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	<title>Comments on: Improving Your Game</title>
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	<link>http://www.killtenrats.com/2009/01/09/improving-your-game/</link>
	<description>a group of adventurers on an epic quest</description>
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		<title>By: Anjin</title>
		<link>http://www.killtenrats.com/2009/01/09/improving-your-game/comment-page-1/#comment-29374</link>
		<dc:creator>Anjin</dc:creator>
		<pubDate>Fri, 09 Jan 2009 21:12:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=3052#comment-29374</guid>
		<description>Dear Developer,

And while you&#039;re at it, I don&#039;t mind if you completely neglect all this other stuff you have in the game. I&#039;m pretty sure that only the hardest of the hardcore play that anyway, so please direct all of your resources toward the systems where I spend my 40 hours a week playing.

If you don&#039;t, it&#039;s a slap in the face and I&#039;m going to quit your game.</description>
		<content:encoded><![CDATA[<p>Dear Developer,</p>
<p>And while you&#8217;re at it, I don&#8217;t mind if you completely neglect all this other stuff you have in the game. I&#8217;m pretty sure that only the hardest of the hardcore play that anyway, so please direct all of your resources toward the systems where I spend my 40 hours a week playing.</p>
<p>If you don&#8217;t, it&#8217;s a slap in the face and I&#8217;m going to quit your game.</p>
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		<title>By: Tesh</title>
		<link>http://www.killtenrats.com/2009/01/09/improving-your-game/comment-page-1/#comment-29372</link>
		<dc:creator>Tesh</dc:creator>
		<pubDate>Fri, 09 Jan 2009 20:02:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=3052#comment-29372</guid>
		<description>It depends on how you define &quot;quality&quot;.  If it&#039;s bleeding edge graphics and bloody physics-based gameplay, probably not.  If you&#039;re happy with spectacular gameplay first and foremost, then yes, $1M is plenty.

I do wonder how much Love (the one-man dev team MMO) is going to wind up costing.</description>
		<content:encoded><![CDATA[<p>It depends on how you define &#8220;quality&#8221;.  If it&#8217;s bleeding edge graphics and bloody physics-based gameplay, probably not.  If you&#8217;re happy with spectacular gameplay first and foremost, then yes, $1M is plenty.</p>
<p>I do wonder how much Love (the one-man dev team MMO) is going to wind up costing.</p>
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		<title>By: Snafzg</title>
		<link>http://www.killtenrats.com/2009/01/09/improving-your-game/comment-page-1/#comment-29364</link>
		<dc:creator>Snafzg</dc:creator>
		<pubDate>Fri, 09 Jan 2009 13:53:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=3052#comment-29364</guid>
		<description>Do you think it&#039;s possible to make a quality niche MMO for under $1M these days? $2-3M? Okay, how about $5M? I really have no idea, but I think that would be the way to go, as Rog says.</description>
		<content:encoded><![CDATA[<p>Do you think it&#8217;s possible to make a quality niche MMO for under $1M these days? $2-3M? Okay, how about $5M? I really have no idea, but I think that would be the way to go, as Rog says.</p>
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		<title>By: Chris F</title>
		<link>http://www.killtenrats.com/2009/01/09/improving-your-game/comment-page-1/#comment-29363</link>
		<dc:creator>Chris F</dc:creator>
		<pubDate>Fri, 09 Jan 2009 13:50:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=3052#comment-29363</guid>
		<description>What? Make more money!?

Screw that, just make MY game, dammit!</description>
		<content:encoded><![CDATA[<p>What? Make more money!?</p>
<p>Screw that, just make MY game, dammit!</p>
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		<title>By: Ysharros</title>
		<link>http://www.killtenrats.com/2009/01/09/improving-your-game/comment-page-1/#comment-29359</link>
		<dc:creator>Ysharros</dc:creator>
		<pubDate>Fri, 09 Jan 2009 10:35:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=3052#comment-29359</guid>
		<description>Paradox Crossroads is just down the road from Funding Forks -- go this way and they&#039;ll throw money at you, or that (more creative) way and you&#039;ll end up in Cash Drought ghost town. Stargate Worlds might know a little about that, I suspect.</description>
		<content:encoded><![CDATA[<p>Paradox Crossroads is just down the road from Funding Forks &#8212; go this way and they&#8217;ll throw money at you, or that (more creative) way and you&#8217;ll end up in Cash Drought ghost town. Stargate Worlds might know a little about that, I suspect.</p>
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		<title>By: Rog</title>
		<link>http://www.killtenrats.com/2009/01/09/improving-your-game/comment-page-1/#comment-29358</link>
		<dc:creator>Rog</dc:creator>
		<pubDate>Fri, 09 Jan 2009 10:22:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=3052#comment-29358</guid>
		<description>If only developers would make the games as their hearts compel them to.

The solution to please everyone? Just make more games.

Trying too hard to please everyone? We get the same few games cloned repeatedly.

Paradox crossroads just ahead.</description>
		<content:encoded><![CDATA[<p>If only developers would make the games as their hearts compel them to.</p>
<p>The solution to please everyone? Just make more games.</p>
<p>Trying too hard to please everyone? We get the same few games cloned repeatedly.</p>
<p>Paradox crossroads just ahead.</p>
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