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	<title>Comments on: Warhammer&#8217;s Success</title>
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	<link>http://www.killtenrats.com/2008/11/01/warhammers-success/</link>
	<description>a group of adventurers on an epic quest</description>
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		<title>By: 300,000 Is a Good Number &#124; Kill Ten Rats</title>
		<link>http://www.killtenrats.com/2008/11/01/warhammers-success/comment-page-1/#comment-29674</link>
		<dc:creator>300,000 Is a Good Number &#124; Kill Ten Rats</dc:creator>
		<pubDate>Wed, 04 Feb 2009 05:26:19 +0000</pubDate>
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		<description>[...] Jacobs may not think the game is doing well, but that is a very respectable success. I hope that WoW has permanently expanded the industry to [...]</description>
		<content:encoded><![CDATA[<p>[...] Jacobs may not think the game is doing well, but that is a very respectable success. I hope that WoW has permanently expanded the industry to [...]</p>
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		<title>By: Openedge1</title>
		<link>http://www.killtenrats.com/2008/11/01/warhammers-success/comment-page-1/#comment-28455</link>
		<dc:creator>Openedge1</dc:creator>
		<pubDate>Mon, 03 Nov 2008 15:08:44 +0000</pubDate>
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		<description>So many people were enamored of Mark and Paul, yet I kept feeling the air was smelling of BS.

Vindication is sweet.</description>
		<content:encoded><![CDATA[<p>So many people were enamored of Mark and Paul, yet I kept feeling the air was smelling of BS.</p>
<p>Vindication is sweet.</p>
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		<title>By: Rog</title>
		<link>http://www.killtenrats.com/2008/11/01/warhammers-success/comment-page-1/#comment-28447</link>
		<dc:creator>Rog</dc:creator>
		<pubDate>Sun, 02 Nov 2008 11:04:12 +0000</pubDate>
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		<description>Aha! There&#039;s that quote again.

Simple lesson really. Developers shouldn&#039;t dump on other games, otherwise they may step in it themselves.

I would actually appreciate if Mark Jacobs would go over the finer points of MMORPG design with critical highlights on what he felt worked or didn&#039;t within other games. But it&#039;s the broad statements he makes that end up smelly on his shoe later.</description>
		<content:encoded><![CDATA[<p>Aha! There&#8217;s that quote again.</p>
<p>Simple lesson really. Developers shouldn&#8217;t dump on other games, otherwise they may step in it themselves.</p>
<p>I would actually appreciate if Mark Jacobs would go over the finer points of MMORPG design with critical highlights on what he felt worked or didn&#8217;t within other games. But it&#8217;s the broad statements he makes that end up smelly on his shoe later.</p>
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		<title>By: bonedead</title>
		<link>http://www.killtenrats.com/2008/11/01/warhammers-success/comment-page-1/#comment-28438</link>
		<dc:creator>bonedead</dc:creator>
		<pubDate>Sat, 01 Nov 2008 21:37:35 +0000</pubDate>
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		<description>Haha, that sure is funny.  I don&#039;t care if WAR ends up like DAoC, I like DAoC.</description>
		<content:encoded><![CDATA[<p>Haha, that sure is funny.  I don&#8217;t care if WAR ends up like DAoC, I like DAoC.</p>
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