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Промоакции для игроков не только в шутерах — воспользуйся промокодом Vavada от наших партнеров и получи бонусы, которые подарят азарт и атмосферу, сравнимую с игровыми победами.

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Code 43 Bleg

Any recommendations?
I turned off my monitor and walked AFK. When I turned it on again, the screen was unresponsive. After a hard boot, “Windows has stopped this device because it has reported problems. (Code 43)” The device is a NVIDIA GeForce 8800 GT, and I am using 32-bit Vista. Updating the video drivers did not help. I probably would have flashed the BIOS by now if the ASUS update tool was being more helpful. I should sleep before doing anything more destructive, but I am pondering whether it is more expensive to test a new video card or a new motherboard.

Alternately, what’s the current sweet spot for price/performance on video cards these days? If it is a dead video card, I will be shopping.
Or I could spend less time online. Or I could swipe my wife’s laptop.

: Zubon

We’re good with software around here, not hardware.

Thoughts at Level 70

One merit the Burning Crusade has over classic WoW is being compact. I understand that a quest chain sending you to five zones across both coasts of both continents is supposed to feel epic, but it is just a lot of travel. BC also benefits from contrast with “things to keep you busy at 60” versus content you are supposed to move through. For much of the level 60 classic content, I stopped considering it before even calculating how much grind there was. As a latecomer, I get to skip that. Sorry, veterans.

There is far more content in BC than you need for 10 levels. I went through 4 zones with 0 instances, which was about 9 levels. I entered at 60.5 (from playing around at 60 in classic zones) and dipped into a fifth zone to hit 70. I stepped into one of the other zones for a “talk to this guy” quest, and I have yet to see the seventh. Wasn’t the experience curve re-adjusted? Even considering that, content is profuse.

During level 69, I began to notice the “things to do at 70” more as I looked through the neat things I wanted to do before leaving Outland. I have these bombing run achievements: not available until 70. What about those daily quests I heard so much about? Not until 70. Can I start — not until 70. Guys, you can lower the minimum level for level 70 content now. People are leaving for Northrend at 68 as it is. (When I finally got to do my first daily bombing run, I was disappointed with Fires over Skettis. I was hoping for something like the Hellfire Peninsula bombing run.)

I presume BC has all these factions to give you something to grind. I like making imaginary friends, but not when it starts to feel like an absurd grind. It is like the LotRO legendary items: at first, it is really neat to have extra numbers appearing every time you do anything. Capping out the first one is awesome! Then you hit seven of them that are 500/10,000 and why am I doing this?

Being able to fly trivializes some of the content by letting you bypass defenders. I don’t care. It is a great way to experience the content, and it lets you bypass trash mobs to get to the point. If you want to slaughter hordes of the enemy, land, do so.

See previously on why the rather high item levels make much absurd. I will address the experience for each zone throughout the week. And to warn you, I do not expect to post “at 80” for a while, as I have a lot of offline time coming up.

: Zubon

Visiting the Exodar

This has an interesting, ethereal vibe. The layout will take some getting used to, but so did Stormwind, and it’s not as though I have any reason to come here often. The crystals are kind of neat and — why is there a laser light show in the big chamber? Not, like, mystic images, these are holograms of demonic foes. And there is some kind of giant light being in the basement.

Part of me thinks that this is perfectly proper. The Burning Legion is a bunch of demons, the forces of darkness, and they are opposed by the forces of light. Going literal is actually pretty creative, rather than taking the traditional Western path of having angels in opposition. (Does that make Aion creative for taking the standard Western path in a Korean game?) All this time people were talking about being blessed by the Light, and here it is. Part of me wonders why aliens on spaceships with lasers are in a fantasy setting.

Part of me thinks of Robert Asprin and “demon” as basically another word for “alien from another dimension.”

: Zubon

I like their towns in Outland more.

Gone Fishin’

i herd u liek raw longjaw mud snapper I noticed that my cooking and fishing had fallen behind during my leveling binge in Outland (to say nothing of my lowly Blacksmithing). Catching fish in an area that would feed my cooking score was giving me more trash catches than I would like, even with the Nightcrawlers the nice ghouls had given me. I decided that a good way to raise skill would be to catch Old Ironjaw. If I was going to want the achievement sometime anyway, I might as well get points for working on it. I had made a few tentative casts into the pond before, but I had never really set out to catch him. I announced in guild chat that I was staying there until I had Old Ironjaw or 375 skill.

Just 772 fish and 3 lesser healing potions later, I had 375 skill. I guess I’ll try again sometime.

: Zubon

Alganon Beta Keys

Update: keys given out, thanks all! Feel free to keep being happy!

I try to make a practice of not caring about games more than a month from release. Alganon has just cleared that bar, with a Halloween release scheduled. Yes, it is YAFMMORPG, but I would like to highlight two things. First, they are trying out multiple simultaneous systems of advancement, the last of which is in real time, ala EVE Online:

Action, Ability, Skill and Study Systems
Character Progression in ALGANON is based on four core system. Actions are what characters carry out during game play, such as a special attack or a tradeskill, etc. Abilities represent a point-based distribution system allowing the character to focus on specific class-based specialties. Skills are the underlying methods of growth in utilizing certain areas of class-based focus, such as a character’s skill in swords, or a specific profession. Studies are the core support base for all other systems, allowing characters to grow over time at the same rate as all other players.

The other is that there will be an in-game directory, ala Civilopedia or the many game wikis, that will be built by players’ actions in-game. This is less flexible than a wiki, but it is baked in, rather than an external tool.

The Library
Both the Asharr and Kujix capital cities contain a grand library. Players who are contributing to the Library must contribute the information in person while Access to the Library is available from anywhere within the game via the User Interface. Through this interface, players can research items, creatures, magic, tradeskills, and learn about the history of the world and what families, guilds, and people have made amazing achievements. These libraries serve as the central hub of information for each side.

Also, they have passed us some beta keys to give away. It is hereby a shallow contest of the following sort. We enter new MMOs with much negativity, either bitterness towards our last game or cynicism towards the new. To start things on a positive note, your contest entry is to post a paragraph on why your current game or significant other makes you happy. Happy, shiny thoughts! I have 15 keys to pass out, and I will start making selections once I get home from work Friday (~5pm Eastern) so you have something to do over the weekend. If I have more than 15 by that time (likely), I will pick my favorites.

: Zubon

Update: I hereby judge all comments to have been in the spirit of the contest, and I have awarded all the keys accordingly. Feel free to continue adding your happiness, but I am out of keys.

Triple-XP and Irrelevance

Having reached 60, with alts at various points, I became able to give my refer-a-friend an instant level 60. Well, instant would be pointless: might as well create another alt myself and run through the newbie town, because that gets you to level 9 (with triple-xp) in less than an hour. Might as well save those granted levels for when they’re worth more.

So we made alts and quested our way to Goldshire. The next time we got together, he thought it would be fun to play those characters again, so we did most of the Goldshire quests. That, plus running to Westfall for the gryphon (plus some minor violence along the way), left us at level 14. Turning in any quest yielded multiple bars of xp.

That almost caught up to the first alt from whom I was going to start granting levels. That is the Mage, painfully leveled solo with the pitiful mana regen. His Mage reached about the same point in a coupe nights of easy grouping. He hasn’t even twinked this one, because it has not mattered: it goes too quickly, and who needs to farm more heirloom gear when level 60 is right around the corner?

I like my shiny new level 14 Rogue. Woo! But it makes playing solo kind of pointless. I would be better off dual-boxing, putting a character of his on /follow, and getting more rewards for everything I do. Which I have done, when there was a level-relevant character available. If nothing else, summoning a friend to a quest hub for an effectively free level at quest turn-in is nice. But it does make playing without him seem like a waste of (2/3 of my) time.

: Zubon