SWTOR – 20 minute video

Bioware treated hungry MMO fans by letting them see quite a lot of SWTOR’s gameplay. Well, to be honest, they just provided a link to IGN who were really the ones to provide the video. Some people on the forums were disheartened to realize that SWTOR is just an MMO, and not the second coming of Jesus. But my reactions were more positive.

It’s an MMO in Alpha, yet it looks very solid. And while the blaster bolts seem to just spray in an enemy’s general direction until it’s out of health, the melee combat looks extremely satisfying. A Sith Warrior can leap across the room, whack you with a saber and impale you. A smuggler can kick a man in the groin to stun him. I don’t need to see see someone’s health bar drop to know that hurts.

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Suzina

Suzina is a 27 year old who usally plays the same MMOs as her husband. Games played: UO, EQ2, FFXI, SWG, LOTRO.

15 thoughts on “SWTOR – 20 minute video”

  1. I’m not quite sure what the bitchy people were expecting. It is a turn based MMO with classes, skills, quests and loot just like the biggest games out there today. The VO work, heavily touted story system and unique mechanics will certainly make it more interesting than simply point, click, skill-bar spam (assuming of course they successfully make those mechanics “work” for players).

    Honestly the combat started to look a little generic to me but that was before I noticed that the player-character wasn’t taking much, if any, damage. I’ve a feeling players will have to be a little more tactical in 1v>1 situations if they want to live.

    Fanzi rage or not, any MMO developer that will have a game on the market within the forseeable future should be watching this very, very closely. While it won’t kill already standing games (notably WoW and LotRO) newer kids on the block may find themselves short on subs a few months before and after this hits shelves.

    I see no reason for this not to quickly establish a niche for itself among the heavy hitters and survive as long as BioWare is on the ball and keeps fresh content in the hands of their loyalists (though I don’t see the sub numbers nearing that of WoW). It’s Star Wars, it’s BioWare, it has loot and female bounty hunters…they’d almost have to try to make this game a failure.

  2. I think those videos did a fantastic job of knocking the hype down a few notches. Lowering expectations can only be a good thing at this point. I’m still interested in checking it out, but I no longer hope for it to be the MMO that knocks everyone off their feet. It just looks like a decent quality sci-fi MMO. That’s ok with me.

    Still, watching two Jedi fighting while mostly standing in one place does leave a bit of a sour taste in my mouth.

  3. Personally, I like a Jedi and a Sith mostly standing in place when they fight. I hate in MMO’s the tactic is to run around behind someone so they have to annoyingly change their character’s direction to execute a skill. It turns into two characters running around in circles looking stupid.

    The first-person shooter equivalent for me is when jumping up and down gives a big tactical advantage over standing on the ground. So what should be epic looking duels turns into two soldiers jumping up and down, firing rockets at the ground like idiots.

    The closer SWTOR can get fights to looking like the movies or action games, the better. The cover mechanic is a start. Sith force-jumping into battle from the top of a bridge is also in the right direction. Anything that makes running in circles a tactical choice is a step in the wrong direction.

    Of course… they seemed to be playing in god-mode, so I have no clue if they were standing still to look cool, or if it really was the best choice in that battle.

    1. I’m not talking about bunny hopping and circle strafing. I’m talking about blocking, tumbling, flipping over someone to get behind them, etc. You know, like the movies.

  4. “It’s Star Wars, it’s BioWare, it has loot and female bounty hunters…they’d almost have to try to make this game a failure.”

    Star Wars games have a long, beautiful tradition of people trying to make them fail.

  5. “Still, watching two Jedi fighting while mostly standing in one place does leave a bit of a sour taste in my mouth.”

    Eh, I don’t know. The jumping around like crazies is an artifact of the new Star Wars. Darth Vader and Obi Wan most certainly did not jump all over the place in A New Hope and that’s probably -the- defining Jedi duel of the whole series.

  6. “I’m not quite sure what the bitchy people were expecting. It is a turn based MMO with classes, skills, quests and loot just like the biggest games out there today.”

    Well, lets see. I’m expecting what the developers are telling me. Action packed heroic combat. I have YET to see anything remotely even resembling any of the above from the SW:ToR videos.

    I’m not doomcasting SW:ToR, but either they start telling us the truth about the game or they are doomed to fail to deliver on expectations they keep spouting on about.

  7. I guess if I had just watched episode 1, or played an action game, I might think that the combat was slow. But lets remember just what mmo combat looks like TODAY, and compare.

  8. Actually it didn’t look too bad for an MMO, more movement than I thought there would be. It could certainly be better, even DDO has more advances it seems.

    However I was really disappointed in that last battle with the Jedi boss. The NPC just stood there getting CCd from behind by the bounty hunter, never once turning and doing a force push to knock him down, I guess the Sith warrior had too much threat. Just the same stupid mobs every game has. sigh.

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