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	<title>Comments on: CoX Time Codes</title>
	<atom:link href="http://www.killtenrats.com/2009/04/19/cox-time-codes/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.killtenrats.com/2009/04/19/cox-time-codes/</link>
	<description>a group of adventurers on an epic quest</description>
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		<title>By: Hobbe</title>
		<link>http://www.killtenrats.com/2009/04/19/cox-time-codes/comment-page-1/#comment-30807</link>
		<dc:creator>Hobbe</dc:creator>
		<pubDate>Thu, 23 Apr 2009 23:26:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=3768#comment-30807</guid>
		<description>I admit, I&#039;m curious to see what CoX has turned into in the three years since I&#039;ve played it.  Please send me a code if you have a spare.</description>
		<content:encoded><![CDATA[<p>I admit, I&#8217;m curious to see what CoX has turned into in the three years since I&#8217;ve played it.  Please send me a code if you have a spare.</p>
]]></content:encoded>
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	<item>
		<title>By: wombatula</title>
		<link>http://www.killtenrats.com/2009/04/19/cox-time-codes/comment-page-1/#comment-30779</link>
		<dc:creator>wombatula</dc:creator>
		<pubDate>Wed, 22 Apr 2009 07:49:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=3768#comment-30779</guid>
		<description>Hey I&#039;m down for a code, haven&#039;t played for a few months and wouldn&#039;t mind checking in =D</description>
		<content:encoded><![CDATA[<p>Hey I&#8217;m down for a code, haven&#8217;t played for a few months and wouldn&#8217;t mind checking in =D</p>
]]></content:encoded>
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	<item>
		<title>By: Shues</title>
		<link>http://www.killtenrats.com/2009/04/19/cox-time-codes/comment-page-1/#comment-30775</link>
		<dc:creator>Shues</dc:creator>
		<pubDate>Wed, 22 Apr 2009 00:20:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=3768#comment-30775</guid>
		<description>I would love a code if you still have any.  I&#039;ve been itching to play again.</description>
		<content:encoded><![CDATA[<p>I would love a code if you still have any.  I&#8217;ve been itching to play again.</p>
]]></content:encoded>
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	<item>
		<title>By: Neil</title>
		<link>http://www.killtenrats.com/2009/04/19/cox-time-codes/comment-page-1/#comment-30759</link>
		<dc:creator>Neil</dc:creator>
		<pubDate>Tue, 21 Apr 2009 09:01:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=3768#comment-30759</guid>
		<description>Hey Zubon,

If you still have any codes, I&#039;ve been considering getting back into the swing with the new issue!

Cheers!</description>
		<content:encoded><![CDATA[<p>Hey Zubon,</p>
<p>If you still have any codes, I&#8217;ve been considering getting back into the swing with the new issue!</p>
<p>Cheers!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Zubon</title>
		<link>http://www.killtenrats.com/2009/04/19/cox-time-codes/comment-page-1/#comment-30750</link>
		<dc:creator>Zubon</dc:creator>
		<pubDate>Mon, 20 Apr 2009 22:10:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=3768#comment-30750</guid>
		<description>At present, we are adequately supplied, although not if more ask before people use the codes.</description>
		<content:encoded><![CDATA[<p>At present, we are adequately supplied, although not if more ask before people use the codes.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: warcabbit</title>
		<link>http://www.killtenrats.com/2009/04/19/cox-time-codes/comment-page-1/#comment-30745</link>
		<dc:creator>warcabbit</dc:creator>
		<pubDate>Mon, 20 Apr 2009 19:54:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=3768#comment-30745</guid>
		<description>You out, Zubon, or still have some?</description>
		<content:encoded><![CDATA[<p>You out, Zubon, or still have some?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ravious</title>
		<link>http://www.killtenrats.com/2009/04/19/cox-time-codes/comment-page-1/#comment-30731</link>
		<dc:creator>Ravious</dc:creator>
		<pubDate>Mon, 20 Apr 2009 14:14:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=3768#comment-30731</guid>
		<description>I&#039;ll take a code.  Sounds like the meta-focus is on CoH, which is amazing for the older game.  Thankee, sai.</description>
		<content:encoded><![CDATA[<p>I&#8217;ll take a code.  Sounds like the meta-focus is on CoH, which is amazing for the older game.  Thankee, sai.</p>
]]></content:encoded>
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	<item>
		<title>By: warcabbit</title>
		<link>http://www.killtenrats.com/2009/04/19/cox-time-codes/comment-page-1/#comment-30729</link>
		<dc:creator>warcabbit</dc:creator>
		<pubDate>Mon, 20 Apr 2009 13:20:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=3768#comment-30729</guid>
		<description>If Zubon runs out, I&#039;ve got some spare keys. Just ask.</description>
		<content:encoded><![CDATA[<p>If Zubon runs out, I&#8217;ve got some spare keys. Just ask.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Korgan0</title>
		<link>http://www.killtenrats.com/2009/04/19/cox-time-codes/comment-page-1/#comment-30725</link>
		<dc:creator>Korgan0</dc:creator>
		<pubDate>Mon, 20 Apr 2009 06:40:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=3768#comment-30725</guid>
		<description>CoV was actually the first MMO I played seriously, and I still have incredibly fond memories of being in an 8-player PUG and having some great times beating up enemies. Well, my robots did the beating up for me, but great memories nevertheless. I&#039;d really like to have a look at the architect system and see all the improvements they&#039;ve made.</description>
		<content:encoded><![CDATA[<p>CoV was actually the first MMO I played seriously, and I still have incredibly fond memories of being in an 8-player PUG and having some great times beating up enemies. Well, my robots did the beating up for me, but great memories nevertheless. I&#8217;d really like to have a look at the architect system and see all the improvements they&#8217;ve made.</p>
]]></content:encoded>
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	<item>
		<title>By: Rog</title>
		<link>http://www.killtenrats.com/2009/04/19/cox-time-codes/comment-page-1/#comment-30720</link>
		<dc:creator>Rog</dc:creator>
		<pubDate>Mon, 20 Apr 2009 01:40:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=3768#comment-30720</guid>
		<description>I went back to CoH a little while ago, but it just didn&#039;t have the same glossy shine that it did the first time around. I love the game, I just can&#039;t spend as much time in it as I can the gear-centric MMORPGs. Also, the changes for me just didn&#039;t seem to pull together as coherently as the original release.

I am really curious about the Mission Architect though. I&#039;ll be looking forward to hearing your take on that.</description>
		<content:encoded><![CDATA[<p>I went back to CoH a little while ago, but it just didn&#8217;t have the same glossy shine that it did the first time around. I love the game, I just can&#8217;t spend as much time in it as I can the gear-centric MMORPGs. Also, the changes for me just didn&#8217;t seem to pull together as coherently as the original release.</p>
<p>I am really curious about the Mission Architect though. I&#8217;ll be looking forward to hearing your take on that.</p>
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