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	<title>Comments on: More Unfair Standards</title>
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	<link>http://www.killtenrats.com/2008/02/29/more-unfair-standards/</link>
	<description>a group of adventurers on an epic quest</description>
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		<title>By: Zubon</title>
		<link>http://www.killtenrats.com/2008/02/29/more-unfair-standards/comment-page-1/#comment-25892</link>
		<dc:creator>Zubon</dc:creator>
		<pubDate>Sat, 01 Mar 2008 15:30:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/2008/02/29/more-unfair-standards/#comment-25892</guid>
		<description>Marketing point: fair.  But I know a couple of people of the Penny Arcade variety.  And if it isn&#039;t better than Sim City+Civilization+Master of Orion+2 more, heck, I already own most of those, so why buy Spore?  I like to hold games to the standard of their marketing.  So very few make it.</description>
		<content:encoded><![CDATA[<p>Marketing point: fair.  But I know a couple of people of the Penny Arcade variety.  And if it isn&#8217;t better than Sim City+Civilization+Master of Orion+2 more, heck, I already own most of those, so why buy Spore?  I like to hold games to the standard of their marketing.  So very few make it.</p>
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		<title>By: Jeff Freeman</title>
		<link>http://www.killtenrats.com/2008/02/29/more-unfair-standards/comment-page-1/#comment-25891</link>
		<dc:creator>Jeff Freeman</dc:creator>
		<pubDate>Sat, 01 Mar 2008 07:49:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/2008/02/29/more-unfair-standards/#comment-25891</guid>
		<description>Let&#039;s say a game is bad.

Marketing hype from marketing types can lead to a big retail disappointment, a big company performance let-down, and so on and such as that. It happens when someone high-up does his job poorly. Not by making a bad game, but by expecting a bad one to be better than it was.

I don&#039;t think it bothers the average consumer all that much though, if the marketing didn&#039;t convince them that they were going to love it, and that they needed it, and that nothing else would make them happy.

I&#039;m not convinced the Spore buzz isn&#039;t mostly of the marketing-hype variety buzz.

I might think it&#039;ll be great - as much as the marketing hype wants me to - but they&#039;ll never convince me that something they cannot describe very well is the missing hole in my life. I don&#039;t &lt;i&gt;need&lt;/i&gt; for it to be great.

IMO fan backlash comes from the degree to which a bad game delivers a sense of betrayal to the very &lt;em&gt;dedicated&lt;/em&gt;, much more than how many of them there are (let alone how well-advertised the game was to others).

&#039;Could be wrong, or I&#039;m not hanging out on the right forums or something, but I just don&#039;t see what Penny-Arcade was alluding to.

The post this blog linked to says:
&quot;It&#039;s only a few days after EA officially announced the release date of Spore and the Internet has literally exploded with a tonne of new information about the most anticipated game of the year&quot;

...but those aren&#039;t fanboy blogs being listed there, but game news sites that will &quot;explode with a tonne of new information&quot; at the whim of EA&#039;s press releasers.

Google NEWS search, past week:
about 429 for spore game

Google BLOG search, past week:
about 216 for spore game

I submit: that is not &lt;em&gt;anticipation&lt;/em&gt;, but marketing.


Google trends:
http://www.google.com/trends?q=spore&amp;ctab=0&amp;hl=en&amp;geo=all&amp;date=mtd&amp;sort=0
(The release data was a spike... but that&#039;s it and it&#039;s not much more buzzy than it was 12 months ago).

That blog post called it the &quot;most anticipated&quot; and another called it the &quot;much anticipated&quot; while yet another went with &quot;long awaited&quot;.

But as with descriptions of the internet &lt;em&gt;literally&lt;/em&gt; exploding, saying so doesn&#039;t make it true.

You have to be especially skeptical of emotions attributed to &quot;some people&quot;, and double so if they are &quot;on the internet&quot;. Journalists still seem to be writing to the off-line audience, thinking they can say anything about what is happening online and no one will ever bother to check.

Or maybe that there&#039;s no way to check that sort of thing.

Google trends, versus GTA IV:
http://www.google.com/trends?q=spore%2C+%22GTA+4%22%2C+gta&amp;ctab=0&amp;hl=en&amp;geo=all&amp;date=ytd&amp;sort=0
(not that I&#039;d call GTA4 most anticipated, either).

Yahoo buzzlog, not listing it.
http://buzzlog.buzz.yahoo.com/video_games/

There&#039;s hype, and then there&#039;s people from the marketing department constantly insisting that there&#039;s an amazing amount of overwhelming hype. OMGZ OMGZ!

Six months might be long enough to make us think there are a huge number of people for whom Spore is the crack, but I don&#039;t think it&#039;s long enough to make it so.</description>
		<content:encoded><![CDATA[<p>Let&#8217;s say a game is bad.</p>
<p>Marketing hype from marketing types can lead to a big retail disappointment, a big company performance let-down, and so on and such as that. It happens when someone high-up does his job poorly. Not by making a bad game, but by expecting a bad one to be better than it was.</p>
<p>I don&#8217;t think it bothers the average consumer all that much though, if the marketing didn&#8217;t convince them that they were going to love it, and that they needed it, and that nothing else would make them happy.</p>
<p>I&#8217;m not convinced the Spore buzz isn&#8217;t mostly of the marketing-hype variety buzz.</p>
<p>I might think it&#8217;ll be great &#8211; as much as the marketing hype wants me to &#8211; but they&#8217;ll never convince me that something they cannot describe very well is the missing hole in my life. I don&#8217;t <i>need</i> for it to be great.</p>
<p>IMO fan backlash comes from the degree to which a bad game delivers a sense of betrayal to the very <em>dedicated</em>, much more than how many of them there are (let alone how well-advertised the game was to others).</p>
<p>&#8216;Could be wrong, or I&#8217;m not hanging out on the right forums or something, but I just don&#8217;t see what Penny-Arcade was alluding to.</p>
<p>The post this blog linked to says:<br />
&#8220;It&#8217;s only a few days after EA officially announced the release date of Spore and the Internet has literally exploded with a tonne of new information about the most anticipated game of the year&#8221;</p>
<p>&#8230;but those aren&#8217;t fanboy blogs being listed there, but game news sites that will &#8220;explode with a tonne of new information&#8221; at the whim of EA&#8217;s press releasers.</p>
<p>Google NEWS search, past week:<br />
about 429 for spore game</p>
<p>Google BLOG search, past week:<br />
about 216 for spore game</p>
<p>I submit: that is not <em>anticipation</em>, but marketing.</p>
<p>Google trends:<br />
<a href="http://www.google.com/trends?q=spore&#038;ctab=0&#038;hl=en&#038;geo=all&#038;date=mtd&#038;sort=0" rel="nofollow">http://www.google.com/trends?q=spore&#038;ctab=0&#038;hl=en&#038;geo=all&#038;date=mtd&#038;sort=0</a><br />
(The release data was a spike&#8230; but that&#8217;s it and it&#8217;s not much more buzzy than it was 12 months ago).</p>
<p>That blog post called it the &#8220;most anticipated&#8221; and another called it the &#8220;much anticipated&#8221; while yet another went with &#8220;long awaited&#8221;.</p>
<p>But as with descriptions of the internet <em>literally</em> exploding, saying so doesn&#8217;t make it true.</p>
<p>You have to be especially skeptical of emotions attributed to &#8220;some people&#8221;, and double so if they are &#8220;on the internet&#8221;. Journalists still seem to be writing to the off-line audience, thinking they can say anything about what is happening online and no one will ever bother to check.</p>
<p>Or maybe that there&#8217;s no way to check that sort of thing.</p>
<p>Google trends, versus GTA IV:<br />
<a href="http://www.google.com/trends?q=spore%2C+%22GTA+4%22%2C+gta&#038;ctab=0&#038;hl=en&#038;geo=all&#038;date=ytd&#038;sort=0" rel="nofollow">http://www.google.com/trends?q=spore%2C+%22GTA+4%22%2C+gta&#038;ctab=0&#038;hl=en&#038;geo=all&#038;date=ytd&#038;sort=0</a><br />
(not that I&#8217;d call GTA4 most anticipated, either).</p>
<p>Yahoo buzzlog, not listing it.<br />
<a href="http://buzzlog.buzz.yahoo.com/video_games/" rel="nofollow">http://buzzlog.buzz.yahoo.com/video_games/</a></p>
<p>There&#8217;s hype, and then there&#8217;s people from the marketing department constantly insisting that there&#8217;s an amazing amount of overwhelming hype. OMGZ OMGZ!</p>
<p>Six months might be long enough to make us think there are a huge number of people for whom Spore is the crack, but I don&#8217;t think it&#8217;s long enough to make it so.</p>
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		<title>By: Eric</title>
		<link>http://www.killtenrats.com/2008/02/29/more-unfair-standards/comment-page-1/#comment-25885</link>
		<dc:creator>Eric</dc:creator>
		<pubDate>Fri, 29 Feb 2008 15:26:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/2008/02/29/more-unfair-standards/#comment-25885</guid>
		<description>The last preview I saw on a dutch site (tweakers.net) looked like a very dumbed down version of what once was planned. Basically it was three mini-games in one, in very cartoony graphics.

I was very much looking forward to this, but not so much anymore tbh. The original concept was probably a little too complicated ;).</description>
		<content:encoded><![CDATA[<p>The last preview I saw on a dutch site (tweakers.net) looked like a very dumbed down version of what once was planned. Basically it was three mini-games in one, in very cartoony graphics.</p>
<p>I was very much looking forward to this, but not so much anymore tbh. The original concept was probably a little too complicated ;).</p>
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		<title>By: Nick</title>
		<link>http://www.killtenrats.com/2008/02/29/more-unfair-standards/comment-page-1/#comment-25884</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Fri, 29 Feb 2008 15:03:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/2008/02/29/more-unfair-standards/#comment-25884</guid>
		<description>The hype game sort of bothers me.  That&#039;s why Blizzard is still my favorite game developer... they never run around screaming about how great an upcoming game will be.  They just work on it until it&#039;s finished, then release it.  The hype is often made by the gamers, and by word-of-mouth or word-of-forum.

Good job, Blizzard.  In my eyes, you&#039;re still close to the people.</description>
		<content:encoded><![CDATA[<p>The hype game sort of bothers me.  That&#8217;s why Blizzard is still my favorite game developer&#8230; they never run around screaming about how great an upcoming game will be.  They just work on it until it&#8217;s finished, then release it.  The hype is often made by the gamers, and by word-of-mouth or word-of-forum.</p>
<p>Good job, Blizzard.  In my eyes, you&#8217;re still close to the people.</p>
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		<title>By: Relmstein</title>
		<link>http://www.killtenrats.com/2008/02/29/more-unfair-standards/comment-page-1/#comment-25883</link>
		<dc:creator>Relmstein</dc:creator>
		<pubDate>Fri, 29 Feb 2008 14:51:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/2008/02/29/more-unfair-standards/#comment-25883</guid>
		<description>Unfortunately, they announced the game way too early. Publishers need to take a lesson from Blizzard and learn not to announced their games more then two years before release. I swear I&#039;ve been hearing about Spore since 2005 and its only natural the hype can&#039;t survive such a long time. If the game is bad I wonder which reviewer will be to first to make the connection that Spoor means crap.</description>
		<content:encoded><![CDATA[<p>Unfortunately, they announced the game way too early. Publishers need to take a lesson from Blizzard and learn not to announced their games more then two years before release. I swear I&#8217;ve been hearing about Spore since 2005 and its only natural the hype can&#8217;t survive such a long time. If the game is bad I wonder which reviewer will be to first to make the connection that Spoor means crap.</p>
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		<title>By: Nicodemus</title>
		<link>http://www.killtenrats.com/2008/02/29/more-unfair-standards/comment-page-1/#comment-25881</link>
		<dc:creator>Nicodemus</dc:creator>
		<pubDate>Fri, 29 Feb 2008 12:10:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/2008/02/29/more-unfair-standards/#comment-25881</guid>
		<description>I dunno...I&#039;m starting to get the impression that some folks are losing interest, or that Spore has been dumbed down and simplified a lot so it isn&#039;t very much like the early demos (that generated all the buzz and excitement).

Personally, I&#039;m no where near as excited as I was before.</description>
		<content:encoded><![CDATA[<p>I dunno&#8230;I&#8217;m starting to get the impression that some folks are losing interest, or that Spore has been dumbed down and simplified a lot so it isn&#8217;t very much like the early demos (that generated all the buzz and excitement).</p>
<p>Personally, I&#8217;m no where near as excited as I was before.</p>
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		<title>By: Jezebeau</title>
		<link>http://www.killtenrats.com/2008/02/29/more-unfair-standards/comment-page-1/#comment-25880</link>
		<dc:creator>Jezebeau</dc:creator>
		<pubDate>Fri, 29 Feb 2008 09:42:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/2008/02/29/more-unfair-standards/#comment-25880</guid>
		<description>d00d! u r confussed raptur was in bioshck</description>
		<content:encoded><![CDATA[<p>d00d! u r confussed raptur was in bioshck</p>
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