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	<title>Comments on: Orders of Magnitude</title>
	<atom:link href="http://www.killtenrats.com/2009/09/30/orders-of-magnitude/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.killtenrats.com/2009/09/30/orders-of-magnitude/</link>
	<description>a group of adventurers on an epic quest</description>
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		<title>By: The Real Game Begins at 60 70 80 85 &#124; Kill Ten Rats</title>
		<link>http://www.killtenrats.com/2009/09/30/orders-of-magnitude/comment-page-1/#comment-67067</link>
		<dc:creator>The Real Game Begins at 60 70 80 85 &#124; Kill Ten Rats</dc:creator>
		<pubDate>Mon, 11 Apr 2011 06:03:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=4897#comment-67067</guid>
		<description>[...] be one of the reasons I had a short tenure in WoW: the gear resets alone made it feel enough like a sequel rather than an expansion, so adding synchronized online dancing was some completely other game wrapped in the same [...]</description>
		<content:encoded><![CDATA[<p>[...] be one of the reasons I had a short tenure in WoW: the gear resets alone made it feel enough like a sequel rather than an expansion, so adding synchronized online dancing was some completely other game wrapped in the same [...]</p>
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		<title>By: Touring the Hellfire Peninsula &#124; Kill Ten Rats</title>
		<link>http://www.killtenrats.com/2009/09/30/orders-of-magnitude/comment-page-1/#comment-34193</link>
		<dc:creator>Touring the Hellfire Peninsula &#124; Kill Ten Rats</dc:creator>
		<pubDate>Tue, 06 Oct 2009 05:04:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=4897#comment-34193</guid>
		<description>[...] your flying mount when you entered the zone, you will be able to before you leave. This is the order of magnitude difference: quests suddenly award multiple gold, give you an item worth multiple gold, and then [...]</description>
		<content:encoded><![CDATA[<p>[...] your flying mount when you entered the zone, you will be able to before you leave. This is the order of magnitude difference: quests suddenly award multiple gold, give you an item worth multiple gold, and then [...]</p>
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		<title>By: Tesh</title>
		<link>http://www.killtenrats.com/2009/09/30/orders-of-magnitude/comment-page-1/#comment-34089</link>
		<dc:creator>Tesh</dc:creator>
		<pubDate>Thu, 01 Oct 2009 03:37:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=4897#comment-34089</guid>
		<description>One more reason why Guild Wars wins.  ;)  The business model and game design both let you &quot;finish&quot; the game.  The narrow power band isn&#039;t accidental in this design ethos.</description>
		<content:encoded><![CDATA[<p>One more reason why Guild Wars wins.  ;)  The business model and game design both let you &#8220;finish&#8221; the game.  The narrow power band isn&#8217;t accidental in this design ethos.</p>
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		<title>By: JdJdJd</title>
		<link>http://www.killtenrats.com/2009/09/30/orders-of-magnitude/comment-page-1/#comment-34069</link>
		<dc:creator>JdJdJd</dc:creator>
		<pubDate>Wed, 30 Sep 2009 16:14:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=4897#comment-34069</guid>
		<description>Wow..that sounded like a lecture and was not intended that way. Truly I was well intended. I always enjoy reading your blog whatever game you&#039;re playing.</description>
		<content:encoded><![CDATA[<p>Wow..that sounded like a lecture and was not intended that way. Truly I was well intended. I always enjoy reading your blog whatever game you&#8217;re playing.</p>
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		<title>By: JdJdJd</title>
		<link>http://www.killtenrats.com/2009/09/30/orders-of-magnitude/comment-page-1/#comment-34068</link>
		<dc:creator>JdJdJd</dc:creator>
		<pubDate>Wed, 30 Sep 2009 16:12:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=4897#comment-34068</guid>
		<description>I&#039;m just looking at this from a different point of view then you are. I say continue, I&#039;m having a ton of fun at 80 and had fun all the way. But for me it&#039;s the old cliche of it&#039;s the jouney and not the destination that keeps me playing. 

I enjoy questing, exploring and raiding/instancing with my friends. It&#039;s a simple as that. Using your own example, it would be pretty silly for you to go back to Deadmines at this point. You COULD literally pull the whole thing at once. But why would you do that unless you never went there in the first place and were just doing the tourist thing. 

There are plenty of things to do at the appropriate level and no, you haven&#039;t really completed the game at 60. 

If it&#039;s the PvP thing bothering you then there&#039;s nothing I can say really. That stuff happens. In any contested zone. An 80 picking on a level 60 is no different then and 60 picking on the level 30s and 40s in STV back in the day. If that&#039;s something you can&#039;t get past or bothers you too much then a PvP server it really not the right place. Nothing wrong with that. That is why there are servers where it&#039;s not allowed. 

For me, the game is too easy on a regular server. I like the added challenge. I will admit to playing mostly with my husband so we were almost always a duo and a little harder to gank then a solo player. But it still happened. 

Bottom line is, if it&#039;s not fun for you then move on. If it is..there is a TON of content you haven&#039;t seen yet. Lots of places to go and fun things to do. If it&#039;s the server and not the game then switch. If it&#039;s the game itself then it&#039;s time to move on. You should be having fun. 

Btw - I&#039;m on Ravenholdt. An RP-PvP server. We have room for you if you would like to give another server a try. 

Cheers!
JD</description>
		<content:encoded><![CDATA[<p>I&#8217;m just looking at this from a different point of view then you are. I say continue, I&#8217;m having a ton of fun at 80 and had fun all the way. But for me it&#8217;s the old cliche of it&#8217;s the jouney and not the destination that keeps me playing. </p>
<p>I enjoy questing, exploring and raiding/instancing with my friends. It&#8217;s a simple as that. Using your own example, it would be pretty silly for you to go back to Deadmines at this point. You COULD literally pull the whole thing at once. But why would you do that unless you never went there in the first place and were just doing the tourist thing. </p>
<p>There are plenty of things to do at the appropriate level and no, you haven&#8217;t really completed the game at 60. </p>
<p>If it&#8217;s the PvP thing bothering you then there&#8217;s nothing I can say really. That stuff happens. In any contested zone. An 80 picking on a level 60 is no different then and 60 picking on the level 30s and 40s in STV back in the day. If that&#8217;s something you can&#8217;t get past or bothers you too much then a PvP server it really not the right place. Nothing wrong with that. That is why there are servers where it&#8217;s not allowed. </p>
<p>For me, the game is too easy on a regular server. I like the added challenge. I will admit to playing mostly with my husband so we were almost always a duo and a little harder to gank then a solo player. But it still happened. </p>
<p>Bottom line is, if it&#8217;s not fun for you then move on. If it is..there is a TON of content you haven&#8217;t seen yet. Lots of places to go and fun things to do. If it&#8217;s the server and not the game then switch. If it&#8217;s the game itself then it&#8217;s time to move on. You should be having fun. </p>
<p>Btw &#8211; I&#8217;m on Ravenholdt. An RP-PvP server. We have room for you if you would like to give another server a try. </p>
<p>Cheers!<br />
JD</p>
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		<title>By: nugget</title>
		<link>http://www.killtenrats.com/2009/09/30/orders-of-magnitude/comment-page-1/#comment-34064</link>
		<dc:creator>nugget</dc:creator>
		<pubDate>Wed, 30 Sep 2009 15:28:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=4897#comment-34064</guid>
		<description>&lt;3

Someone who actually knows the difference between DIKU, Merc, ROM, Godwars and all the OTHER variants out there.

As a longtime MUDder (not currently MUDding though), sometimes I just get so sick of people saying &#039;DIKU&#039; as a generic catchall term when they actually mean &#039;WoW or something Like It&#039; (Or EQ, if you prefer).

...not to mention DIKU, as you pointed out so nicely and clearly, really isn&#039;t responsible for the magnitude of gear madness people tend to use it to refer to. At least, if it&#039;s responsible, it&#039;s responsible in the same way my ancestors were &#039;responsible&#039; for my existence.

You just made my day. (ZOMG the fact that you made my day makes me a nerd. :( )</description>
		<content:encoded><![CDATA[<p>&lt;3</p>
<p>Someone who actually knows the difference between DIKU, Merc, ROM, Godwars and all the OTHER variants out there.</p>
<p>As a longtime MUDder (not currently MUDding though), sometimes I just get so sick of people saying &#039;DIKU&#039; as a generic catchall term when they actually mean &#039;WoW or something Like It&#039; (Or EQ, if you prefer).</p>
<p>&#8230;not to mention DIKU, as you pointed out so nicely and clearly, really isn&#039;t responsible for the magnitude of gear madness people tend to use it to refer to. At least, if it&#039;s responsible, it&#039;s responsible in the same way my ancestors were &#039;responsible&#039; for my existence.</p>
<p>You just made my day. (ZOMG the fact that you made my day makes me a nerd. :( )</p>
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		<title>By: Osden</title>
		<link>http://www.killtenrats.com/2009/09/30/orders-of-magnitude/comment-page-1/#comment-34057</link>
		<dc:creator>Osden</dc:creator>
		<pubDate>Wed, 30 Sep 2009 13:03:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=4897#comment-34057</guid>
		<description>I have to agree with you.  I have played through both expansions and while they are fun, it is kind of like &quot;Chasing the Dragon&quot; from South Park.  You work your tail off for levels and gear, and then newer gear and levels (with bigger numbers ) are released.

It isn&#039;t so much about *really* improving how you play, learning mysteries, etc.  It is always the same game of - &quot;Lemme get a group to get more loot so that I can be powerful enough to get better loot so that...&quot;

Anyway, thanks for all the great thoughts that you share here - definitely interesting reading : )</description>
		<content:encoded><![CDATA[<p>I have to agree with you.  I have played through both expansions and while they are fun, it is kind of like &#8220;Chasing the Dragon&#8221; from South Park.  You work your tail off for levels and gear, and then newer gear and levels (with bigger numbers ) are released.</p>
<p>It isn&#8217;t so much about *really* improving how you play, learning mysteries, etc.  It is always the same game of &#8211; &#8220;Lemme get a group to get more loot so that I can be powerful enough to get better loot so that&#8230;&#8221;</p>
<p>Anyway, thanks for all the great thoughts that you share here &#8211; definitely interesting reading : )</p>
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		<title>By: Saylah</title>
		<link>http://www.killtenrats.com/2009/09/30/orders-of-magnitude/comment-page-1/#comment-34056</link>
		<dc:creator>Saylah</dc:creator>
		<pubDate>Wed, 30 Sep 2009 12:48:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=4897#comment-34056</guid>
		<description>I think your points speaks to why it&#039;s fine to release WOW like games, even though some bloggers and reviewers seem to hold the WOW-likes in disdain.  What they fail to account for are people who&#039;ve hit the end of their game and don&#039;t want an expansion that is more of the same but at a different tier.  It&#039;s new and at the same time, not so new.  Some of those players, like me, would prefer to do the new but not so new, in a completely different wrapper.  It doesn&#039;t matter so much that it&#039;s &quot;ooooooooh so vanilla and just like WOW why bother.&quot;  The point is that it&#039;s like WOW but it ain&#039;t WOW, if you get my meaning. :-)</description>
		<content:encoded><![CDATA[<p>I think your points speaks to why it&#8217;s fine to release WOW like games, even though some bloggers and reviewers seem to hold the WOW-likes in disdain.  What they fail to account for are people who&#8217;ve hit the end of their game and don&#8217;t want an expansion that is more of the same but at a different tier.  It&#8217;s new and at the same time, not so new.  Some of those players, like me, would prefer to do the new but not so new, in a completely different wrapper.  It doesn&#8217;t matter so much that it&#8217;s &#8220;ooooooooh so vanilla and just like WOW why bother.&#8221;  The point is that it&#8217;s like WOW but it ain&#8217;t WOW, if you get my meaning. :-)</p>
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		<title>By: Ravious</title>
		<link>http://www.killtenrats.com/2009/09/30/orders-of-magnitude/comment-page-1/#comment-34050</link>
		<dc:creator>Ravious</dc:creator>
		<pubDate>Wed, 30 Sep 2009 11:33:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=4897#comment-34050</guid>
		<description>That&#039;s why I, as for DIKU MMOs, really like LOTRO&#039;s philosophy (except one thing).  They really try and make the curve flatten to a degree and not exponential.  I, however, do not like that while we are greatly handicapped against mobs with multiple levels above us the opposite is not within parity.  Mobs that face players with multiple levels above them only get a slight handicap.  Guess it leaves some sort of challenge for the farmers.</description>
		<content:encoded><![CDATA[<p>That&#8217;s why I, as for DIKU MMOs, really like LOTRO&#8217;s philosophy (except one thing).  They really try and make the curve flatten to a degree and not exponential.  I, however, do not like that while we are greatly handicapped against mobs with multiple levels above us the opposite is not within parity.  Mobs that face players with multiple levels above them only get a slight handicap.  Guess it leaves some sort of challenge for the farmers.</p>
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		<title>By: Jezebeau</title>
		<link>http://www.killtenrats.com/2009/09/30/orders-of-magnitude/comment-page-1/#comment-34049</link>
		<dc:creator>Jezebeau</dc:creator>
		<pubDate>Wed, 30 Sep 2009 08:25:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=4897#comment-34049</guid>
		<description>The inflation reminds me of the increase in numbers in MUDs that tends to occur as the degrees of separation from DIKU increases.
DIKU (hundreds) -&gt; Merc -&gt; ROM (often thousands)  -&gt; Godwars (tens of thousands) -&gt; some Godwars derivatatives have characters capping at 2.1 billion hit points.</description>
		<content:encoded><![CDATA[<p>The inflation reminds me of the increase in numbers in MUDs that tends to occur as the degrees of separation from DIKU increases.<br />
DIKU (hundreds) -&gt; Merc -&gt; ROM (often thousands)  -&gt; Godwars (tens of thousands) -&gt; some Godwars derivatatives have characters capping at 2.1 billion hit points.</p>
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