Stealing, Thieving, Pickpocketing, Robbing, Breaking and Entering… Should this sort of stuff be allowed in our MMORPGs? There is certainly a nice adrenaline rush to the process of robbing someone blind and getting away with it, but what about the victim? I had a car stolen once and I felt completely violated and helpless. For me though, it wasn’t that my car was stolen, it was that I didn’t know who did it and I couldn’t DO anything about it. All of my anger and venting was towards a ghost.
Anyway…does having these skills and abilities in a MMORPG make it better? If you remove the thieving bits from the classical rogue archetype, is sneaking, backstabbing, and picklock enough? Do they HAVE to be able to steal? I’m not asking about how to implement this, or rules and restrictions to keep things fair or not, but rather what do you think about having it as part of the game to start with?
Stealing, pickpocketing, corpse looting, robbing player homes…you get the idea.
Give me your arguments for or against and any personal anecdotes. Try to look at things from the other point of view as well. Some things are a necessary evil…and others are not at all.