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	<title>Comments on: Realm Balance</title>
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	<link>http://www.killtenrats.com/2008/09/22/realm-balance/</link>
	<description>a group of adventurers on an epic quest</description>
	<pubDate>Fri, 09 Jan 2009 02:48:41 +0000</pubDate>
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		<item>
		<title>By: Xml</title>
		<link>http://www.killtenrats.com/2008/09/22/realm-balance/comment-page-1/#comment-28087</link>
		<dc:creator>Xml</dc:creator>
		<pubDate>Sun, 12 Oct 2008 21:07:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=2007#comment-28087</guid>
		<description>I've spent much of today  in T4 sceanrios. This evening has been really  brutal - not won Serpents once all day. There is a level imbalance with Destro having more 40 than order playing ( not sure if this is true globally but in scenarios it is). There also seems to be an imbalance of clases which added to the level imbalance has been giving destro the edge all weekend.

There appear to be far fewer order tanks and, to some degree, order healers. With the apparent level imbalance this means that Order have a hill to climb to win.

 The long term impact is more disturbing. Currently Destro are getting up to 20k xp and 2-4k renown a scenario. This means that on joining t4 they are likely to level 2-4 times faster than Order which will mean that the imbalance will take longer to even out.

Also, this means that the grind to the top renown level will also be similarly imbalanced assuming that renown rewards and skills upgrade them quicker.

I do wonder if this will cause Order players to switch or leave? 

Mythic are trying to even this using xp and renown bonuses on some servers, but if your'e not on one of these then prepare for an uphill struggle.

I would like to see the statistics for the servers , Order, Destro , Avg level time etc.

I think this would highlight what is really happening.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve spent much of today  in T4 sceanrios. This evening has been really  brutal - not won Serpents once all day. There is a level imbalance with Destro having more 40 than order playing ( not sure if this is true globally but in scenarios it is). There also seems to be an imbalance of clases which added to the level imbalance has been giving destro the edge all weekend.</p>
<p>There appear to be far fewer order tanks and, to some degree, order healers. With the apparent level imbalance this means that Order have a hill to climb to win.</p>
<p> The long term impact is more disturbing. Currently Destro are getting up to 20k xp and 2-4k renown a scenario. This means that on joining t4 they are likely to level 2-4 times faster than Order which will mean that the imbalance will take longer to even out.</p>
<p>Also, this means that the grind to the top renown level will also be similarly imbalanced assuming that renown rewards and skills upgrade them quicker.</p>
<p>I do wonder if this will cause Order players to switch or leave? </p>
<p>Mythic are trying to even this using xp and renown bonuses on some servers, but if your&#8217;e not on one of these then prepare for an uphill struggle.</p>
<p>I would like to see the statistics for the servers , Order, Destro , Avg level time etc.</p>
<p>I think this would highlight what is really happening.</p>
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		<title>By: Zubon</title>
		<link>http://www.killtenrats.com/2008/09/22/realm-balance/comment-page-1/#comment-27884</link>
		<dc:creator>Zubon</dc:creator>
		<pubDate>Thu, 02 Oct 2008 12:01:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=2007#comment-27884</guid>
		<description>&lt;a href="http://wnw.blogwarhammer.net/2008/10/01/altdorf-is-burning/" rel="nofollow"&gt;So far, so good.&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p><a href="http://wnw.blogwarhammer.net/2008/10/01/altdorf-is-burning/" rel="nofollow">So far, so good.</a></p>
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		<title>By: Da Bloody Twenty - September 25 &#171; Waaagh! A Warhammer Online Blog</title>
		<link>http://www.killtenrats.com/2008/09/22/realm-balance/comment-page-1/#comment-27758</link>
		<dc:creator>Da Bloody Twenty - September 25 &#171; Waaagh! A Warhammer Online Blog</dc:creator>
		<pubDate>Thu, 25 Sep 2008 12:04:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=2007#comment-27758</guid>
		<description>[...] &#8220;Realm Balance&#8221; @ Kill Ten Rats - Comical Observation: I killed ten rats in Altdorf. I am the Rat King now. [...]</description>
		<content:encoded><![CDATA[<p>[...] &#8220;Realm Balance&#8221; @ Kill Ten Rats - Comical Observation: I killed ten rats in Altdorf. I am the Rat King now. [...]</p>
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		<title>By: nerrollus</title>
		<link>http://www.killtenrats.com/2008/09/22/realm-balance/comment-page-1/#comment-27724</link>
		<dc:creator>nerrollus</dc:creator>
		<pubDate>Tue, 23 Sep 2008 12:32:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=2007#comment-27724</guid>
		<description>I don't remember where I read/heard it, but someone said the same theory was out there for World of Warcraft when it was in beta.  Horde had most of the population and there were concerns that Alliance was always going to be out-popped on the live servers.  However, from what I hear, that's the complete opposite...  Alliance tends to out-pop Horde.  Generally people just prefer to be the "good guys" and the pretty elves over the scared and war-torn orcs.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t remember where I read/heard it, but someone said the same theory was out there for World of Warcraft when it was in beta.  Horde had most of the population and there were concerns that Alliance was always going to be out-popped on the live servers.  However, from what I hear, that&#8217;s the complete opposite&#8230;  Alliance tends to out-pop Horde.  Generally people just prefer to be the &#8220;good guys&#8221; and the pretty elves over the scared and war-torn orcs.</p>
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		<title>By: Sinnach</title>
		<link>http://www.killtenrats.com/2008/09/22/realm-balance/comment-page-1/#comment-27718</link>
		<dc:creator>Sinnach</dc:creator>
		<pubDate>Tue, 23 Sep 2008 07:36:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=2007#comment-27718</guid>
		<description>Yeah.  Here on Badlands, Destruction doesn't own a keep or node for more than about an hour before order takes it and keeps it.  Currently in t3, theres not a single rvr objective that isn't controlled by order.  Guess I'm playing on bizarro server.</description>
		<content:encoded><![CDATA[<p>Yeah.  Here on Badlands, Destruction doesn&#8217;t own a keep or node for more than about an hour before order takes it and keeps it.  Currently in t3, theres not a single rvr objective that isn&#8217;t controlled by order.  Guess I&#8217;m playing on bizarro server.</p>
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		<title>By: nerrollus</title>
		<link>http://www.killtenrats.com/2008/09/22/realm-balance/comment-page-1/#comment-27716</link>
		<dc:creator>nerrollus</dc:creator>
		<pubDate>Tue, 23 Sep 2008 03:53:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=2007#comment-27716</guid>
		<description>I'm just wanted to point out your data point isn't going to reflect a true trend unless you were taking data for both sides on the same server.  As I pointed out, my own experiences have been the complete oposite of yours.  It's very likely that the balance is going to be different based on which server you play on. This morning I deleted my destruction character and started an order character on the same server to join some friends and the queue times for order are much, much longer than the queue times for destruction.   

I'm going to agree with the opinion that the blance will eventually balance out as the game matures and the population influx from release levels out.  Didn't Mythic say that they have a system in place to help ensure the population doesn't get too far out of whack on a server?</description>
		<content:encoded><![CDATA[<p>I&#8217;m just wanted to point out your data point isn&#8217;t going to reflect a true trend unless you were taking data for both sides on the same server.  As I pointed out, my own experiences have been the complete oposite of yours.  It&#8217;s very likely that the balance is going to be different based on which server you play on. This morning I deleted my destruction character and started an order character on the same server to join some friends and the queue times for order are much, much longer than the queue times for destruction.   </p>
<p>I&#8217;m going to agree with the opinion that the blance will eventually balance out as the game matures and the population influx from release levels out.  Didn&#8217;t Mythic say that they have a system in place to help ensure the population doesn&#8217;t get too far out of whack on a server?</p>
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		<title>By: Melf_Himself</title>
		<link>http://www.killtenrats.com/2008/09/22/realm-balance/comment-page-1/#comment-27715</link>
		<dc:creator>Melf_Himself</dc:creator>
		<pubDate>Tue, 23 Sep 2008 00:09:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=2007#comment-27715</guid>
		<description>I agree with your initial assessment. However, I think matters will tend to equilibriate in time - the first couple of months are likely the worst it's going to be. Many people frustrated playing destruction will switch to another server and try order.

I didn't foresee these problems and just went order for the underdog challenge. I'm glad I did because I like doing the scenarios, though I may regret it when progressing into open RvR later.</description>
		<content:encoded><![CDATA[<p>I agree with your initial assessment. However, I think matters will tend to equilibriate in time - the first couple of months are likely the worst it&#8217;s going to be. Many people frustrated playing destruction will switch to another server and try order.</p>
<p>I didn&#8217;t foresee these problems and just went order for the underdog challenge. I&#8217;m glad I did because I like doing the scenarios, though I may regret it when progressing into open RvR later.</p>
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	<item>
		<title>By: Weekend of WAR &#171; Hardcore Casual</title>
		<link>http://www.killtenrats.com/2008/09/22/realm-balance/comment-page-1/#comment-27712</link>
		<dc:creator>Weekend of WAR &#171; Hardcore Casual</dc:creator>
		<pubDate>Mon, 22 Sep 2008 16:29:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=2007#comment-27712</guid>
		<description>[...] has its share of issues of course, from imbalanced scenarios to server population concerns, and more will crop up as players visit the higher tiers. Some are frustrating, like waiting 30+ [...]</description>
		<content:encoded><![CDATA[<p>[...] has its share of issues of course, from imbalanced scenarios to server population concerns, and more will crop up as players visit the higher tiers. Some are frustrating, like waiting 30+ [...]</p>
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