16595</link>
		<dc:creator>Kill Ten Rats &#187; Blog Archive &#187; You Aren&#8217;t Hardcore Enough to Grow Flax</dc:creator>
		<pubDate>Thu, 08 Mar 2007 01:17:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=966#comment-16595</guid>
		<description>[...] Kill Ten Rats seven adventurers on an epic quest      &#171; Space Drama [...]</description>
		<content:encoded><![CDATA[<p>[...] Kill Ten Rats seven adventurers on an epic quest      &laquo; Space Drama [...]</p>
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