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	<title>Comments on: Actually Selling Slots</title>
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	<description>a group of adventurers on an epic quest</description>
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		<title>By: James</title>
		<link>http://www.killtenrats.com/2008/03/14/actually-selling-slots/comment-page-1/#comment-26065</link>
		<dc:creator>James</dc:creator>
		<pubDate>Tue, 18 Mar 2008 00:51:16 +0000</pubDate>
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		<description>I can&#039;t really think of reasons &lt;i&gt;not&lt;/i&gt; to do this.  Aside from the fixed cost of implementing it, of course.  But as you point out in your original article, that might be offset by the operational simplicity of not having any more hydras.

I played WoW with a friend of mine who&#039;d reached her total account limit of characters -- not on one server, mind you, but across &lt;i&gt;all&lt;/i&gt; servers.  I didn&#039;t even know there was such a thing, but she had like fifty characters.  So she had to delete one of them in order to create a new one for us to play together.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t really think of reasons <i>not</i> to do this.  Aside from the fixed cost of implementing it, of course.  But as you point out in your original article, that might be offset by the operational simplicity of not having any more hydras.</p>
<p>I played WoW with a friend of mine who&#8217;d reached her total account limit of characters &#8212; not on one server, mind you, but across <i>all</i> servers.  I didn&#8217;t even know there was such a thing, but she had like fifty characters.  So she had to delete one of them in order to create a new one for us to play together.</p>
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