Weekend LotRO

I decided to play a bit of LotRO over the weekend. If you have also sat out the last year, good news: you can catch up on all the new content for existing characters in a week or maybe a hardcore weekend. Most of the big additions to LotRO have been redecorating lower-level areas and adding the cash shop.

I joined a group for the Water-wheels works, having missed that dungeon while on a previous break. There are two boss fights. The first boss reset five times. After the first couple, we all ran on top of the spawning point to fight; the next two resets involved the boss running past us until it reset. We eventually ran past the boss and kept him on the far side of the area. The end boss respawned immediately after we defeated him, so we never got a chance to open the chests and get our reward. It’s good to know that, while they may be slow about introducing new content, they at least are equally slow about fixing bugs in old content.

: Zubon

8 thoughts on “Weekend LotRO”

  1. “I decided to play a bit of LotRO over the weekend. If you have also sat out the last year, good news: you can catch up on all the new content for existing characters in a week or maybe a hardcore weekend.”

    The Curse of the Lifetime Sub rearing its ugly head. At launch there were regular, and meaty, infusions of new content, since Turbine were flush with cash compared to most studios that just shipped a game; when they burned through that money, suddenly their effective subscriber numbers dropped dramatically, and ditto the pace (and arguably quality) of new content.

    (This gap between the number of “subscribers” and the number of people who were “paying a monthly fee” makes me question the received wisdom that going no-cover was really the unqualified success Turbine have made it out to be or if it just brought monthly revenue up to normal levels for a game with that many players).

  2. Or perhaps they’re spending more development time on the level ranges where the majority of their players are.

    Where that level range is, I’ll leave for the reader to fill in as an exercise in self-projection. :)

  3. “It’s good to know that, while they may be slow about introducing new content, they at least are equally slow about fixing bugs in old content.”

    Buy hey, it’s free to play!

    *sigh*

  4. I suspect Zubon meant Water Wheels in Moria. Another “WW” with “water” as the first word.

    I’ve done that instance a half dozen times and while it kicked our ass pretty hard (especially that last boss), it was never bugged for me. So, I’m gonna guess that Zubon was exploiting! ;)

Comments are closed.