DDO – Kobold Genocide

In defiance, I played Dungeons and Dragons Online last night.  The Docks and Marketplace seemed oddly calm given the storm of chaos that blew through alternate worlds earlier in the day.  A little shing-shing to get the dust off of my dual khopeshes, and I was ready to roll.  One nice thing about Dungeons and Dragons Online is it promotes a very arcade-like wholesale slaughter of mook mobs.  This is where kobolds come in.  There is nothing mookier than the little reptile-weasel humanoids.  Their existence practically begs for a gibbing.

So, that’s what I did.  I headed in to the Waterworks explorable area (level 3) with my trusty hireling.  I still have to complete most of Cerulean Hills (the level 2 explorable area), but honestly with all the bugbears throwing smoke and arrows at me, it was seriously slowing down my DPS.  It’s so much better when a small mob of kobolds runs into my whirling blades like a chunk of green cabbage being thrown into the food processor.

While my paladin was back in the Docks cleaning all the green goop off his effects in offering to the gods, I spent sometime checking out his build.  I am following a pretty solid DPS build based off the crit rate of the khopeshes and the paladin buffs, but I failed to see (until last night) that my spell usage was non-existent.  Unbeknownst to me at the time, to cast spells the character needs to have Wisdom at 10+ 1/spell level.  My guy has a Wisdom of 8.  So things were looking pretty rough for that side of things.  I wondered why a barbarian thought I could heal him when we utterly failed at The Captives.  So, who knows when I will be able to cast a single spell.  But, baby, I can shing-shing!

–Ravious
Out, damn’d spot!

9 thoughts on “DDO – Kobold Genocide”

  1. “I am following a pretty solid DPS build based off the crit rate of the khopeshes and the paladin buffs, but I failed to see (until last night) that my spell usage was non-existent.”

    I’m not sure what level your paladin is, but paladins can’t cast spell until level 4 (and at that point their spell point pool is inexistent unless you wear a spell point item. However, you can use any wands that are on the paladin spell list (like healing wands) for as long as you have the minimum required level.

    “I wondered why a barbarian thought I could heal him when we utterly failed at The Captives.”

    I wonder too. Anyone who expects a paladin to heal, at any level, does not know much about the game. Unlike WoW paladins, DDO paladins can’t spec to have decent healing. A few spec for good self-healing, but healing others is always out of the question. Paladins just don’t have the healing power for that.

    1. Yeah I am Level 4, rank 17… but only a Wisdom of 8 and no Wisdom bonuses yet… but still it would take +3 to be able to even cast level 1 spells… not sure what to do.

  2. The guy playing the barb probably expected you to be using your lay-on-hands, which is a class ability rather than a spell and based on your charisma not your wisdom. It’s one of the best heals in the early game.

  3. Just splash a single level of Sorcerer and enhance devotion and equip with devotion items. My Pal 8 Sor1 has a sp pool of 387 and with the feat ’empower spell’ makes him the main healer in our party. I get an avg of 30 hp a shot from cure light wounds. Lay on hands cures 120 hp each of the three times per rest I get it and has saved everyones butt countless times. Unyielding sovereignty heals 1000 hp and cures pretty much everything once every ten minutes. Very cool. Just one more level and he will be able to raise the dead! Not too shabby. He is not a blender with his blades but he keeps the blender in our group shiny and slaying thank you very much! ;)

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