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	<title>Comments on: Gloom and Radiance, Dread and Hope</title>
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	<link>http://www.killtenrats.com/2009/12/01/gloom-and-radiance-dread-and-hope/</link>
	<description>a group of adventurers on an epic quest</description>
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		<title>By: Docholiday</title>
		<link>http://www.killtenrats.com/2009/12/01/gloom-and-radiance-dread-and-hope/comment-page-1/#comment-35576</link>
		<dc:creator>Docholiday</dc:creator>
		<pubDate>Tue, 01 Dec 2009 13:56:19 +0000</pubDate>
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		<description>One thing they did knock down quite a bit was the point at which you cower - essentially a stun.  I believe it used to be 5 dread, but is now 8.  This will really help lighten the radiance gating problem as you can now function at higher gloom levels.

I think the main issue they wanted to counter was that radiance gear was always better and the idea was to make it a raiding only benefit.

But you are very correct in that dying will be a bit more painful in Mirkwood and I actually think that&#039;s a good thing.</description>
		<content:encoded><![CDATA[<p>One thing they did knock down quite a bit was the point at which you cower &#8211; essentially a stun.  I believe it used to be 5 dread, but is now 8.  This will really help lighten the radiance gating problem as you can now function at higher gloom levels.</p>
<p>I think the main issue they wanted to counter was that radiance gear was always better and the idea was to make it a raiding only benefit.</p>
<p>But you are very correct in that dying will be a bit more painful in Mirkwood and I actually think that&#8217;s a good thing.</p>
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		<title>By: Zubon</title>
		<link>http://www.killtenrats.com/2009/12/01/gloom-and-radiance-dread-and-hope/comment-page-1/#comment-35575</link>
		<dc:creator>Zubon</dc:creator>
		<pubDate>Tue, 01 Dec 2009 11:26:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5412#comment-35575</guid>
		<description>Some quick math on how those debuffs stack.  Let&#039;s say you&#039;re fighting a Balrog that gives 10 Dread.  Is there a sane way to get past 5 Hope?  Let&#039;s say you&#039;re fighting at 5 Dread.
 - No cowering.
 - All your skills hit as if you were 3 levels lower and for 20% less damage.
 - -30% morale, -8% inbound healing, +6% inbound damage.  This is the part I consider interesting, because these effectively stack.  If you have 1000 morale and receive 100 damage, that would normally be 10% of your life.  Under 5 Dread, you have 700 morale and take 106 damage, which is 15.1% of your life.  You are effectively taking 50% more damage.</description>
		<content:encoded><![CDATA[<p>Some quick math on how those debuffs stack.  Let&#8217;s say you&#8217;re fighting a Balrog that gives 10 Dread.  Is there a sane way to get past 5 Hope?  Let&#8217;s say you&#8217;re fighting at 5 Dread.<br />
 &#8211; No cowering.<br />
 &#8211; All your skills hit as if you were 3 levels lower and for 20% less damage.<br />
 &#8211; -30% morale, -8% inbound healing, +6% inbound damage.  This is the part I consider interesting, because these effectively stack.  If you have 1000 morale and receive 100 damage, that would normally be 10% of your life.  Under 5 Dread, you have 700 morale and take 106 damage, which is 15.1% of your life.  You are effectively taking 50% more damage.</p>
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