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	<title>Comments on: The Problem, In a Nutshell</title>
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	<link>http://www.killtenrats.com/2009/07/18/the-problem-in-a-nutshell/</link>
	<description>a group of adventurers on an epic quest</description>
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		<title>By: The Controller &#124; Kill Ten Rats</title>
		<link>http://www.killtenrats.com/2009/07/18/the-problem-in-a-nutshell/comment-page-1/#comment-32778</link>
		<dc:creator>The Controller &#124; Kill Ten Rats</dc:creator>
		<pubDate>Sat, 01 Aug 2009 05:04:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=4427#comment-32778</guid>
		<description>[...] of tank-and-spank MMO heroism, usually based around fighting one thing at a time. Because the hero&#8217;s journey goes from one pig to one slightly larger pig. In City of Heroes, if you can still see your [...]</description>
		<content:encoded><![CDATA[<p>[...] of tank-and-spank MMO heroism, usually based around fighting one thing at a time. Because the hero&#8217;s journey goes from one pig to one slightly larger pig. In City of Heroes, if you can still see your [...]</p>
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		<title>By: Vajarra</title>
		<link>http://www.killtenrats.com/2009/07/18/the-problem-in-a-nutshell/comment-page-1/#comment-32654</link>
		<dc:creator>Vajarra</dc:creator>
		<pubDate>Fri, 24 Jul 2009 17:23:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=4427#comment-32654</guid>
		<description>Fergle, surely not the only person to have done it, but one guy did:

http://forums.worldofwarcraft.com/thread.html?sid=1&amp;topicId=10972023744&amp;ST=US-1588625-dtDZBZqXwYMAVdfnQqI3u6tQHtv5jEm5pYT

This fellow leveled to 70 only by killing boars.</description>
		<content:encoded><![CDATA[<p>Fergle, surely not the only person to have done it, but one guy did:</p>
<p><a href="http://forums.worldofwarcraft.com/thread.html?sid=1&#038;topicId=10972023744&#038;ST=US-1588625-dtDZBZqXwYMAVdfnQqI3u6tQHtv5jEm5pYT" rel="nofollow">http://forums.worldofwarcraft.com/thread.html?sid=1&#038;topicId=10972023744&#038;ST=US-1588625-dtDZBZqXwYMAVdfnQqI3u6tQHtv5jEm5pYT</a></p>
<p>This fellow leveled to 70 only by killing boars.</p>
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		<title>By: Fergle F Fergleson</title>
		<link>http://www.killtenrats.com/2009/07/18/the-problem-in-a-nutshell/comment-page-1/#comment-32614</link>
		<dc:creator>Fergle F Fergleson</dc:creator>
		<pubDate>Mon, 20 Jul 2009 21:11:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=4427#comment-32614</guid>
		<description>I&#039;m now horribly tempted to start an alt and see just how far I can go just killing one kind of mob. I&#039;m sick.</description>
		<content:encoded><![CDATA[<p>I&#8217;m now horribly tempted to start an alt and see just how far I can go just killing one kind of mob. I&#8217;m sick.</p>
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		<title>By: warcabbit</title>
		<link>http://www.killtenrats.com/2009/07/18/the-problem-in-a-nutshell/comment-page-1/#comment-32607</link>
		<dc:creator>warcabbit</dc:creator>
		<pubDate>Mon, 20 Jul 2009 17:41:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=4427#comment-32607</guid>
		<description>At least City of Heroes doesn&#039;t do that.</description>
		<content:encoded><![CDATA[<p>At least City of Heroes doesn&#8217;t do that.</p>
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		<title>By: Shane</title>
		<link>http://www.killtenrats.com/2009/07/18/the-problem-in-a-nutshell/comment-page-1/#comment-32594</link>
		<dc:creator>Shane</dc:creator>
		<pubDate>Mon, 20 Jul 2009 00:58:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=4427#comment-32594</guid>
		<description>For some reason, I never really noticed the grind in DAoC.  I know it was there, but it just seemed to breeze by.  I think it&#039;s because the quest system was less meaty, wasn&#039;t constantly being reminded of how many more Bandit Ears I needed.</description>
		<content:encoded><![CDATA[<p>For some reason, I never really noticed the grind in DAoC.  I know it was there, but it just seemed to breeze by.  I think it&#8217;s because the quest system was less meaty, wasn&#8217;t constantly being reminded of how many more Bandit Ears I needed.</p>
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		<title>By: Stuart</title>
		<link>http://www.killtenrats.com/2009/07/18/the-problem-in-a-nutshell/comment-page-1/#comment-32593</link>
		<dc:creator>Stuart</dc:creator>
		<pubDate>Mon, 20 Jul 2009 00:25:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=4427#comment-32593</guid>
		<description>It&#039;s just part of the problem with level based games, there is only so much they can do without repeating the same thing.  Skill based MMO&#039;s like UO and SWG are able to have unique creatures with different challenge ratings but even they can fall into the same trap over time.</description>
		<content:encoded><![CDATA[<p>It&#8217;s just part of the problem with level based games, there is only so much they can do without repeating the same thing.  Skill based MMO&#8217;s like UO and SWG are able to have unique creatures with different challenge ratings but even they can fall into the same trap over time.</p>
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		<title>By: Hess</title>
		<link>http://www.killtenrats.com/2009/07/18/the-problem-in-a-nutshell/comment-page-1/#comment-32592</link>
		<dc:creator>Hess</dc:creator>
		<pubDate>Sun, 19 Jul 2009 16:53:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=4427#comment-32592</guid>
		<description>65+ = zombie ninja vampires from space, lightning powered dragons that roar snakes...</description>
		<content:encoded><![CDATA[<p>65+ = zombie ninja vampires from space, lightning powered dragons that roar snakes&#8230;</p>
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		<title>By: Jezebeau</title>
		<link>http://www.killtenrats.com/2009/07/18/the-problem-in-a-nutshell/comment-page-1/#comment-32588</link>
		<dc:creator>Jezebeau</dc:creator>
		<pubDate>Sun, 19 Jul 2009 06:44:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=4427#comment-32588</guid>
		<description>60-65 = dire saber-tooth hellboar, orcish pretender gods, ancestral spirit-bears. :P</description>
		<content:encoded><![CDATA[<p>60-65 = dire saber-tooth hellboar, orcish pretender gods, ancestral spirit-bears. :P</p>
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		<title>By: Hess</title>
		<link>http://www.killtenrats.com/2009/07/18/the-problem-in-a-nutshell/comment-page-1/#comment-32583</link>
		<dc:creator>Hess</dc:creator>
		<pubDate>Sat, 18 Jul 2009 19:25:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=4427#comment-32583</guid>
		<description>For those not familiar with how titles work in LotRO: The repeated killing of X type of mob gains you a title. Killing Y more of that mob gives you what they call virtues, which you can swap in and out of your character to change up your build. You could survive without them maxed out but most people I played with expected that you&#039;d have your classes &quot;core&quot; virtues maxed out for end-game content. 600+ trolls, 400+ worms, 600+ wargs...it was a just a time sink. I like the virtues as a customization system but no one should have to grind out that many kills just for the ability to tweak their character as they like.

It&#039;s been a LONG time but I don&#039;t recall ever having to kill rats in Everquest more than a handful of times and at very low levels.

I don&#039;t expect any MMO to just drop everyone into a den of dragons at/near max level but a little logic in the development and level progression of mobs doesn&#039;t seem like a whole lot to ask.

lvl 1-5 = rats, bats, fish, snails...what have you

5-10 = small wolves, carnivorous birds, boars, etc

10-15 = big wolves, weakling orcs/thugs/etc, small bears, etc

That sort of thing.</description>
		<content:encoded><![CDATA[<p>For those not familiar with how titles work in LotRO: The repeated killing of X type of mob gains you a title. Killing Y more of that mob gives you what they call virtues, which you can swap in and out of your character to change up your build. You could survive without them maxed out but most people I played with expected that you&#8217;d have your classes &#8220;core&#8221; virtues maxed out for end-game content. 600+ trolls, 400+ worms, 600+ wargs&#8230;it was a just a time sink. I like the virtues as a customization system but no one should have to grind out that many kills just for the ability to tweak their character as they like.</p>
<p>It&#8217;s been a LONG time but I don&#8217;t recall ever having to kill rats in Everquest more than a handful of times and at very low levels.</p>
<p>I don&#8217;t expect any MMO to just drop everyone into a den of dragons at/near max level but a little logic in the development and level progression of mobs doesn&#8217;t seem like a whole lot to ask.</p>
<p>lvl 1-5 = rats, bats, fish, snails&#8230;what have you</p>
<p>5-10 = small wolves, carnivorous birds, boars, etc</p>
<p>10-15 = big wolves, weakling orcs/thugs/etc, small bears, etc</p>
<p>That sort of thing.</p>
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	<item>
		<title>By: Yeebo</title>
		<link>http://www.killtenrats.com/2009/07/18/the-problem-in-a-nutshell/comment-page-1/#comment-32581</link>
		<dc:creator>Yeebo</dc:creator>
		<pubDate>Sat, 18 Jul 2009 17:40:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=4427#comment-32581</guid>
		<description>I remember when I stepped through that portal when the Burning Crusade launched.  I was so excited.  Sure enough there was a big ass army fighting with giant demons.  &quot;Wow, sweet!&quot; I thought.  After a few false starts finally found my way to the first quest hub.  And what do they ask me to do for my first ever quest in this new awesome expansion?  

Run outside and kill boars.</description>
		<content:encoded><![CDATA[<p>I remember when I stepped through that portal when the Burning Crusade launched.  I was so excited.  Sure enough there was a big ass army fighting with giant demons.  &#8220;Wow, sweet!&#8221; I thought.  After a few false starts finally found my way to the first quest hub.  And what do they ask me to do for my first ever quest in this new awesome expansion?  </p>
<p>Run outside and kill boars.</p>
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