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	<title>Comments on: Of Healers</title>
	<atom:link href="http://www.killtenrats.com/2008/10/09/of-healers/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.killtenrats.com/2008/10/09/of-healers/</link>
	<description>a group of adventurers on an epic quest</description>
	<pubDate>Fri, 09 Jan 2009 04:48:49 +0000</pubDate>
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		<item>
		<title>By: Ethic</title>
		<link>http://www.killtenrats.com/2008/10/09/of-healers/comment-page-1/#comment-28022</link>
		<dc:creator>Ethic</dc:creator>
		<pubDate>Thu, 09 Oct 2008 16:37:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=2202#comment-28022</guid>
		<description>Troll: Must kill tiny man thing! Hatred out of control.

Hobbit: Strums a tune on the lute.

Troll: What is that sound? It's delightful! I'm taking a nap.</description>
		<content:encoded><![CDATA[<p>Troll: Must kill tiny man thing! Hatred out of control.</p>
<p>Hobbit: Strums a tune on the lute.</p>
<p>Troll: What is that sound? It&#8217;s delightful! I&#8217;m taking a nap.</p>
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		<title>By: Thoms</title>
		<link>http://www.killtenrats.com/2008/10/09/of-healers/comment-page-1/#comment-28021</link>
		<dc:creator>Thoms</dc:creator>
		<pubDate>Thu, 09 Oct 2008 16:28:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=2202#comment-28021</guid>
		<description>Morale + the Hope/Dread effect makes alot more sense than the mysterious healing other games have LOL</description>
		<content:encoded><![CDATA[<p>Morale + the Hope/Dread effect makes alot more sense than the mysterious healing other games have LOL</p>
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		<title>By: Evivil</title>
		<link>http://www.killtenrats.com/2008/10/09/of-healers/comment-page-1/#comment-28019</link>
		<dc:creator>Evivil</dc:creator>
		<pubDate>Thu, 09 Oct 2008 15:39:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=2202#comment-28019</guid>
		<description>This number is how "alive you are". Bad guys make it go down, good guys make it go up. The how is usually handwaved so we never know how this white mage came to know this inexplicably powerful cure spell or how this priest's god can give to all his followers the power to heal any wound and resuscitate the dead pretty much at will. In the context of the LoTR universe, songs raising an ally morale make sense.

So if you ask me if I'd rather have a morale raising musician or some kind of mystical dude to keep me alive against a Balrog, I'll take the minstrel. If i'm going down, it may as well be to an insane drum solo. :-)</description>
		<content:encoded><![CDATA[<p>This number is how &#8220;alive you are&#8221;. Bad guys make it go down, good guys make it go up. The how is usually handwaved so we never know how this white mage came to know this inexplicably powerful cure spell or how this priest&#8217;s god can give to all his followers the power to heal any wound and resuscitate the dead pretty much at will. In the context of the LoTR universe, songs raising an ally morale make sense.</p>
<p>So if you ask me if I&#8217;d rather have a morale raising musician or some kind of mystical dude to keep me alive against a Balrog, I&#8217;ll take the minstrel. If i&#8217;m going down, it may as well be to an insane drum solo. :-)</p>
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		<title>By: Yeebo</title>
		<link>http://www.killtenrats.com/2008/10/09/of-healers/comment-page-1/#comment-28014</link>
		<dc:creator>Yeebo</dc:creator>
		<pubDate>Thu, 09 Oct 2008 13:27:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=2202#comment-28014</guid>
		<description>The systems in LoTRO aren't any more stupid than the mechanics of any of these games.  If you play and enjoy fantasy MMOs, your house is made of glass.  Really, from Diku MUD on up the basic mechanics of these games have always been silly.  In PnP space you have some systems that are a bit more realistic (GURPS comes to mind, there was also Rolemaster..."shudder"), but few of those mechanics ever migrated into PC gaming and none have become widespread.</description>
		<content:encoded><![CDATA[<p>The systems in LoTRO aren&#8217;t any more stupid than the mechanics of any of these games.  If you play and enjoy fantasy MMOs, your house is made of glass.  Really, from Diku MUD on up the basic mechanics of these games have always been silly.  In PnP space you have some systems that are a bit more realistic (GURPS comes to mind, there was also Rolemaster&#8230;&#8221;shudder&#8221;), but few of those mechanics ever migrated into PC gaming and none have become widespread.</p>
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		<title>By: Saylah</title>
		<link>http://www.killtenrats.com/2008/10/09/of-healers/comment-page-1/#comment-28012</link>
		<dc:creator>Saylah</dc:creator>
		<pubDate>Thu, 09 Oct 2008 13:11:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=2202#comment-28012</guid>
		<description>When I was playing I also laughed every time I saw a Minstrel breakout his instrument to play.  I didn't mind the Morale mechanic but the whole visual doesn't work.  I'm fighting this monster that is trying to kick my azz so some guy near me pulls out his mandolin and plays a tune tapping his feet?? Doesn't work for me.</description>
		<content:encoded><![CDATA[<p>When I was playing I also laughed every time I saw a Minstrel breakout his instrument to play.  I didn&#8217;t mind the Morale mechanic but the whole visual doesn&#8217;t work.  I&#8217;m fighting this monster that is trying to kick my azz so some guy near me pulls out his mandolin and plays a tune tapping his feet?? Doesn&#8217;t work for me.</p>
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		<title>By: Hudson</title>
		<link>http://www.killtenrats.com/2008/10/09/of-healers/comment-page-1/#comment-28011</link>
		<dc:creator>Hudson</dc:creator>
		<pubDate>Thu, 09 Oct 2008 11:38:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=2202#comment-28011</guid>
		<description>Lame. Always hated the healing in that game. Makes me laugh every time I try to play it.</description>
		<content:encoded><![CDATA[<p>Lame. Always hated the healing in that game. Makes me laugh every time I try to play it.</p>
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		<title>By: Ravious</title>
		<link>http://www.killtenrats.com/2008/10/09/of-healers/comment-page-1/#comment-28009</link>
		<dc:creator>Ravious</dc:creator>
		<pubDate>Thu, 09 Oct 2008 09:57:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=2202#comment-28009</guid>
		<description>Or dwarves that talk about runes... :)</description>
		<content:encoded><![CDATA[<p>Or dwarves that talk about runes&#8230; :)</p>
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		<title>By: Cliff</title>
		<link>http://www.killtenrats.com/2008/10/09/of-healers/comment-page-1/#comment-28008</link>
		<dc:creator>Cliff</dc:creator>
		<pubDate>Thu, 09 Oct 2008 06:11:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=2202#comment-28008</guid>
		<description>While it's easy to make fun of LOTRO's morale mechanics, I don't think it is much more ridiculous than the usual "health" systems.  (In most health systems the hero fights at 100% ability even with extreme wounds until a final minor scratch kills them.)  In LOTRO, a fight which is going badly causes a character to lose morale, until the willingness to fight is broken and one flees.  I think the morale system fits the LOTRO world much better given the restrictions of the lore (no resurrection and rare use of magic).</description>
		<content:encoded><![CDATA[<p>While it&#8217;s easy to make fun of LOTRO&#8217;s morale mechanics, I don&#8217;t think it is much more ridiculous than the usual &#8220;health&#8221; systems.  (In most health systems the hero fights at 100% ability even with extreme wounds until a final minor scratch kills them.)  In LOTRO, a fight which is going badly causes a character to lose morale, until the willingness to fight is broken and one flees.  I think the morale system fits the LOTRO world much better given the restrictions of the lore (no resurrection and rare use of magic).</p>
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