Back in the Kingdom

I have been visiting the Kingdom of Loathing lately. Some of you may remember my fondness for it, but I have not touched it much for a year. This is like going back after an expansion pack.

There are some new familiars available. I like familiars. I may not use very many, but I like having a stable of little pet friends. [Update: a commenter fairly notes that this post is completely incomprehensible if you do not know the game. Ha, and I don’t play WoW, so I had to learn a second language to read your blog! Anyway, this is your break point if you don’t play.]

I found myself parked at the start of the level 11 quest on a level 13 character (I think I played with holiday events for a level or two). This is a long quest, the sort of epic that would require hours of horse-riding in an MMO. Conveniently, travel time is as long as it takes to load a web page. It kick-starts pretty quickly when you are at the cap for daily adventures, and I got to see much of the post-NS-13 content that was added to force you into more zones. Still not a lot new, but it was familiar and pleasant. The Naughty Sorceress is a bit of a bear, since I parked as a Hardcore Sauceror, probably the worst option for that last fight even with more than a dozen Hardcore ascensions under my Boss Bat Britches. I am debating between leveling a bit to raise my Moxie (useful for Hobopolis later) and using the favorite strategy of “get beaten until she stops blocking so much.”

I have not touched Hobopolis yet. It looks interesting, but its level of grind is designed for a guild. It costs 10,000,000 meat to open and it takes 100 turns to get through the sewers to begin it, with thousands of turns of fights to get to the end. I am not deeply in-touch with the KoL community, especially after a year away, so this could be a potentially interesting and very large solo project.

I also parked on the way to a Bad Moon ascension, with no clover use during the run. I recall something about the path to Bad Moon having changed, but I hope this still works. If all goes well, that will be the next big project after solo-clearing Hobopolis (and getting some trophies along the way). I will let you know how it goes.

: Zubon

5 thoughts on “Back in the Kingdom”

  1. Firstly, the Bad Moon lead-in hasn’t changed, but you can no permanently unlock it as well.

    Secondly, from what I hear, solo-ing Hobopolis is the devil. If only there were a group of people who had some method of communication and some common ground to set up a clan… new MMO bloggers guild?

  2. Now I know what normal MMOs feel like for the average person. That post was nonsense to me.

    Nonsense I now want to try out some day though.

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