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	<title>Comments on: The Obvious Bias (MMO research)</title>
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	<link>http://www.killtenrats.com/2009/04/20/the-obvious-bias-mmo-research/</link>
	<description>a group of adventurers on an epic quest</description>
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		<title>By: Junior researcher JH</title>
		<link>http://www.killtenrats.com/2009/04/20/the-obvious-bias-mmo-research/comment-page-1/#comment-32299</link>
		<dc:creator>Junior researcher JH</dc:creator>
		<pubDate>Wed, 01 Jul 2009 07:40:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=3772#comment-32299</guid>
		<description>I just wonder what kind of background knowledge they have about gaming and researching gaming. What ever the researcher background is he/she should always try to stay on neutral ground. I cannot see how this research could produce valid uncontaminated research data. It has very negative tone toward the gaming subculture and people most likely build up &quot;deffensive&quot; attitude toward the questionaries. 

I wonder if quantitative research is best method to collect data from this. I would have chosen qualitative method since that way I could really find what kind of engagement people have on MMO games. Qualitative data could create good basis on quantitative data that could take consideration both negative and positive effects. 

In this kind of research it would also be good to consider how MMOG guild structure reflects organisational practices and contributes to player base skills on that area.</description>
		<content:encoded><![CDATA[<p>I just wonder what kind of background knowledge they have about gaming and researching gaming. What ever the researcher background is he/she should always try to stay on neutral ground. I cannot see how this research could produce valid uncontaminated research data. It has very negative tone toward the gaming subculture and people most likely build up &#8220;deffensive&#8221; attitude toward the questionaries. </p>
<p>I wonder if quantitative research is best method to collect data from this. I would have chosen qualitative method since that way I could really find what kind of engagement people have on MMO games. Qualitative data could create good basis on quantitative data that could take consideration both negative and positive effects. </p>
<p>In this kind of research it would also be good to consider how MMOG guild structure reflects organisational practices and contributes to player base skills on that area.</p>
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		<title>By: West Karana » Web Log 4/22 &#8212; Earth Day edition</title>
		<link>http://www.killtenrats.com/2009/04/20/the-obvious-bias-mmo-research/comment-page-1/#comment-30780</link>
		<dc:creator>West Karana » Web Log 4/22 &#8212; Earth Day edition</dc:creator>
		<pubDate>Wed, 22 Apr 2009 12:48:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=3772#comment-30780</guid>
		<description>[...] takes the now infamous survey that asks you to detail for researchers exactly to what degree your pathological MMO addiction is ruining your life, and wonders how the questions would sound if they were about work, enjoying [...]</description>
		<content:encoded><![CDATA[<p>[...] takes the now infamous survey that asks you to detail for researchers exactly to what degree your pathological MMO addiction is ruining your life, and wonders how the questions would sound if they were about work, enjoying [...]</p>
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		<title>By: Baktru</title>
		<link>http://www.killtenrats.com/2009/04/20/the-obvious-bias-mmo-research/comment-page-1/#comment-30776</link>
		<dc:creator>Baktru</dc:creator>
		<pubDate>Wed, 22 Apr 2009 01:08:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=3772#comment-30776</guid>
		<description>I didn&#039;t see the whole survey but from the blog post here, the surveu is obviously treating MMORPGs as addictions.  Which they obviously can be.  However I do agree that those are not what I would call balanced questions.  

As such I do expect that that survey will end up in what I call &#039;Shit In Shit Out&#039;.</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t see the whole survey but from the blog post here, the surveu is obviously treating MMORPGs as addictions.  Which they obviously can be.  However I do agree that those are not what I would call balanced questions.  </p>
<p>As such I do expect that that survey will end up in what I call &#8216;Shit In Shit Out&#8217;.</p>
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		<title>By: Research Redux &#171; pΘtshΘt</title>
		<link>http://www.killtenrats.com/2009/04/20/the-obvious-bias-mmo-research/comment-page-1/#comment-30773</link>
		<dc:creator>Research Redux &#171; pΘtshΘt</dc:creator>
		<pubDate>Tue, 21 Apr 2009 18:25:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=3772#comment-30773</guid>
		<description>[...]  21 04 2009   Ravious at KTR has some thoughts on the MMORPG &#8220;research&#8221; that Tobold linked the other day.  I&#8217;m convinced that [...]</description>
		<content:encoded><![CDATA[<p>[...]  21 04 2009   Ravious at KTR has some thoughts on the MMORPG &#8220;research&#8221; that Tobold linked the other day.  I&#8217;m convinced that [...]</p>
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		<title>By: unwize</title>
		<link>http://www.killtenrats.com/2009/04/20/the-obvious-bias-mmo-research/comment-page-1/#comment-30761</link>
		<dc:creator>unwize</dc:creator>
		<pubDate>Tue, 21 Apr 2009 10:26:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=3772#comment-30761</guid>
		<description>@Melf_Himself

Not &lt;i&gt;that&lt;/i&gt; scrubby:

http://extras.timesonline.co.uk/tol_gug/gooduniversityguide.php</description>
		<content:encoded><![CDATA[<p>@Melf_Himself</p>
<p>Not <i>that</i> scrubby:</p>
<p><a href="http://extras.timesonline.co.uk/tol_gug/gooduniversityguide.php" rel="nofollow">http://extras.timesonline.co.uk/tol_gug/gooduniversityguide.php</a></p>
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		<title>By: Melf_Himself</title>
		<link>http://www.killtenrats.com/2009/04/20/the-obvious-bias-mmo-research/comment-page-1/#comment-30753</link>
		<dc:creator>Melf_Himself</dc:creator>
		<pubDate>Mon, 20 Apr 2009 23:49:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=3772#comment-30753</guid>
		<description>I&#039;m not really surprised, it&#039;s a pretty scrub university.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not really surprised, it&#8217;s a pretty scrub university.</p>
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		<title>By: foolsage</title>
		<link>http://www.killtenrats.com/2009/04/20/the-obvious-bias-mmo-research/comment-page-1/#comment-30747</link>
		<dc:creator>foolsage</dc:creator>
		<pubDate>Mon, 20 Apr 2009 20:55:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=3772#comment-30747</guid>
		<description>@ unwize: &quot;I’d suggest that you will bring more enlightenment to this issue by completing the questionnaire honestly than by not doing so at all.&quot;

That may be true, but I think he might bring yet more enlightenment by pointing out flawed research methodology.  Looking at section 1 as I fill it out, I can&#039;t help but see an obvious bias as Ravious notes.  E.g. in a section subtitled &quot;The following statements concern how important massively-multiplayer online role playing games (MMROPGs) are for you&quot;, where are questions such as:

* I feel MMOs are a valuable source of social bonds for me.
* I feel MMOs provide me with good entertainment value.
* I feel MMOs are the hobby I enjoy most.

Answer: nowhere to be found.  Instead, the survey focuses only on the negative factors ~when considering the importance of MMOs~.  Whether it includes mention of positive factors in other sectors does not make this survey any less balanced.

... Having just completed the survey, I can say that there wasn&#039;t any later section introducing this balanced approach.  Instead, all the questions focus on a) how much do MMOs ruin my life, b) how do I act or feel when I play MMOs, and c) how do I act and feel at work.

This was a very biased survey indeed.  The conclusions drawn from it will be of little value; garbage in, garbage out.  My old research methodology profs would suffer a collective apoplectic fit if they saw this.</description>
		<content:encoded><![CDATA[<p>@ unwize: &#8220;I’d suggest that you will bring more enlightenment to this issue by completing the questionnaire honestly than by not doing so at all.&#8221;</p>
<p>That may be true, but I think he might bring yet more enlightenment by pointing out flawed research methodology.  Looking at section 1 as I fill it out, I can&#8217;t help but see an obvious bias as Ravious notes.  E.g. in a section subtitled &#8220;The following statements concern how important massively-multiplayer online role playing games (MMROPGs) are for you&#8221;, where are questions such as:</p>
<p>* I feel MMOs are a valuable source of social bonds for me.<br />
* I feel MMOs provide me with good entertainment value.<br />
* I feel MMOs are the hobby I enjoy most.</p>
<p>Answer: nowhere to be found.  Instead, the survey focuses only on the negative factors ~when considering the importance of MMOs~.  Whether it includes mention of positive factors in other sectors does not make this survey any less balanced.</p>
<p>&#8230; Having just completed the survey, I can say that there wasn&#8217;t any later section introducing this balanced approach.  Instead, all the questions focus on a) how much do MMOs ruin my life, b) how do I act or feel when I play MMOs, and c) how do I act and feel at work.</p>
<p>This was a very biased survey indeed.  The conclusions drawn from it will be of little value; garbage in, garbage out.  My old research methodology profs would suffer a collective apoplectic fit if they saw this.</p>
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		<title>By: wilhelm2451</title>
		<link>http://www.killtenrats.com/2009/04/20/the-obvious-bias-mmo-research/comment-page-1/#comment-30744</link>
		<dc:creator>wilhelm2451</dc:creator>
		<pubDate>Mon, 20 Apr 2009 19:09:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=3772#comment-30744</guid>
		<description>Aside from how the questions flavor the mood of the survey (hey, I enjoy playing MMOs more than I enjoy my job... am I a bad person?) the whole thing is a self-selecting joke.  Go look up the 1936 US presidential election and read about the Literary Digest survey for one of the most famous cases of self-selection.

People who will bother finishing the survey will be overly represented by people who feel they need to defend MMOs or have an axe to grind.  The &quot;average&quot; player, who probably doesn&#039;t read blogs or fan sites and who will thus be unlikely to hear of this survey will be under represented.

So the survey results will be representative of &quot;those who found the survey&quot; as opposed to the MMO playing community.

I&#039;ll be interested to see the results if only to see how they rationalize their methodology.</description>
		<content:encoded><![CDATA[<p>Aside from how the questions flavor the mood of the survey (hey, I enjoy playing MMOs more than I enjoy my job&#8230; am I a bad person?) the whole thing is a self-selecting joke.  Go look up the 1936 US presidential election and read about the Literary Digest survey for one of the most famous cases of self-selection.</p>
<p>People who will bother finishing the survey will be overly represented by people who feel they need to defend MMOs or have an axe to grind.  The &#8220;average&#8221; player, who probably doesn&#8217;t read blogs or fan sites and who will thus be unlikely to hear of this survey will be under represented.</p>
<p>So the survey results will be representative of &#8220;those who found the survey&#8221; as opposed to the MMO playing community.</p>
<p>I&#8217;ll be interested to see the results if only to see how they rationalize their methodology.</p>
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		<title>By: Ethic</title>
		<link>http://www.killtenrats.com/2009/04/20/the-obvious-bias-mmo-research/comment-page-1/#comment-30741</link>
		<dc:creator>Ethic</dc:creator>
		<pubDate>Mon, 20 Apr 2009 16:42:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=3772#comment-30741</guid>
		<description>I had no problems with it because it had the Strongly Disagree response available. I used that a lot in the survey.</description>
		<content:encoded><![CDATA[<p>I had no problems with it because it had the Strongly Disagree response available. I used that a lot in the survey.</p>
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		<title>By: Thallian</title>
		<link>http://www.killtenrats.com/2009/04/20/the-obvious-bias-mmo-research/comment-page-1/#comment-30738</link>
		<dc:creator>Thallian</dc:creator>
		<pubDate>Mon, 20 Apr 2009 16:17:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=3772#comment-30738</guid>
		<description>hmmmm</description>
		<content:encoded><![CDATA[<p>hmmmm</p>
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