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	<title>Comments on: Recurring Apocalypse</title>
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	<description>a group of adventurers on an epic quest</description>
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		<title>By: Sente</title>
		<link>http://www.killtenrats.com/2008/10/25/recurring-apocalypse/comment-page-1/#comment-28292</link>
		<dc:creator>Sente</dc:creator>
		<pubDate>Sun, 26 Oct 2008 10:55:26 +0000</pubDate>
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		<description>The only time I recall seeing more than one instance of a zone here on Euro side since I started playing (almost 2.5 years ago) was when the Rikti Invasion was introduced and we had a few instances of the RWZ.

I&#039;ve been into one zombie attack so far, took a while to find it but it was pretty fun and much in line with the Rikti invasions.

Frequency seemed to be to be on par with the Rikti invasions, but slightly less apparent.</description>
		<content:encoded><![CDATA[<p>The only time I recall seeing more than one instance of a zone here on Euro side since I started playing (almost 2.5 years ago) was when the Rikti Invasion was introduced and we had a few instances of the RWZ.</p>
<p>I&#8217;ve been into one zombie attack so far, took a while to find it but it was pretty fun and much in line with the Rikti invasions.</p>
<p>Frequency seemed to be to be on par with the Rikti invasions, but slightly less apparent.</p>
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		<title>By: Hudson</title>
		<link>http://www.killtenrats.com/2008/10/25/recurring-apocalypse/comment-page-1/#comment-28290</link>
		<dc:creator>Hudson</dc:creator>
		<pubDate>Sun, 26 Oct 2008 01:14:41 +0000</pubDate>
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		<description>That happened to me at the end of beta waaay back when the game launched. There were like 16 spawns of Atlas area and we missed the final inviasion because it was in something like Atlas 12 instance</description>
		<content:encoded><![CDATA[<p>That happened to me at the end of beta waaay back when the game launched. There were like 16 spawns of Atlas area and we missed the final inviasion because it was in something like Atlas 12 instance</p>
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		<title>By: SageSTL</title>
		<link>http://www.killtenrats.com/2008/10/25/recurring-apocalypse/comment-page-1/#comment-28285</link>
		<dc:creator>SageSTL</dc:creator>
		<pubDate>Sat, 25 Oct 2008 19:05:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=2434#comment-28285</guid>
		<description>I logged in to CoV this past week (for the first time in over a month, as I&#039;ve been playing WAR).  I was really disappointed to find that the zombie attacks seemed so infrequent; when one was finally announced, I didn&#039;t realize that it was taking place in &quot;Grandville 2&quot; instead of &quot;Grandville.&quot;  My friend and I ran around Grandville before being told to go to the other zone.  After getting there, we endured one frame per second lag- we got to the zombies just in time for the event to end.

I&#039;ve been a fan of CoX for a long time, but I&#039;m sorry to say that it&#039;s appeal is starting to wear a bit thin.  A great game, for sure, but I think they&#039;re going to have to do something pretty exciting very soon to keep people&#039;s interest (mine included).</description>
		<content:encoded><![CDATA[<p>I logged in to CoV this past week (for the first time in over a month, as I&#8217;ve been playing WAR).  I was really disappointed to find that the zombie attacks seemed so infrequent; when one was finally announced, I didn&#8217;t realize that it was taking place in &#8220;Grandville 2&#8243; instead of &#8220;Grandville.&#8221;  My friend and I ran around Grandville before being told to go to the other zone.  After getting there, we endured one frame per second lag- we got to the zombies just in time for the event to end.</p>
<p>I&#8217;ve been a fan of CoX for a long time, but I&#8217;m sorry to say that it&#8217;s appeal is starting to wear a bit thin.  A great game, for sure, but I think they&#8217;re going to have to do something pretty exciting very soon to keep people&#8217;s interest (mine included).</p>
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