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	<title>Comments on: Mid-Session Game</title>
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	<link>http://www.killtenrats.com/2008/12/10/mid-session-game/</link>
	<description>a group of adventurers on an epic quest</description>
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		<title>By: Channel Massive &#187; Blog Archive &#187; Episode 71 - Different Strokes</title>
		<link>http://www.killtenrats.com/2008/12/10/mid-session-game/comment-page-1/#comment-29234</link>
		<dc:creator>Channel Massive &#187; Blog Archive &#187; Episode 71 - Different Strokes</dc:creator>
		<pubDate>Tue, 30 Dec 2008 00:15:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=2902#comment-29234</guid>
		<description>[...] They weren&#8217;t the only ones to use a cheesy quote from Star Wars to make a point EA Wimps Out Ravious wants to know what &#8220;mid-session game&#8221; means. Bioware&#8217;s Star Wars MMO Free to PLay RMT is polarizing Melmoth wonders if they&#8217;re going [...]</description>
		<content:encoded><![CDATA[<p>[...] They weren&#8217;t the only ones to use a cheesy quote from Star Wars to make a point EA Wimps Out Ravious wants to know what &#8220;mid-session game&#8221; means. Bioware&#8217;s Star Wars MMO Free to PLay RMT is polarizing Melmoth wonders if they&#8217;re going [...]</p>
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		<title>By: WorldIV.com &#187; I R &#62; U</title>
		<link>http://www.killtenrats.com/2008/12/10/mid-session-game/comment-page-1/#comment-29098</link>
		<dc:creator>WorldIV.com &#187; I R &#62; U</dc:creator>
		<pubDate>Mon, 15 Dec 2008 05:33:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=2902#comment-29098</guid>
		<description>[...] tard,&#8221; I told him, but he didn&#8217;t seem to grasp the argument. Thankfully, it looks like a lot of people do understand. Fight the [...]</description>
		<content:encoded><![CDATA[<p>[...] tard,&#8221; I told him, but he didn&#8217;t seem to grasp the argument. Thankfully, it looks like a lot of people do understand. Fight the [...]</p>
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		<title>By: Openedge1</title>
		<link>http://www.killtenrats.com/2008/12/10/mid-session-game/comment-page-1/#comment-29063</link>
		<dc:creator>Openedge1</dc:creator>
		<pubDate>Thu, 11 Dec 2008 15:03:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=2902#comment-29063</guid>
		<description>Well, based on this years offerings, we can see the &quot;subscription&quot; based MMO is going the way of the DoDo.
It is like anyone but WoW is doomed to low pops or niche audiences or even closure.
Maybe it is about time someone tried it different (worked for GW, who is the second largest MMO, if we can include them there, based on sales..)

Cheers</description>
		<content:encoded><![CDATA[<p>Well, based on this years offerings, we can see the &#8220;subscription&#8221; based MMO is going the way of the DoDo.<br />
It is like anyone but WoW is doomed to low pops or niche audiences or even closure.<br />
Maybe it is about time someone tried it different (worked for GW, who is the second largest MMO, if we can include them there, based on sales..)</p>
<p>Cheers</p>
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		<title>By: Zubon</title>
		<link>http://www.killtenrats.com/2008/12/10/mid-session-game/comment-page-1/#comment-29057</link>
		<dc:creator>Zubon</dc:creator>
		<pubDate>Thu, 11 Dec 2008 03:03:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=2902#comment-29057</guid>
		<description>Bully for them if they can get a different pricing model to work in the English-speaking world.</description>
		<content:encoded><![CDATA[<p>Bully for them if they can get a different pricing model to work in the English-speaking world.</p>
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		<title>By: PekkaR</title>
		<link>http://www.killtenrats.com/2008/12/10/mid-session-game/comment-page-1/#comment-29053</link>
		<dc:creator>PekkaR</dc:creator>
		<pubDate>Wed, 10 Dec 2008 22:33:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=2902#comment-29053</guid>
		<description>The 300 hour monthly limit is required by Korean law. It doesn&#039;t force them to have the limit anywhere else. China has a different, far harsher set of limitations IIRC. Both apply to Western MMOs in those countries too ofc.</description>
		<content:encoded><![CDATA[<p>The 300 hour monthly limit is required by Korean law. It doesn&#8217;t force them to have the limit anywhere else. China has a different, far harsher set of limitations IIRC. Both apply to Western MMOs in those countries too ofc.</p>
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		<title>By: Tesh</title>
		<link>http://www.killtenrats.com/2008/12/10/mid-session-game/comment-page-1/#comment-29049</link>
		<dc:creator>Tesh</dc:creator>
		<pubDate>Wed, 10 Dec 2008 18:05:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=2902#comment-29049</guid>
		<description>I&#039;ve &lt;a href=&quot;http://tishtoshtesh.wordpress.com/2008/10/27/swtor-cost/&quot; rel=&quot;nofollow&quot;&gt;said for weeks now&lt;/a&gt; that I&#039;d buy into the SWTOR game if it&#039;s sold like GW.  If it&#039;s another subscription game, it will fail, pure and simple.  The market is not kind to subscription upstarts, Bioware&#039;s reputation notwithstanding.

I&#039;ve also written several articles about microtransactions and dual currency models, and to put it bluntly, the stigma against them in the Western world is extraordinarily shortsighted and ignorant.

Openedge1, from what I understand, even WoW has a daily limit of playtime in Asia (which is part of why they pay less than we do).  A limit on Aion is par for the course.  It&#039;s a little odd, perhaps, but not unprecedented.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve <a href="http://tishtoshtesh.wordpress.com/2008/10/27/swtor-cost/" rel="nofollow">said for weeks now</a> that I&#8217;d buy into the SWTOR game if it&#8217;s sold like GW.  If it&#8217;s another subscription game, it will fail, pure and simple.  The market is not kind to subscription upstarts, Bioware&#8217;s reputation notwithstanding.</p>
<p>I&#8217;ve also written several articles about microtransactions and dual currency models, and to put it bluntly, the stigma against them in the Western world is extraordinarily shortsighted and ignorant.</p>
<p>Openedge1, from what I understand, even WoW has a daily limit of playtime in Asia (which is part of why they pay less than we do).  A limit on Aion is par for the course.  It&#8217;s a little odd, perhaps, but not unprecedented.</p>
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		<title>By: Openedge1</title>
		<link>http://www.killtenrats.com/2008/12/10/mid-session-game/comment-page-1/#comment-29045</link>
		<dc:creator>Openedge1</dc:creator>
		<pubDate>Wed, 10 Dec 2008 16:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=2902#comment-29045</guid>
		<description>&lt;i&gt;&quot;It’s mid-session.  Deposit 25 cents to continue playing.”&lt;/i&gt;
What is scary is that Aion from NCSoft is suppose to have a hard rule in place for amount of monthly hours playable.
Now whether that is in Asian countries or will also include Western countries, who knows
...Tell me this would not be insane.
As to the EQ2 debacle, it at least shows me that I do not need that game on my list. Double dip FTL.
But, I am of the mind that paying for transactions or &quot;chapters&quot; would be the better alternative...i.e: Guild Wars.
If Bioware does this type of system, and micro trans for goodies, I will play it. And I am not a big Star Wars fan.</description>
		<content:encoded><![CDATA[<p><i>&#8220;It’s mid-session.  Deposit 25 cents to continue playing.”</i><br />
What is scary is that Aion from NCSoft is suppose to have a hard rule in place for amount of monthly hours playable.<br />
Now whether that is in Asian countries or will also include Western countries, who knows<br />
&#8230;Tell me this would not be insane.<br />
As to the EQ2 debacle, it at least shows me that I do not need that game on my list. Double dip FTL.<br />
But, I am of the mind that paying for transactions or &#8220;chapters&#8221; would be the better alternative&#8230;i.e: Guild Wars.<br />
If Bioware does this type of system, and micro trans for goodies, I will play it. And I am not a big Star Wars fan.</p>
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