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	<title>Comments on: Much ado about not a damn thing</title>
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	<link>http://www.killtenrats.com/2009/11/04/much-ado-about-not-a-damn-thing/</link>
	<description>a group of adventurers on an epic quest</description>
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		<title>By: Julian</title>
		<link>http://www.killtenrats.com/2009/11/04/much-ado-about-not-a-damn-thing/comment-page-1/#comment-34926</link>
		<dc:creator>Julian</dc:creator>
		<pubDate>Fri, 06 Nov 2009 18:28:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5179#comment-34926</guid>
		<description>They&#039;ll see a good influx of returning players, but not that many new players. People will try Cataclysm out for 1-3 months, then drop it once they&#039;ve seen all the new content and remember again why they stopped playing in the first place because the game remains essentially the same.

Same thing that happened with Lich King, and to a much lesser extent Burning Crusade. Why is Cataclysm any different?</description>
		<content:encoded><![CDATA[<p>They&#8217;ll see a good influx of returning players, but not that many new players. People will try Cataclysm out for 1-3 months, then drop it once they&#8217;ve seen all the new content and remember again why they stopped playing in the first place because the game remains essentially the same.</p>
<p>Same thing that happened with Lich King, and to a much lesser extent Burning Crusade. Why is Cataclysm any different?</p>
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		<title>By: Julian</title>
		<link>http://www.killtenrats.com/2009/11/04/much-ado-about-not-a-damn-thing/comment-page-1/#comment-34925</link>
		<dc:creator>Julian</dc:creator>
		<pubDate>Fri, 06 Nov 2009 18:23:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5179#comment-34925</guid>
		<description>I&#039;ll just have to repeat what we&#039;ve said above: When is this cash shop supposed to occur anyway? All they&#039;ve been doing was &quot;testing the waters&quot; for the better part of 5 years now. WoW is declining and doesn&#039;t have -that much- life left in it, and they know it full well. They&#039;ve already collectively moved to the next big things.

They&#039;re slow but not that slow.</description>
		<content:encoded><![CDATA[<p>I&#8217;ll just have to repeat what we&#8217;ve said above: When is this cash shop supposed to occur anyway? All they&#8217;ve been doing was &#8220;testing the waters&#8221; for the better part of 5 years now. WoW is declining and doesn&#8217;t have -that much- life left in it, and they know it full well. They&#8217;ve already collectively moved to the next big things.</p>
<p>They&#8217;re slow but not that slow.</p>
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		<title>By: Blame November Rain &#124; Kill Ten Rats</title>
		<link>http://www.killtenrats.com/2009/11/04/much-ado-about-not-a-damn-thing/comment-page-1/#comment-34915</link>
		<dc:creator>Blame November Rain &#124; Kill Ten Rats</dc:creator>
		<pubDate>Fri, 06 Nov 2009 12:53:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5179#comment-34915</guid>
		<description>[...] becoming soloable in Lord of the Rings Online.  And of course, the Evil Empire&#8217;s RMT sale of drunk panda pets.  It&#8217;s all great, I guess.  I would probably care more if it has not rained the past two [...]</description>
		<content:encoded><![CDATA[<p>[...] becoming soloable in Lord of the Rings Online.  And of course, the Evil Empire&#8217;s RMT sale of drunk panda pets.  It&#8217;s all great, I guess.  I would probably care more if it has not rained the past two [...]</p>
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		<title>By: Ravious</title>
		<link>http://www.killtenrats.com/2009/11/04/much-ado-about-not-a-damn-thing/comment-page-1/#comment-34914</link>
		<dc:creator>Ravious</dc:creator>
		<pubDate>Fri, 06 Nov 2009 12:34:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5179#comment-34914</guid>
		<description>It&#039;s not a logical fallacy if you hypothesize it to be part of their business plan.  It is so naive to believe that this is not part of a bigger business plan to either test the waters or get WoW subscribers acclimated to an actual cash shop.</description>
		<content:encoded><![CDATA[<p>It&#8217;s not a logical fallacy if you hypothesize it to be part of their business plan.  It is so naive to believe that this is not part of a bigger business plan to either test the waters or get WoW subscribers acclimated to an actual cash shop.</p>
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		<title>By: Feycat</title>
		<link>http://www.killtenrats.com/2009/11/04/much-ado-about-not-a-damn-thing/comment-page-1/#comment-34912</link>
		<dc:creator>Feycat</dc:creator>
		<pubDate>Fri, 06 Nov 2009 08:12:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5179#comment-34912</guid>
		<description>I&#039;ll be shocked if they don&#039;t see a massive influx of players when Cataclysm comes out. Not just new players, but returning players. I played three years and my account&#039;s been inactive for almost 2, but I&#039;m almost tempted by Cataclysm, and you have to re-buy it in order to play. It&#039;s not an xpac you can skip if you want. That box sale will be a huge shot in the arm, not to mention what I firmly believe will be an increase in subs.</description>
		<content:encoded><![CDATA[<p>I&#8217;ll be shocked if they don&#8217;t see a massive influx of players when Cataclysm comes out. Not just new players, but returning players. I played three years and my account&#8217;s been inactive for almost 2, but I&#8217;m almost tempted by Cataclysm, and you have to re-buy it in order to play. It&#8217;s not an xpac you can skip if you want. That box sale will be a huge shot in the arm, not to mention what I firmly believe will be an increase in subs.</p>
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		<title>By: Feycat</title>
		<link>http://www.killtenrats.com/2009/11/04/much-ado-about-not-a-damn-thing/comment-page-1/#comment-34911</link>
		<dc:creator>Feycat</dc:creator>
		<pubDate>Fri, 06 Nov 2009 08:08:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5179#comment-34911</guid>
		<description>Sadly - and something many LOTRO players stuff their hats down over their ears and scream LA LA LA, NOT LISTENING regarding - LOTRO has already gone down the path even further than WoW.

When you pay $20 for the Adventurer&#039;s Pack, you are getting an unabashed RMT in a subscription-based game. The Pack includes fluff, yes, a cloak - and like the CoX costume packs, I have no problem with paying extra for fluff. But it also contains real in-game benefits - the equivalent in-account storage to owning a house (which costs a weekly fee as well as a 1g house-buying fee when you get a house) and a Nimble Goat, which heretofore has been restricted to level 58+ who have Kindred with the Iron Garrison Miners and cost 5g. It also contains 2 extra character slots, which cannot be purchased any other way.

They tried to disguise the fact it was an RMT by making a lot of confusing rules about how you buy the new mini-xpac, depending on your subscription type and whether you buy the AP or just the xpac, but it&#039;s there and isn&#039;t fooling folks. You are paying $20 for fluff (ok,) character slots (which again, ok, many games charge a one-time fee for character slots, I&#039;ve bought them in CoX) and actual, tangible in-game benefits in the form of a house-worth of storage and a mount. Now people who buy the AP do not need their houses (or they may choose to keep both, as storage space is something the LOTRO devs are very stingy about) and never need to buy a mount for new characters again. That&#039;s a serious advantage over other people who do not buy the AP.</description>
		<content:encoded><![CDATA[<p>Sadly &#8211; and something many LOTRO players stuff their hats down over their ears and scream LA LA LA, NOT LISTENING regarding &#8211; LOTRO has already gone down the path even further than WoW.</p>
<p>When you pay $20 for the Adventurer&#8217;s Pack, you are getting an unabashed RMT in a subscription-based game. The Pack includes fluff, yes, a cloak &#8211; and like the CoX costume packs, I have no problem with paying extra for fluff. But it also contains real in-game benefits &#8211; the equivalent in-account storage to owning a house (which costs a weekly fee as well as a 1g house-buying fee when you get a house) and a Nimble Goat, which heretofore has been restricted to level 58+ who have Kindred with the Iron Garrison Miners and cost 5g. It also contains 2 extra character slots, which cannot be purchased any other way.</p>
<p>They tried to disguise the fact it was an RMT by making a lot of confusing rules about how you buy the new mini-xpac, depending on your subscription type and whether you buy the AP or just the xpac, but it&#8217;s there and isn&#8217;t fooling folks. You are paying $20 for fluff (ok,) character slots (which again, ok, many games charge a one-time fee for character slots, I&#8217;ve bought them in CoX) and actual, tangible in-game benefits in the form of a house-worth of storage and a mount. Now people who buy the AP do not need their houses (or they may choose to keep both, as storage space is something the LOTRO devs are very stingy about) and never need to buy a mount for new characters again. That&#8217;s a serious advantage over other people who do not buy the AP.</p>
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		<title>By: Julian</title>
		<link>http://www.killtenrats.com/2009/11/04/much-ado-about-not-a-damn-thing/comment-page-1/#comment-34908</link>
		<dc:creator>Julian</dc:creator>
		<pubDate>Fri, 06 Nov 2009 01:46:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5179#comment-34908</guid>
		<description>Don&#039;t know if they track that, but it&#039;d be nice to see if they&#039;ve introduced any new relevant questions about the store to their exit survey.

I canceled like a year ago, otherwise I&#039;d check myself. If you have something related to the store or transactions on the exit survey that&#039;s a strong indication they are looking. Putting it on the exit survey is standard procedure at least.</description>
		<content:encoded><![CDATA[<p>Don&#8217;t know if they track that, but it&#8217;d be nice to see if they&#8217;ve introduced any new relevant questions about the store to their exit survey.</p>
<p>I canceled like a year ago, otherwise I&#8217;d check myself. If you have something related to the store or transactions on the exit survey that&#8217;s a strong indication they are looking. Putting it on the exit survey is standard procedure at least.</p>
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		<title>By: Julian</title>
		<link>http://www.killtenrats.com/2009/11/04/much-ado-about-not-a-damn-thing/comment-page-1/#comment-34907</link>
		<dc:creator>Julian</dc:creator>
		<pubDate>Fri, 06 Nov 2009 01:43:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5179#comment-34907</guid>
		<description>&quot;I think the issue here is that the pet store isn’t one step removed like the previous things, as Poday says above. This is a direct, “Want stuff? Give us money directly!” situation.&quot;

I frankly don&#039;t see the difference between forking over $10 for a pack of cards and the chance of a pet and forking over $10 for a pet, other than just making it more convenient for people that want pets but not cards ( the vast majority of their players I imagine).

What&#039;s so bothersome about eliminating that step? If people wanted to get pets, and were okay with paying Blizzard for it, this is the better solution; not to keep buying hundreds of card packs just to see if you were lucky.

A random chance of finding a pet code in a pack of cards is more or less okay but the option of buying the pet directly isn&#039;t? I think we&#039;re threading too thin.

&quot;For people who expected WoW to remain a subscription-based game, this is violating that expectation.&quot;

Don&#039;t see how. Right now if Blizzard offers one item, a thousand items or no items at the store, the subscription remains. For the last 5 years they&#039;ve introduced their fair share of hare-brained schemes (I don&#039;t agree with most of those myself) and the subscription has always been there.

All their box sales are years behind them and they know they won&#039;t get a massive influx of new players again. Ever. Why mess with their main income of subs? They&#039;re not stupid. They know they&#039;ll lose a nice chunk of their players if they get -too- silly with the microtransactions. Why would they do that?</description>
		<content:encoded><![CDATA[<p>&#8220;I think the issue here is that the pet store isn’t one step removed like the previous things, as Poday says above. This is a direct, “Want stuff? Give us money directly!” situation.&#8221;</p>
<p>I frankly don&#8217;t see the difference between forking over $10 for a pack of cards and the chance of a pet and forking over $10 for a pet, other than just making it more convenient for people that want pets but not cards ( the vast majority of their players I imagine).</p>
<p>What&#8217;s so bothersome about eliminating that step? If people wanted to get pets, and were okay with paying Blizzard for it, this is the better solution; not to keep buying hundreds of card packs just to see if you were lucky.</p>
<p>A random chance of finding a pet code in a pack of cards is more or less okay but the option of buying the pet directly isn&#8217;t? I think we&#8217;re threading too thin.</p>
<p>&#8220;For people who expected WoW to remain a subscription-based game, this is violating that expectation.&#8221;</p>
<p>Don&#8217;t see how. Right now if Blizzard offers one item, a thousand items or no items at the store, the subscription remains. For the last 5 years they&#8217;ve introduced their fair share of hare-brained schemes (I don&#8217;t agree with most of those myself) and the subscription has always been there.</p>
<p>All their box sales are years behind them and they know they won&#8217;t get a massive influx of new players again. Ever. Why mess with their main income of subs? They&#8217;re not stupid. They know they&#8217;ll lose a nice chunk of their players if they get -too- silly with the microtransactions. Why would they do that?</p>
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		<title>By: Julian</title>
		<link>http://www.killtenrats.com/2009/11/04/much-ado-about-not-a-damn-thing/comment-page-1/#comment-34906</link>
		<dc:creator>Julian</dc:creator>
		<pubDate>Fri, 06 Nov 2009 01:27:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5179#comment-34906</guid>
		<description>Exactly. They have all the metrics (and metrics we don&#039;t even know about).

If only 10% of their players use the store, yes of course it&#039;s 10% x (n$) they didn&#039;t have before. That much is true. But it&#039;s also true they&#039;ll look at the numbers and see that 90% of their potential customers are not buying, and that&#039;s enough for any self-respecting marketing guy or CFO to nail his own balls to the wall. If 90% are not buying there&#039;s something terribly wrong with their concept, their execution or their goods themselves, so they&#039;ll re-evaluate.

Therefore if you like the game, but don&#039;t like the microtransactions, the logical response is not to do microtransactions. Quitting the game can happen due to lots of reasons; not buying from the store is much more  precise.

Unless you wanna use your total cancellation as punishment for them using microtransactions. Well within everybody&#039;s rights, but it&#039;s not sending any clear messages unless you spell it out on the exit survey.</description>
		<content:encoded><![CDATA[<p>Exactly. They have all the metrics (and metrics we don&#8217;t even know about).</p>
<p>If only 10% of their players use the store, yes of course it&#8217;s 10% x (n$) they didn&#8217;t have before. That much is true. But it&#8217;s also true they&#8217;ll look at the numbers and see that 90% of their potential customers are not buying, and that&#8217;s enough for any self-respecting marketing guy or CFO to nail his own balls to the wall. If 90% are not buying there&#8217;s something terribly wrong with their concept, their execution or their goods themselves, so they&#8217;ll re-evaluate.</p>
<p>Therefore if you like the game, but don&#8217;t like the microtransactions, the logical response is not to do microtransactions. Quitting the game can happen due to lots of reasons; not buying from the store is much more  precise.</p>
<p>Unless you wanna use your total cancellation as punishment for them using microtransactions. Well within everybody&#8217;s rights, but it&#8217;s not sending any clear messages unless you spell it out on the exit survey.</p>
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		<title>By: Tolthir</title>
		<link>http://www.killtenrats.com/2009/11/04/much-ado-about-not-a-damn-thing/comment-page-1/#comment-34905</link>
		<dc:creator>Tolthir</dc:creator>
		<pubDate>Fri, 06 Nov 2009 01:12:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5179#comment-34905</guid>
		<description>&lt;i&gt;you can perfectly “vote with your wallet” here and agree or disagree like that. &lt;/i&gt;

But the only way to vote against microtransactions is to cancel your subscription.  Refusing to buy them does nothing.

If 90% of players dislike microtransactions (and don&#039;t buy), and 10% of players like them (and buy), Blizzard is still increasing revenue unless players leave the game.  Is that what you mean when you say to &quot;vote with your wallet?&quot;</description>
		<content:encoded><![CDATA[<p><i>you can perfectly “vote with your wallet” here and agree or disagree like that. </i></p>
<p>But the only way to vote against microtransactions is to cancel your subscription.  Refusing to buy them does nothing.</p>
<p>If 90% of players dislike microtransactions (and don&#8217;t buy), and 10% of players like them (and buy), Blizzard is still increasing revenue unless players leave the game.  Is that what you mean when you say to &#8220;vote with your wallet?&#8221;</p>
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