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	<title>Comments on: Extra Slots Implementation: For Your Discussion</title>
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	<link>http://www.killtenrats.com/2008/04/16/extra-slots-implementation-for-your-discussion/</link>
	<description>a group of adventurers on an epic quest</description>
	<pubDate>Sat, 30 Aug 2008 00:49:03 +0000</pubDate>
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		<title>By: Graktar</title>
		<link>http://www.killtenrats.com/2008/04/16/extra-slots-implementation-for-your-discussion/#comment-26331</link>
		<dc:creator>Graktar</dc:creator>
		<pubDate>Fri, 18 Apr 2008 21:31:41 +0000</pubDate>
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		<description>CoX is already pretty generous with their character slots (EQ2 is horrible, 7 slots shared across ALL servers, how am I supposed to have alts?!) but in a game where making your character is half the fun, you need all the slots you can get.  I'm currently full on my primary server of play, so am looking forward to the new slots.

I think giving a couple of additional slots away for free is a nice touch, they didn't have to.  I also think the per-slot cost for additional slots is quite reasonable.  In general NCSoft's pricing for things like character transfers and renaming are quite reasonable compared to say, WoW or EQ/2.</description>
		<content:encoded><![CDATA[<p>CoX is already pretty generous with their character slots (EQ2 is horrible, 7 slots shared across ALL servers, how am I supposed to have alts?!) but in a game where making your character is half the fun, you need all the slots you can get.  I&#8217;m currently full on my primary server of play, so am looking forward to the new slots.</p>
<p>I think giving a couple of additional slots away for free is a nice touch, they didn&#8217;t have to.  I also think the per-slot cost for additional slots is quite reasonable.  In general NCSoft&#8217;s pricing for things like character transfers and renaming are quite reasonable compared to say, WoW or EQ/2.</p>
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		<title>By: wilhelm2451</title>
		<link>http://www.killtenrats.com/2008/04/16/extra-slots-implementation-for-your-discussion/#comment-26323</link>
		<dc:creator>wilhelm2451</dc:creator>
		<pubDate>Thu, 17 Apr 2008 00:13:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=1554#comment-26323</guid>
		<description>Like isanox, I would have been happy to have this option in EQ2.  I have alt-itis, and while I am willing to pay to support it, there is a limit... a Station Access is a bit pricey for extra slots.</description>
		<content:encoded><![CDATA[<p>Like isanox, I would have been happy to have this option in EQ2.  I have alt-itis, and while I am willing to pay to support it, there is a limit&#8230; a Station Access is a bit pricey for extra slots.</p>
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		<title>By: isanox</title>
		<link>http://www.killtenrats.com/2008/04/16/extra-slots-implementation-for-your-discussion/#comment-26319</link>
		<dc:creator>isanox</dc:creator>
		<pubDate>Wed, 16 Apr 2008 17:12:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=1554#comment-26319</guid>
		<description>I wish SOE would offer this for EQ2. 
I have all of my regular slots taken and I am on the SOE all-access pass to get the extra ones. 
Hell, I'll pay $10 per slot per server.</description>
		<content:encoded><![CDATA[<p>I wish SOE would offer this for EQ2.<br />
I have all of my regular slots taken and I am on the SOE all-access pass to get the extra ones.<br />
Hell, I&#8217;ll pay $10 per slot per server.</p>
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