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	<title>Comments on: Happy 7th, Anarchy Online</title>
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	<link>http://www.killtenrats.com/2008/06/30/happy-7th-anarchy-online/</link>
	<description>a group of adventurers on an epic quest</description>
	<pubDate>Tue, 02 Dec 2008 00:38:42 +0000</pubDate>
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		<title>By: Oz</title>
		<link>http://www.killtenrats.com/2008/06/30/happy-7th-anarchy-online/#comment-26935</link>
		<dc:creator>Oz</dc:creator>
		<pubDate>Tue, 08 Jul 2008 19:08:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=1638#comment-26935</guid>
		<description>I'm happy for them to still be out there swinging though.  After a disasterous launch, the legendary 12.6 uber-npc/weekened off patch, endless bugs, lazy texturing, and a foundering market, they still keep on keeping on.  I wandered back there about 6 months ago (since it's free) and found it to be tolerable.  I've actually considered loading a version of AO to the swap drive I have since I am on the road full time now and my crummy work laptop can handle pretty much nothing graphics-wise.</description>
		<content:encoded><![CDATA[<p>I&#8217;m happy for them to still be out there swinging though.  After a disasterous launch, the legendary 12.6 uber-npc/weekened off patch, endless bugs, lazy texturing, and a foundering market, they still keep on keeping on.  I wandered back there about 6 months ago (since it&#8217;s free) and found it to be tolerable.  I&#8217;ve actually considered loading a version of AO to the swap drive I have since I am on the road full time now and my crummy work laptop can handle pretty much nothing graphics-wise.</p>
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		<title>By: Relmstein</title>
		<link>http://www.killtenrats.com/2008/06/30/happy-7th-anarchy-online/#comment-26899</link>
		<dc:creator>Relmstein</dc:creator>
		<pubDate>Tue, 01 Jul 2008 14:17:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=1638#comment-26899</guid>
		<description>I appreciate Funcom staying in the MMO business since I'm enjoying Age of Conan. However, you can see some design flaws in the game which are directly related to Anarchy Online's lack of success. The main one that comes to mind is the complete lack of any anti-spamming measures in Age of Conan. Anarchy Online never got that popular and as such never had to worry about gold farmer spam in chat channels and mailboxes.</description>
		<content:encoded><![CDATA[<p>I appreciate Funcom staying in the MMO business since I&#8217;m enjoying Age of Conan. However, you can see some design flaws in the game which are directly related to Anarchy Online&#8217;s lack of success. The main one that comes to mind is the complete lack of any anti-spamming measures in Age of Conan. Anarchy Online never got that popular and as such never had to worry about gold farmer spam in chat channels and mailboxes.</p>
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		<title>By: Rog</title>
		<link>http://www.killtenrats.com/2008/06/30/happy-7th-anarchy-online/#comment-26896</link>
		<dc:creator>Rog</dc:creator>
		<pubDate>Mon, 30 Jun 2008 19:19:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=1638#comment-26896</guid>
		<description>Funcom stuck with it, when others would have dropped the ball after it failed to bounce on the first try. That earns them serious kudos in my book.</description>
		<content:encoded><![CDATA[<p>Funcom stuck with it, when others would have dropped the ball after it failed to bounce on the first try. That earns them serious kudos in my book.</p>
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