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	<title>Comments on: Selling Powers</title>
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	<link>http://www.killtenrats.com/2009/11/20/selling-powers/</link>
	<description>a group of adventurers on an epic quest</description>
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		<title>By: Glazius</title>
		<link>http://www.killtenrats.com/2009/11/20/selling-powers/comment-page-1/#comment-35372</link>
		<dc:creator>Glazius</dc:creator>
		<pubDate>Mon, 23 Nov 2009 16:42:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5273#comment-35372</guid>
		<description>The effects of a &quot;travel power&quot; such as Ninja Run are suppressed for a bit of time after you damage something (in PvE) or give OR take damage (in PvP). 

This has been in the game for a while. Some people are still sore about it. But you can&#039;t kite/chase/flee with ANY travel power, and Ninja Run is no exception.</description>
		<content:encoded><![CDATA[<p>The effects of a &#8220;travel power&#8221; such as Ninja Run are suppressed for a bit of time after you damage something (in PvE) or give OR take damage (in PvP). </p>
<p>This has been in the game for a while. Some people are still sore about it. But you can&#8217;t kite/chase/flee with ANY travel power, and Ninja Run is no exception.</p>
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		<title>By: Sente</title>
		<link>http://www.killtenrats.com/2009/11/20/selling-powers/comment-page-1/#comment-35348</link>
		<dc:creator>Sente</dc:creator>
		<pubDate>Fri, 20 Nov 2009 16:38:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5273#comment-35348</guid>
		<description>I think I will try that one with my Arachnos Soldier - he has no travel power whatsoever at 31, but has buffs which makes him run somewhat fast even with the regular run power, although not as fast as with super speed.</description>
		<content:encoded><![CDATA[<p>I think I will try that one with my Arachnos Soldier &#8211; he has no travel power whatsoever at 31, but has buffs which makes him run somewhat fast even with the regular run power, although not as fast as with super speed.</p>
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		<title>By: Pardoz</title>
		<link>http://www.killtenrats.com/2009/11/20/selling-powers/comment-page-1/#comment-35347</link>
		<dc:creator>Pardoz</dc:creator>
		<pubDate>Fri, 20 Nov 2009 15:47:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5273#comment-35347</guid>
		<description>&quot;How on earth is that not game breaking?&quot;

It&#039;s not game breaking because the endurance cost is prohibitively high to use in combat (while offering none of the useful benefits of a &#039;real&#039; travel power in combat) and if you&#039;re relying on it as your primary out of combat movement power then you&#039;re probably going to be the slow kid who gets to stuff last and everybody else has to wait for you.

It&#039;s basically eye candy, with just enough utility that you can use it in concept builds.  Game breaking?  Not in the slightest.</description>
		<content:encoded><![CDATA[<p>&#8220;How on earth is that not game breaking?&#8221;</p>
<p>It&#8217;s not game breaking because the endurance cost is prohibitively high to use in combat (while offering none of the useful benefits of a &#8216;real&#8217; travel power in combat) and if you&#8217;re relying on it as your primary out of combat movement power then you&#8217;re probably going to be the slow kid who gets to stuff last and everybody else has to wait for you.</p>
<p>It&#8217;s basically eye candy, with just enough utility that you can use it in concept builds.  Game breaking?  Not in the slightest.</p>
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		<title>By: warcabbit</title>
		<link>http://www.killtenrats.com/2009/11/20/selling-powers/comment-page-1/#comment-35346</link>
		<dc:creator>warcabbit</dc:creator>
		<pubDate>Fri, 20 Nov 2009 14:24:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5273#comment-35346</guid>
		<description>Minor notes: It burns end, something like .46 points a second. Manageable, but heavy. 
It is exclusive with any other travel power except sprint (automatic power) and hover (fly at a fast walk). It turns off when you turn it on.
And Combat Jump is something people take, not just for the altitude, but because it resists immobilize and grants an amount of defense. It&#039;s something PvPers take even if they don&#039;t go superjump. The traditional combo involves it and superspeed, really, and ninja run doesn&#039;t combine.

There is, however, precedent for this in CoH: The Good versus Evil edition of the game came with a really snazzy jump pack. Trust me, it was worth every penny of the tenbucks. And after that, the Mac edition came with a power that teleported you directly to a mission entrance. 

Now, I leveled a character to 49 without a travel power, I&#039;ve done pretty much everything. This is nifty, but not game-breaking. It&#039;ll let people take a travel power later, but they&#039;re going to really want one by the time they&#039;re 30.</description>
		<content:encoded><![CDATA[<p>Minor notes: It burns end, something like .46 points a second. Manageable, but heavy.<br />
It is exclusive with any other travel power except sprint (automatic power) and hover (fly at a fast walk). It turns off when you turn it on.<br />
And Combat Jump is something people take, not just for the altitude, but because it resists immobilize and grants an amount of defense. It&#8217;s something PvPers take even if they don&#8217;t go superjump. The traditional combo involves it and superspeed, really, and ninja run doesn&#8217;t combine.</p>
<p>There is, however, precedent for this in CoH: The Good versus Evil edition of the game came with a really snazzy jump pack. Trust me, it was worth every penny of the tenbucks. And after that, the Mac edition came with a power that teleported you directly to a mission entrance. </p>
<p>Now, I leveled a character to 49 without a travel power, I&#8217;ve done pretty much everything. This is nifty, but not game-breaking. It&#8217;ll let people take a travel power later, but they&#8217;re going to really want one by the time they&#8217;re 30.</p>
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		<title>By: Stabs</title>
		<link>http://www.killtenrats.com/2009/11/20/selling-powers/comment-page-1/#comment-35345</link>
		<dc:creator>Stabs</dc:creator>
		<pubDate>Fri, 20 Nov 2009 11:52:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5273#comment-35345</guid>
		<description>I meant &quot;mass pve&quot; not &quot;mass pvp&quot;</description>
		<content:encoded><![CDATA[<p>I meant &#8220;mass pve&#8221; not &#8220;mass pvp&#8221;</p>
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		<title>By: Scott</title>
		<link>http://www.killtenrats.com/2009/11/20/selling-powers/comment-page-1/#comment-35344</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Fri, 20 Nov 2009 10:53:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5273#comment-35344</guid>
		<description>This is exactly the problem with in-game item shops. Just like media companies separating advertising from editorial, MMO&#039;s need a separation from the suits and their say on in-game item shops leaving it to the designers. Otherwise were just going to see more of these money grab offers giving whatever will pull in another $10 regardless of how it impacts and imbalances the game.</description>
		<content:encoded><![CDATA[<p>This is exactly the problem with in-game item shops. Just like media companies separating advertising from editorial, MMO&#8217;s need a separation from the suits and their say on in-game item shops leaving it to the designers. Otherwise were just going to see more of these money grab offers giving whatever will pull in another $10 regardless of how it impacts and imbalances the game.</p>
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		<title>By: OGRank</title>
		<link>http://www.killtenrats.com/2009/11/20/selling-powers/comment-page-1/#comment-35343</link>
		<dc:creator>OGRank</dc:creator>
		<pubDate>Fri, 20 Nov 2009 10:22:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5273#comment-35343</guid>
		<description>My dictionary has a new definition for &quot;ripoff&quot; now :/</description>
		<content:encoded><![CDATA[<p>My dictionary has a new definition for &#8220;ripoff&#8221; now :/</p>
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		<title>By: Stabs</title>
		<link>http://www.killtenrats.com/2009/11/20/selling-powers/comment-page-1/#comment-35342</link>
		<dc:creator>Stabs</dc:creator>
		<pubDate>Fri, 20 Nov 2009 10:19:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5273#comment-35342</guid>
		<description>How on earth is that not game breaking?

In pvp you run when you&#039;re losing and chase when you&#039;re winning.

In solo pve kiting and running when you&#039;re in trouble are core parts of the gameplay.

Even in mass pvp where peer regard is everything who wants to be the slow kid who gets to stuff last and everyone has to wait for you?</description>
		<content:encoded><![CDATA[<p>How on earth is that not game breaking?</p>
<p>In pvp you run when you&#8217;re losing and chase when you&#8217;re winning.</p>
<p>In solo pve kiting and running when you&#8217;re in trouble are core parts of the gameplay.</p>
<p>Even in mass pvp where peer regard is everything who wants to be the slow kid who gets to stuff last and everyone has to wait for you?</p>
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