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	<title>Kill Ten Rats &#187; Vanguard</title>
	<atom:link href="http://www.killtenrats.com/category/vg/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.killtenrats.com</link>
	<description>a group of adventurers on an epic quest</description>
	<lastBuildDate>Wed, 08 Feb 2012 14:46:19 +0000</lastBuildDate>
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		<title>2012 Predictions</title>
		<link>http://www.killtenrats.com/2011/12/19/2012-predictions/</link>
		<comments>http://www.killtenrats.com/2011/12/19/2012-predictions/#comments</comments>
		<pubDate>Mon, 19 Dec 2011 23:12:14 +0000</pubDate>
		<dc:creator>Zubon</dc:creator>
				<category><![CDATA[Darkfall Online]]></category>
		<category><![CDATA[Dungeons & Dragons Online]]></category>
		<category><![CDATA[Dust 514]]></category>
		<category><![CDATA[EVE Online]]></category>
		<category><![CDATA[Everquest 2]]></category>
		<category><![CDATA[Final Fantasy XIV]]></category>
		<category><![CDATA[Guild Wars 2]]></category>
		<category><![CDATA[League of Legends]]></category>
		<category><![CDATA[Lord of the Rings Online]]></category>
		<category><![CDATA[Minecraft]]></category>
		<category><![CDATA[Rift]]></category>
		<category><![CDATA[Star Wars: The Old Republic]]></category>
		<category><![CDATA[The Agency]]></category>
		<category><![CDATA[The Secret World]]></category>
		<category><![CDATA[Vanguard]]></category>
		<category><![CDATA[Warhammer Online]]></category>
		<category><![CDATA[Wizard101]]></category>
		<category><![CDATA[World of Warcraft]]></category>

		<guid isPermaLink="false">http://www.killtenrats.com/?p=9421</guid>
		<description><![CDATA[I will now get the highest score of any MMO pundit making predictions. Ready? &#8220;It will not go live in 2012.&#8221; Whatever we&#8217;re talking about, I&#8217;m predicting that it will slip into 2013, or later, or just never ship. The game, the expansion, whatever: not in 2012. I&#8217;m going to lose a few points, since [...]<p><a href="http://www.killtenrats.com/2011/12/19/2012-predictions/">2012 Predictions</a> is a post from: <a href="http://www.killtenrats.com">Kill Ten Rats</a></p>
]]></description>
			<content:encoded><![CDATA[<p>I will now get the highest score of any MMO pundit making predictions.  Ready?  <strong>&#8220;It will not go live in 2012.&#8221;</strong>  Whatever we&#8217;re talking about, I&#8217;m predicting that it will slip into 2013, or later, or just never ship.  The game, the expansion, whatever: not in 2012.  I&#8217;m going to lose a few points, since <em>something</em> will ship in 2012, but I don&#8217;t see how anyone can beat my accuracy rate here.</p>
<p>  :  Zubon</p>
<p><a href="http://www.killtenrats.com/2011/12/19/2012-predictions/">2012 Predictions</a> is a post from: <a href="http://www.killtenrats.com">Kill Ten Rats</a></p>
]]></content:encoded>
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		<slash:comments>10</slash:comments>
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		<item>
		<title>Engi Census</title>
		<link>http://www.killtenrats.com/2011/08/07/engi-census/</link>
		<comments>http://www.killtenrats.com/2011/08/07/engi-census/#comments</comments>
		<pubDate>Sun, 07 Aug 2011 17:03:01 +0000</pubDate>
		<dc:creator>Zubon</dc:creator>
				<category><![CDATA[Anarchy Online]]></category>
		<category><![CDATA[Asheron's Call 2]]></category>
		<category><![CDATA[Borderlands]]></category>
		<category><![CDATA[Champions Online]]></category>
		<category><![CDATA[City of Heroes/Villains]]></category>
		<category><![CDATA[Dark Age of Camelot]]></category>
		<category><![CDATA[Global Agenda]]></category>
		<category><![CDATA[Guild Wars 2]]></category>
		<category><![CDATA[League of Legends]]></category>
		<category><![CDATA[Real Time Strategy]]></category>
		<category><![CDATA[Star Trek Online]]></category>
		<category><![CDATA[Team Fortress 2]]></category>
		<category><![CDATA[Torchlight]]></category>
		<category><![CDATA[Vanguard]]></category>
		<category><![CDATA[Warhammer Online]]></category>

		<guid isPermaLink="false">http://www.killtenrats.com/?p=8954</guid>
		<description><![CDATA[Playing the Steam free game of the weekend, I have come to wonder: how many games have an Engineer that builds a turret; how many games have an Engineer that does not build a turret; and how many games have a non-Engineer that builds a turret. (I think I will avoid counting Warhammer Online&#8217;s Magus [...]<p><a href="http://www.killtenrats.com/2011/08/07/engi-census/">Engi Census</a> is a post from: <a href="http://www.killtenrats.com">Kill Ten Rats</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Playing the Steam free game of the weekend, I have come to wonder: how many games have an Engineer that builds <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/SentryGun">a turret</a>; how many games have an Engineer that does not build a turret; and how many games have a non-Engineer that builds a turret.  (I think I will avoid counting Warhammer Online&#8217;s <a href="http://warhammeronline.wikia.com/wiki/Magus">Magus</a> and units/classes that &#8220;summon&#8221; rather than &#8220;build.&#8221;  I&#8217;m unclear whether the <a href="http://wiki.teamliquid.net/starcraft2/Raven_%28Unit%29">Raven</a> builds, summons, or do we count &#8220;deploy&#8221;?)  Was there some first game that set the standard that Engineer = build a sentry gun?  It feels like engineers and self-directed turrets have become a standard game item, but perhaps exploring some examples will reverse this.  I keep finding near-hits, where perhaps they consciously avoided calling the turret-builder an Engineer in recent games.  I wonder if non-builder Engineers are also intentional <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/AvertedTrope">aversions</a>?  Inventory below the break, please contribute in the comments.</p>
<p>Edit: let&#8217;s see what happens if we add in enemies that do the same, some of which may mirror heroes.<span id="more-8954"></span></p>
<p>Engineer class turret/sentry:</p>
<ul>
<li>Borderlands, <a href="http://borderlands.wikia.com/wiki/Crimson_Lance">Crimson Lance Engineer</a></li>
<li><a href="http://brink.wikia.com/wiki/Engineer">Brink</a></li>
<li>City of Heroes, <a href="http://cityofheroes.wikia.com/wiki/Malta_Operatives#Operation_Engineer">Malta Operations Engineer</a></li>
<li><a href="http://www.guildwars2.com/en/the-game/professions/engineer/">Guild Wars 2</a></li>
<li><a href="http://hellgate.wikia.com/wiki/Class#Engineer">Hellgate: London</a></li>
<li><a href="http://masseffect.wikia.com/wiki/Engineer">Mass Effect 2</a></li>
<li><a href="http://wiki.teamfortress.com/wiki/Team_Fortress">Quake Team Fortress</a></li>
<li><a href="http://www.stowiki.org/Engineering">Star Trek Online</a></li>
<li><a href="http://wiki.teamfortress.com/wiki/Engineer_%28Classic%29">Team Fortress Classic</a></li>
<li><a href="http://tf2wiki.net/wiki/Engineer">Team Fortress 2</a></li>
<li><a href="http://warhammeronline.wikia.com/wiki/Engineer">Warhammer Online</a></li>
<li>World of Warcraft (<a href="http://www.wowhead.com/item=23841/gnomish-flame-turret">trade skill</a>)</li>
</ul>
<p>Engineer class without turret/sentry:</p>
<ul>
<li><a href="http://anarchyonline.wikia.com/wiki/Engineer">Anarchy Online</a> (or are those robots turrets? haven&#8217;t played)</li>
<li><a href="http://battlefield.wikia.com/wiki/Engineer_%28Kit%29">Battlefield</a> FPS series</li>
<li><a href="http://www.bloodlinechampions.com/bloodline_engineer.php">Bloodline Champions</a></li>
<li><a href="http://edeneternal.wikia.com/wiki/Engineer">Eden Eternal</a></li>
<li><a href="http://hellgate-global.wikispot.org/Character:Class:Hunter:Engineer">Hellgate: Global</a> (mobile robots)</li>
<li><a href="http://masseffect.wikia.com/wiki/Engineer">Mass Effect</a></li>
<li><a href="http://www.torchlight2game.com/about/engineer">Torchlight 2</a></li>
</ul>
<p>Non-Engineer class that builds a turret/sentry (&#8220;close-enough&#8221; names starred):</p>
<ul>
<li>**Asheron&#8217;s Call 2, <a href="http://www.ac2wiki.de/wiki/index.php?title=Tactician">Lugian Tactician</a></li>
<li>Borderlands, <a href="http://borderlands.wikia.com/wiki/Roland">Roland the Soldier</a>, although he is canonically a former Crimson Lance Engineer</li>
<li>**Champions Online, <a href="http://www.champions-online-wiki.com/wiki/The_Inventor">Inventor</a></li>
<li>City of Heroes, Blasters and Corruptors with <a href="http://paragonwiki.com/wiki/Devices#Gun_Drone">Devices</a> (was Auto-Turret, now Gun Drone)</li>
<li>DC Universe Online, <a href="http://dcuniverseonline.wikia.com/wiki/Gadgets">Gadgets</a></li>
<li>**Dungeon Fighter Online, <a href="http://wiki.dfo-world.com/index.php?title=Mechanic">Mechanic</a></li>
<li>**Global Agenda, <a href="http://globalagenda.wikia.com/wiki/Robotics">Robotics</a></li>
<li>**League of Legends, <a href="http://na.leagueoflegends.com/champions/74/heimerdinger_the_revered_inventor">Heimerdinger the Revered Inventor</a></li>
</ul>
<p>Obvious turret analogue, but not &#8220;built&#8221;:</p>
<ul>
<li>Dark Age of Camelot, Hibernian <a href="http://darkageofcamelot.com/content/class-library-animist">Animist</a></li>
<li>Guild Wars, <a href="http://wiki.guildwars.com/wiki/Ritualist">Ritualist</a></li>
<li>Warhammer Online, Chaos <a href="http://warhammeronline.wikia.com/wiki/Magus">Magus</a></li>
<li>World of Warcraft, <a href="http://www.wowwiki.com/Shaman">Shaman</a></li>
</ul>
<p>&#8220;Deploys&#8221; turrets s/he did not build:</p>
<ul>
<li>Diablo 2, <a href="http://www.diablowiki.com/Assassin_%28Diablo_II%29">Assassin</a></li>
<li>StarCraft, <a href="http://wiki.teamliquid.net/starcraft2/Raven_(Unit)">Raven</a></li>
<li>TitanQuest, <a href="http://titanquest.wikia.com/wiki/Rogue_Mastery">Rogue</a></li>
<li>Torchlight, Vanquisher (<a href="http://runicwiki.com/torchlight/Arbiter">Arbiter</a> tree)</li>
</ul>
<p>Rejected, pending argument: engineer units from RTS/turn-based strategy games like Civilization.<br />
Heard of but unknown to Zubon: Alpha Protocol, Return to Castle Wolfenstein.</p>
<p><a href="http://www.killtenrats.com/2011/08/07/engi-census/">Engi Census</a> is a post from: <a href="http://www.killtenrats.com">Kill Ten Rats</a></p>
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		<slash:comments>25</slash:comments>
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		<title>Happy 2nd Birthday Vanguard: SOH</title>
		<link>http://www.killtenrats.com/2009/01/30/happy-2nd-birthday-vanguard-soh/</link>
		<comments>http://www.killtenrats.com/2009/01/30/happy-2nd-birthday-vanguard-soh/#comments</comments>
		<pubDate>Fri, 30 Jan 2009 16:36:07 +0000</pubDate>
		<dc:creator>Ethic</dc:creator>
				<category><![CDATA[Vanguard]]></category>

		<guid isPermaLink="false">http://www.killtenrats.com/?p=3213</guid>
		<description><![CDATA[Sony Online Entertainment and Sigil Games Online today announced that the upcoming massively multiplayer online role-playing game Vanguard: Saga of Heroes will be released to retail outlets across North America and Europe on January 30, 2007, for the suggested retail price of US$49.99. A limited edition is also available for a suggested retail price of [...]<p><a href="http://www.killtenrats.com/2009/01/30/happy-2nd-birthday-vanguard-soh/">Happy 2nd Birthday Vanguard: SOH</a> is a post from: <a href="http://www.killtenrats.com">Kill Ten Rats</a></p>
]]></description>
			<content:encoded><![CDATA[<blockquote><p>
Sony Online Entertainment and Sigil Games Online today announced that the upcoming massively multiplayer online role-playing game Vanguard: Saga of Heroes will be released to retail outlets across North America and Europe on January 30, 2007, for the suggested retail price of US$49.99. A limited edition is also available for a suggested retail price of US$89.99.</p>
<p>Currently in beta, Vanguard: Saga of Heroes features vibrant environments reminiscent of oil paintings, a robust character customization tool and three distinct spheres of advancement in a seamless world without zoning or instancing. The immersive fantasy world is comprised of three massive, uniquely-themed continents for players to discover new creatures, new items and unlimited adventure. Players have complete freedom to roam the world whether flying dragons to islands in the sky or riding swift steeds to exotic lands.</p>
<p>&#8220;We are excited about delivering an MMO with immersive gameplay features that bring new depth and fun to the genre,&#8221; said Brad McQuaid, CEO, Sigil Games Online. &#8220;Vanguard gives players the chance to live in a breathtaking world and try new things such as our diplomacy system and our unique approach to crafting. We&#8217;re proud to be delivering this level of great gameplay for years to come.&#8221;</p>
<p>&#8220;SOE is pleased to be working with Sigil to bring the eagerly anticipated Vanguard to fruition,&#8221; said John Smedley, President, Sony Online Entertainment, &#8220;Vanguard not only broadens our product portfolio in the online space, but will also be a welcomed addition to our already value packed all-in-one Station Access subscription line-up.&#8221;</p></blockquote>
<p>Still alive.</p>
<p>Update: <a href="http://www.mmorpg.com/gamelist.cfm?game=147&#038;view=reviews&#038;load=69&#038;bhcp=1">Good re-review</a> and a <a href="http://vanguard.station.sony.com/isleofdawn/">free trial.</a></p>
<p>- Ethic</p>
<p><a href="http://www.killtenrats.com/2009/01/30/happy-2nd-birthday-vanguard-soh/">Happy 2nd Birthday Vanguard: SOH</a> is a post from: <a href="http://www.killtenrats.com">Kill Ten Rats</a></p>
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		<slash:comments>11</slash:comments>
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		<title>Teclisen drops a nuke about Sigil&#8217;s behind the scenes&#8230;</title>
		<link>http://www.killtenrats.com/2008/01/05/teclisen-drops-a-nuke-about-sigils-behind-the-scenes/</link>
		<comments>http://www.killtenrats.com/2008/01/05/teclisen-drops-a-nuke-about-sigils-behind-the-scenes/#comments</comments>
		<pubDate>Sat, 05 Jan 2008 06:29:06 +0000</pubDate>
		<dc:creator>Nicodemus</dc:creator>
				<category><![CDATA[Vanguard]]></category>

		<guid isPermaLink="false">http://www.killtenrats.com/2008/01/05/teclisen-drops-a-nuke-about-sigils-behind-the-scenes/</guid>
		<description><![CDATA[Hoo boy. You have to see it to believe it. Wow, I can feel the radiation from here, and I&#8217;m pretty deep in the sewers hunting more damned rats. Ok, I have to tell you up front that I&#8217;m not sure if this guy really is an ex-vanguard designer or what, so take the post [...]<p><a href="http://www.killtenrats.com/2008/01/05/teclisen-drops-a-nuke-about-sigils-behind-the-scenes/">Teclisen drops a nuke about Sigil&#8217;s behind the scenes&#8230;</a> is a post from: <a href="http://www.killtenrats.com">Kill Ten Rats</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Hoo boy. You have to <a href="http://www.fohguild.org/forums/mmorpg-general-discussion/31593-vg-producers-letter-49.html">see it</a> to believe it.</p>
<p>Wow, I can feel the radiation from here, and I&#8217;m pretty deep in the sewers hunting more damned rats. Ok, I have to tell you up front that I&#8217;m not sure if this guy really is an ex-vanguard designer or what, so take the post for what it&#8217;s worth and with a grain of salt or two.</p>
<p>Among other things, he rips into McQuaid, Smedly, and Gilbertson.</p>
<p>//whistle//</p>
<p>I thought *I* was bitter about some things in this industry!</p>
<p><a href="http://www.killtenrats.com/2008/01/05/teclisen-drops-a-nuke-about-sigils-behind-the-scenes/">Teclisen drops a nuke about Sigil&#8217;s behind the scenes&#8230;</a> is a post from: <a href="http://www.killtenrats.com">Kill Ten Rats</a></p>
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		<slash:comments>8</slash:comments>
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		<title>Launch Recovery</title>
		<link>http://www.killtenrats.com/2007/09/12/launch-recovery/</link>
		<comments>http://www.killtenrats.com/2007/09/12/launch-recovery/#comments</comments>
		<pubDate>Wed, 12 Sep 2007 05:02:20 +0000</pubDate>
		<dc:creator>Zubon</dc:creator>
				<category><![CDATA[Anarchy Online]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Vanguard]]></category>

		<guid isPermaLink="false">http://www.killtenrats.com/?p=1220</guid>
		<description><![CDATA[Reading some words about Vanguard, I wondered how many of us form an impression of a game/company at launch and rarely look back. Is there any conceivable chain of events that would lead to my paying for Horizons? I am surprised that I gave Asheron&#8217;s Call 2 a shot. The games can be entirely different [...]<p><a href="http://www.killtenrats.com/2007/09/12/launch-recovery/">Launch Recovery</a> is a post from: <a href="http://www.killtenrats.com">Kill Ten Rats</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Reading <a href="http://tobolds.blogspot.com/2007/09/potbs-on-vanguard.html">some words about Vanguard</a>, I wondered how many of us form an impression of a game/company at launch and rarely look back.  Is there any conceivable chain of events that would lead to my paying for Horizons?  I am surprised that I gave Asheron&#8217;s Call 2 a shot.</p>
<p>The games can be entirely different a couple of years later, with few or none of the original developers or producers still on the project.  They may have fixed all the old bugs and put in great new content, but I just see <a href="http://www.computergamers.com/wwii60.mp3">World War II Online</a>&#8230; wait, let&#8217;s try a longer one with lots of swearing: <a href="http://www.brokentoys.org/ww2o-irc.html">World War II Online</a>.  A failed game launch is like a failed shuttle launch: all I see is a fiery explosion, and I don&#8217;t want to be the next passenger after you have duct-taped it together.</p>
<p> : Zubon</p>
<p>I hear WWII Online is doing better these days.</p>
<p><a href="http://www.killtenrats.com/2007/09/12/launch-recovery/">Launch Recovery</a> is a post from: <a href="http://www.killtenrats.com">Kill Ten Rats</a></p>
]]></content:encoded>
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		<slash:comments>7</slash:comments>
<enclosure url="http://www.computergamers.com/wwii60.mp3" length="1325376" type="audio/mpeg" />
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		<title>Brad McQuaid Responds</title>
		<link>http://www.killtenrats.com/2007/05/17/brad-mcquaid-responds/</link>
		<comments>http://www.killtenrats.com/2007/05/17/brad-mcquaid-responds/#comments</comments>
		<pubDate>Thu, 17 May 2007 20:27:10 +0000</pubDate>
		<dc:creator>Ethic</dc:creator>
				<category><![CDATA[Vanguard]]></category>

		<guid isPermaLink="false">http://www.killtenrats.com/?p=1053</guid>
		<description><![CDATA[I recently linked to an interview with an ex-Sigil employee and it is only fair to link to the follow up interview with Brad McQuaid posted over at F13. Here is a brief highlight: Brad McQuaid: I&#8217;m really sorry it went down that way. The way that it did. I can promise you that I [...]<p><a href="http://www.killtenrats.com/2007/05/17/brad-mcquaid-responds/">Brad McQuaid Responds</a> is a post from: <a href="http://www.killtenrats.com">Kill Ten Rats</a></p>
]]></description>
			<content:encoded><![CDATA[<p>I recently <a href="http://www.killtenrats.com/?p=1050">linked to an interview</a> with an ex-Sigil employee and it is only fair to link to the follow up interview with Brad McQuaid posted over at F13.</p>
<p>Here is a brief highlight:</p>
<blockquote><p>Brad McQuaid: I&#8217;m really sorry it went down that way. The way that it did. I can promise you that I and everybody in upper management did everything they possibly could to avoid this happening. Sigil was everything to us. It was our dream. Starting our own company. Providing a great working environment. You know, we worked months and months &#8211; as great as SOE is, and it was great working with them as a partner &#8211; as some people said &#8220;Brad, why did you sell out to..&#8221; We didn&#8217;t. We had hoped that Vanguard would be more of a success. It turned out we all worked very hard. Did the best we could. I thank everyone for pouring their hearts and souls into the game. I think it&#8217;s a great game. I think it has huge potential. When I&#8217;ve talked and made posts about the future of Vanguard and talked about Vanguard next year &#8211; I do believe that it was planned and architected to be an amazing game. We hoped to do it as our own company. It didn&#8217;t work out that way. I&#8217;m sorry.</p></blockquote>
<p><a href="http://www.f13.net/?itemid=562">Read the whole thing here.</a></p>
<p>- Ethic</p>
<p><a href="http://www.killtenrats.com/2007/05/17/brad-mcquaid-responds/">Brad McQuaid Responds</a> is a post from: <a href="http://www.killtenrats.com">Kill Ten Rats</a></p>
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		<slash:comments>5</slash:comments>
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		<title>Ex-Sigil Interview</title>
		<link>http://www.killtenrats.com/2007/05/16/ex-sigil-interview/</link>
		<comments>http://www.killtenrats.com/2007/05/16/ex-sigil-interview/#comments</comments>
		<pubDate>Wed, 16 May 2007 15:14:23 +0000</pubDate>
		<dc:creator>Ethic</dc:creator>
				<category><![CDATA[Vanguard]]></category>

		<guid isPermaLink="false">http://www.killtenrats.com/?p=1050</guid>
		<description><![CDATA[I don&#8217;t normally post just a link to another site, but I think this ex-Sigil employee interview at F13 is too important not to send people to it. Some highlights: Ex-Sigil: QA was one person up until about November&#8230; ONE. Ex-Sigil: Well, worst of all.. at the end of Sigil, Brad wasn&#8217;t even there to [...]<p><a href="http://www.killtenrats.com/2007/05/16/ex-sigil-interview/">Ex-Sigil Interview</a> is a post from: <a href="http://www.killtenrats.com">Kill Ten Rats</a></p>
]]></description>
			<content:encoded><![CDATA[<p>I don&#8217;t normally post just a link to another site, but I think this ex-Sigil employee interview at F13 is too important not to send people to it.</p>
<p>Some highlights:</p>
<blockquote><p>Ex-Sigil: QA was one person up until about November&#8230; ONE.</p>
<p>Ex-Sigil: Well, worst of all.. at the end of Sigil, Brad wasn&#8217;t even there to look us in the eye and apologize.</p></blockquote>
<p><a href="http://f13.net/index.php?itemid=561#more">Go there now.</a></p>
<p>- Ethic</p>
<p><a href="http://www.killtenrats.com/2007/05/16/ex-sigil-interview/">Ex-Sigil Interview</a> is a post from: <a href="http://www.killtenrats.com">Kill Ten Rats</a></p>
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		<title>Vanguard Launch Date</title>
		<link>http://www.killtenrats.com/2007/01/11/vanguard-launch-date/</link>
		<comments>http://www.killtenrats.com/2007/01/11/vanguard-launch-date/#comments</comments>
		<pubDate>Thu, 11 Jan 2007 21:50:04 +0000</pubDate>
		<dc:creator>Ethic</dc:creator>
				<category><![CDATA[Vanguard]]></category>

		<guid isPermaLink="false">http://www.killtenrats.com/?p=898</guid>
		<description><![CDATA[January 30, 2007 VANGUARD: SAGA OF HEROES MAKES THE JOURNEY INTO RETAIL STORES ON JANUARY 30, 2007 San Diego, CA &#8211; January 11, 2007 &#8211; Sony Online Entertainment and Sigil Games Online today announced that the upcoming massively multiplayer online role-playing game Vanguard: Saga of Heroes will be released to retail outlets across North America [...]<p><a href="http://www.killtenrats.com/2007/01/11/vanguard-launch-date/">Vanguard Launch Date</a> is a post from: <a href="http://www.killtenrats.com">Kill Ten Rats</a></p>
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			<content:encoded><![CDATA[<p><a href="http://www.vanguardsoh.com/news.php?type=article&#038;id=196"><strong>January 30, 2007</strong></a></p>
<blockquote><p>VANGUARD: SAGA OF HEROES MAKES THE JOURNEY INTO RETAIL STORES ON JANUARY 30, 2007</p>
<p>    San Diego, CA &#8211; January 11, 2007 &#8211; Sony Online Entertainment and Sigil Games Online today announced that the upcoming massively multiplayer online role-playing game Vanguard: Saga of Heroes will be released to retail outlets across North America and Europe on January 30, 2007, for the suggested retail price of US$49.99. A limited edition is also available for a suggested retail price of US$89.99.</p>
<p>    Currently in beta, Vanguard: Saga of Heroes features vibrant environments reminiscent of oil paintings, a robust character customization tool and three distinct spheres of advancement in a seamless world without zoning or instancing. The immersive fantasy world is comprised of three massive, uniquely-themed continents for players to discover new creatures, new items and unlimited adventure. Players have complete freedom to roam the world whether flying dragons to islands in the sky or riding swift steeds to exotic lands.</p></blockquote>
<p>- Ethic</p>
<p><a href="http://www.killtenrats.com/2007/01/11/vanguard-launch-date/">Vanguard Launch Date</a> is a post from: <a href="http://www.killtenrats.com">Kill Ten Rats</a></p>
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