[City of Heroes] Cryptic has announced an interesting change to City of Heroes enhancements. After the second, each enhancement of the same type will give less bonus.
Some brief background for those who have not played: each power in City of Heroes gets enhancement slots. You can fill these to improve various aspects of a power, such as its accuracy, damage, endurance cost, range, etc. Damage is king, so most damage powers get fully slotted with damage, or else one accuracy and the rest in damage. If you are a defensive class, you throw most of your slots into damage resistance or defense.
The obvious effect is to reduce damage, damage resistance, and defense. It will also reduce the top speed of all travel powers, eliminate perma-Hasten (all your powers come back faster), and reduce the endurance recovery of most heroes (6-slotted Stamina is pretty standard). Oh and heals, those will be weaker, too.