Statistically Speaking

If you change everything that works in your game but ignore everything that has problems, is your game, on average, perfect?

: Zubon

5 thoughts on “Statistically Speaking”

  1. It would seem so, but only if we’re inferring from your use of pronouns that the game in question is the one developers play with their players minds as opposed to the roadkill the players are stuck with.

  2. killing rats is soooooo mean your evil !! what if you were the poor deffencless rat and you got kilLED!! *BOOOOOOO HOOOOOOOOO*

  3. Hmm…sounds like SWG:NGE – uhm, no, I wouldn’t call that “perfect” by any stretch of the imagination.

    re: killing rats is soooooo mean your evil !! what if you were the poor deffencless rat and you got kilLED!! *BOOOOOOO HOOOOOOOOO*

    wtf?

    Die little rat die! I wish it was kill 100 rats and 10 bunnies too!!! Muhahhaaaa!

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