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	<title>Comments on: Procedural Content</title>
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	<link>http://www.killtenrats.com/2010/01/13/procedural-content/</link>
	<description>a group of adventurers on an epic quest</description>
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		<title>By: Onion Headline Syndrome &#124; Kill Ten Rats</title>
		<link>http://www.killtenrats.com/2010/01/13/procedural-content/comment-page-1/#comment-37151</link>
		<dc:creator>Onion Headline Syndrome &#124; Kill Ten Rats</dc:creator>
		<pubDate>Tue, 09 Feb 2010 06:05:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5738#comment-37151</guid>
		<description>[...] finds the same problem with Star Trek Online, I said the same thing about LotRO skirmishes, and many of us have said the same about Borderlands and [...]</description>
		<content:encoded><![CDATA[<p>[...] finds the same problem with Star Trek Online, I said the same thing about LotRO skirmishes, and many of us have said the same about Borderlands and [...]</p>
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		<title>By: /AFK &#8211; Proud To Be A Carebear Edition &#171; Bio Break</title>
		<link>http://www.killtenrats.com/2010/01/13/procedural-content/comment-page-1/#comment-36642</link>
		<dc:creator>/AFK &#8211; Proud To Be A Carebear Edition &#171; Bio Break</dc:creator>
		<pubDate>Sun, 17 Jan 2010 14:01:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5738#comment-36642</guid>
		<description>[...] Kill Ten Rats is worried about the state of skirmishes in LOTRO [...]</description>
		<content:encoded><![CDATA[<p>[...] Kill Ten Rats is worried about the state of skirmishes in LOTRO [...]</p>
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		<title>By: Longasc</title>
		<link>http://www.killtenrats.com/2010/01/13/procedural-content/comment-page-1/#comment-36579</link>
		<dc:creator>Longasc</dc:creator>
		<pubDate>Wed, 13 Jan 2010 23:38:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5738#comment-36579</guid>
		<description>Extremely good analysis. This is also my beef with Skirmishes. They throw the bare bones of the mechanics at the player, right into the face.

The bad thing is that Skirmishes, best taken in small doses according to many players, are probably supposed by the LOTRO Devs to be grinded till they release the next free or paid content update... which I hope will not take too long!</description>
		<content:encoded><![CDATA[<p>Extremely good analysis. This is also my beef with Skirmishes. They throw the bare bones of the mechanics at the player, right into the face.</p>
<p>The bad thing is that Skirmishes, best taken in small doses according to many players, are probably supposed by the LOTRO Devs to be grinded till they release the next free or paid content update&#8230; which I hope will not take too long!</p>
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		<title>By: Tesh</title>
		<link>http://www.killtenrats.com/2010/01/13/procedural-content/comment-page-1/#comment-36578</link>
		<dc:creator>Tesh</dc:creator>
		<pubDate>Wed, 13 Jan 2010 22:48:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5738#comment-36578</guid>
		<description>Procedural content is a big part of why I&#039;m still playing Disgaea DS.  Fresh challenges are good for the soul.

That said, 3D worlds just aren&#039;t the best place for procedural content.  It doesn&#039;t work well with the worldbuilding.

...which is to say, I agree with the original article.</description>
		<content:encoded><![CDATA[<p>Procedural content is a big part of why I&#8217;m still playing Disgaea DS.  Fresh challenges are good for the soul.</p>
<p>That said, 3D worlds just aren&#8217;t the best place for procedural content.  It doesn&#8217;t work well with the worldbuilding.</p>
<p>&#8230;which is to say, I agree with the original article.</p>
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		<title>By: Fuzzy</title>
		<link>http://www.killtenrats.com/2010/01/13/procedural-content/comment-page-1/#comment-36572</link>
		<dc:creator>Fuzzy</dc:creator>
		<pubDate>Wed, 13 Jan 2010 19:43:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5738#comment-36572</guid>
		<description>I guess I&#039;m doing it wrong then :( I run from things like elemental wisps, mycons, and those archers with exploding arrows in the dwarven fortress.

Funny you should mention those three repeatable quests east of the horse farm in Bree-land. I just found those the other day and did them once before calling it quits. Farming for tusks/shells/pelts  in the middle of nowhere doesn&#039;t sound terribly appealing. Maybe if there was a stable checkpoint nearby :/</description>
		<content:encoded><![CDATA[<p>I guess I&#8217;m doing it wrong then :( I run from things like elemental wisps, mycons, and those archers with exploding arrows in the dwarven fortress.</p>
<p>Funny you should mention those three repeatable quests east of the horse farm in Bree-land. I just found those the other day and did them once before calling it quits. Farming for tusks/shells/pelts  in the middle of nowhere doesn&#8217;t sound terribly appealing. Maybe if there was a stable checkpoint nearby :/</p>
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		<title>By: Robert Schultz</title>
		<link>http://www.killtenrats.com/2010/01/13/procedural-content/comment-page-1/#comment-36562</link>
		<dc:creator>Robert Schultz</dc:creator>
		<pubDate>Wed, 13 Jan 2010 17:40:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5738#comment-36562</guid>
		<description>Syncaine, you really hit the nail on the head.

I remember lots of times in Diablo 2 having to run, or kite or some other tactic in order to defeat certain enemies.
In Titan&#039;s Quest, the same thing.

In Torchlight though I just mow down everything in my path with the same skill. Over. and Over. And OVER again.

Also, Torchlight&#039;s lewtz is nothing in comparison to Titan Quest or even Diablo 2.</description>
		<content:encoded><![CDATA[<p>Syncaine, you really hit the nail on the head.</p>
<p>I remember lots of times in Diablo 2 having to run, or kite or some other tactic in order to defeat certain enemies.<br />
In Titan&#8217;s Quest, the same thing.</p>
<p>In Torchlight though I just mow down everything in my path with the same skill. Over. and Over. And OVER again.</p>
<p>Also, Torchlight&#8217;s lewtz is nothing in comparison to Titan Quest or even Diablo 2.</p>
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		<title>By: Syncaine</title>
		<link>http://www.killtenrats.com/2010/01/13/procedural-content/comment-page-1/#comment-36556</link>
		<dc:creator>Syncaine</dc:creator>
		<pubDate>Wed, 13 Jan 2010 14:17:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.killtenrats.com/?p=5738#comment-36556</guid>
		<description>On Torchlight, what really killed me is that while you do see different looking enemy models, you kill them all the same way: run up and left/right click. Hell even some of the bosses are just a long wait of left click hold and watch.

What separates D2 from Torchlight is that at least in D2, you approached some enemies differently (and certainly the bosses), while in Torchlight it&#039;s just wholesale slaughter, something that makes finishing the game ONCE difficult for me.

Not having played it, I would hope the enemies in LotRO skirmishes are more like D2 than Torchlight?</description>
		<content:encoded><![CDATA[<p>On Torchlight, what really killed me is that while you do see different looking enemy models, you kill them all the same way: run up and left/right click. Hell even some of the bosses are just a long wait of left click hold and watch.</p>
<p>What separates D2 from Torchlight is that at least in D2, you approached some enemies differently (and certainly the bosses), while in Torchlight it&#8217;s just wholesale slaughter, something that makes finishing the game ONCE difficult for me.</p>
<p>Not having played it, I would hope the enemies in LotRO skirmishes are more like D2 than Torchlight?</p>
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