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	<title>Comments on: MMO Restaurants, Again</title>
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	<link>http://www.killtenrats.com/2009/11/10/restaurants-again/</link>
	<description>a group of adventurers on an epic quest</description>
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		<title>By: John</title>
		<link>http://www.killtenrats.com/2009/11/10/restaurants-again/comment-page-1/#comment-35214</link>
		<dc:creator>John</dc:creator>
		<pubDate>Mon, 16 Nov 2009 08:41:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5217#comment-35214</guid>
		<description>(edit wanted to respond to original post but clicked wrongly - sorry to change topic... if I did)

Let me start a chain that will beat McDonalds.  I will launch with much fanfaire.  I will advertise how I have better ingredients, healthier, bigger meals with better happy meal toys, all at the same price.

Lots of customers will come on day one.  The extremely long queue forces me to enlarge my kitchen, build multiple stores and rapidly expand my workforce... none of them will be adequately trained, nor do I have the necessary logistics to maintain my quality and improve my products.

Then the QQ hits.  My burgers aren&#039;t as meaty.  My vegetables aren&#039;t as fresh as I said (well... just how fresh can vegetables get?), the stores put less sauce than advertised to be cheap...  the customer service suck - someone spots them out the back smoking.  People rate me down on facebook/blogs/twitter, saying I&#039;m no better than McDonalds.  

Then somebody finds a bug in one of my burgers forcing me to defend my ingredients and suppliers.  Lots of nay-sayers come and smear my chain.

I&#039;m now employing far more people and has far too many stores to sustain my customers.  I&#039;m forced to fire some.

Nay-sayers return and proclaim it&#039;s the end of my chain...

I close shops.  A dream dies.  I am no better.

---

Perhaps success can no longer come in a big bang.  Many of the recent stories I see are smaller companies not caring to be number 1.  They find a market and tries to cater to that.  People are happy playing Fallen Earth, Eve Online, Restuarant City.  None of these ever claimed to be a wow-killer, and their fans have no such preconception about what the game is or isn&#039;t.

I see my neighborhood successful eateries - they start small.  Then they build a local customer base, then they adjust and expand the menu and get a name for themselves in the city.  Eventually they expand their store - best by buying out the next door store and combining the two shop fronts - otherwise some have moved to a larger premise nearby and maintained the customers.</description>
		<content:encoded><![CDATA[<p>(edit wanted to respond to original post but clicked wrongly &#8211; sorry to change topic&#8230; if I did)</p>
<p>Let me start a chain that will beat McDonalds.  I will launch with much fanfaire.  I will advertise how I have better ingredients, healthier, bigger meals with better happy meal toys, all at the same price.</p>
<p>Lots of customers will come on day one.  The extremely long queue forces me to enlarge my kitchen, build multiple stores and rapidly expand my workforce&#8230; none of them will be adequately trained, nor do I have the necessary logistics to maintain my quality and improve my products.</p>
<p>Then the QQ hits.  My burgers aren&#8217;t as meaty.  My vegetables aren&#8217;t as fresh as I said (well&#8230; just how fresh can vegetables get?), the stores put less sauce than advertised to be cheap&#8230;  the customer service suck &#8211; someone spots them out the back smoking.  People rate me down on facebook/blogs/twitter, saying I&#8217;m no better than McDonalds.  </p>
<p>Then somebody finds a bug in one of my burgers forcing me to defend my ingredients and suppliers.  Lots of nay-sayers come and smear my chain.</p>
<p>I&#8217;m now employing far more people and has far too many stores to sustain my customers.  I&#8217;m forced to fire some.</p>
<p>Nay-sayers return and proclaim it&#8217;s the end of my chain&#8230;</p>
<p>I close shops.  A dream dies.  I am no better.</p>
<p>&#8212;</p>
<p>Perhaps success can no longer come in a big bang.  Many of the recent stories I see are smaller companies not caring to be number 1.  They find a market and tries to cater to that.  People are happy playing Fallen Earth, Eve Online, Restuarant City.  None of these ever claimed to be a wow-killer, and their fans have no such preconception about what the game is or isn&#8217;t.</p>
<p>I see my neighborhood successful eateries &#8211; they start small.  Then they build a local customer base, then they adjust and expand the menu and get a name for themselves in the city.  Eventually they expand their store &#8211; best by buying out the next door store and combining the two shop fronts &#8211; otherwise some have moved to a larger premise nearby and maintained the customers.</p>
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		<title>By: Pendan</title>
		<link>http://www.killtenrats.com/2009/11/10/restaurants-again/comment-page-1/#comment-35022</link>
		<dc:creator>Pendan</dc:creator>
		<pubDate>Tue, 10 Nov 2009 19:53:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5217#comment-35022</guid>
		<description>I have some friends in another city that really like Ethiopian food. So a few years ago one opened in my city and a group of us from work went to try it out. None of us liked it at all. We were not alone and the place did not last 6 months. Now if a restaurant took 4 years to build how much risk taking is advisable?</description>
		<content:encoded><![CDATA[<p>I have some friends in another city that really like Ethiopian food. So a few years ago one opened in my city and a group of us from work went to try it out. None of us liked it at all. We were not alone and the place did not last 6 months. Now if a restaurant took 4 years to build how much risk taking is advisable?</p>
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		<title>By: A Brighter MMO Future</title>
		<link>http://www.killtenrats.com/2009/11/10/restaurants-again/comment-page-1/#comment-35021</link>
		<dc:creator>A Brighter MMO Future</dc:creator>
		<pubDate>Tue, 10 Nov 2009 19:14:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5217#comment-35021</guid>
		<description>[...] posts made me feel a disturbance in the MMO force today. One was Kill Ten Rats&#8217; Ravious, who uses a restaurant comparison to paint a bleak picture of WAR, and perhaps MMOs in general. Spinks is not so doom-gloomy, but has an equally sobering opinion on [...]</description>
		<content:encoded><![CDATA[<p>[...] posts made me feel a disturbance in the MMO force today. One was Kill Ten Rats&#8217; Ravious, who uses a restaurant comparison to paint a bleak picture of WAR, and perhaps MMOs in general. Spinks is not so doom-gloomy, but has an equally sobering opinion on [...]</p>
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		<title>By: Thallian</title>
		<link>http://www.killtenrats.com/2009/11/10/restaurants-again/comment-page-1/#comment-35020</link>
		<dc:creator>Thallian</dc:creator>
		<pubDate>Tue, 10 Nov 2009 19:04:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5217#comment-35020</guid>
		<description>the U.S. needs more Filipino restaurants.. good ones! and Indian ones too ;)</description>
		<content:encoded><![CDATA[<p>the U.S. needs more Filipino restaurants.. good ones! and Indian ones too ;)</p>
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		<title>By: Dan Gray</title>
		<link>http://www.killtenrats.com/2009/11/10/restaurants-again/comment-page-1/#comment-35015</link>
		<dc:creator>Dan Gray</dc:creator>
		<pubDate>Tue, 10 Nov 2009 15:53:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5217#comment-35015</guid>
		<description>A very apt comparison.</description>
		<content:encoded><![CDATA[<p>A very apt comparison.</p>
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