The thing about Eve and wormhole space, is that it has large bursts of activity as plans unfold, and long periods of inaction while plans are developed and hatched.
Luckily for the pilots of Surly You’re Joking, Zombies have invaded the DayZ mod of Arma 2, and we have been spending our downtime butchering them and anyone else we can find.
DayZ is positively epic in scope, and the experience is one of the most realistic and tense of any gameplay I have ever experienced. Just getting your first weapon is a feat of skill and luck, and surviving for any length of time is damn near impossible. It took me two days of playing to get my bearings and survive past the first building, and armed with a Crossbow I started to make my way to my [HAHA] mates only to die halfway to the rendezvous point by a player sniper in the treeline… I then spammed the spawn until I got a favorable location to meet up with them and we proceeded from there to our base camp.
I am now just about to reach my first Day 1 alive. The sence of accomplishment and relief as you survive each minute is palpable and as you gain possessions the fear of loss grows to epic proportions. I look forward to playing more and more with every successful building raid, every covert operation into a Deer Stand or Industrial, and every time we drop a zombie or a player the adrenaline is pumping like nothing I have ever experienced in a video game before…
More DayZ tales to follow, so stay tuned.