I feel like I have played enough of Guild Wars 2 to review it, and yet I don’t even feel close to seeing everything. I have not done any PvP since launch yet for no good reason except the forthcoming. I am only level 55 with only the most western portion of maps at 100%. I have not done any explorable dungeon modes since launch. There is still so much to see and do.
Wooden Potatoes says that he feels that about 250 hours is when end game starts. I know I won’t even come close to that /age by the year’s end (unless I AFK me some festivals). I still have so much to see, and the training wheels have definitely come off. I feel like I am being pulled in a plethora of directions, and I am having trouble choosing which way to go. I’ve come close to 100% chasing burnout…
I don’t know why I was at Lornar’s Pass. It just seemed the next zone on my checklist, and I kind of needed seasoned wood, which I ironically have not found in the northern half. What was I doing there? Events and hearts were starting to blur. I was chasing the carrots too fast. I was crushing daisies.
Then it happened. There was a point of interest at the bottom of a huge ice cliff. There were ice elementals guarding the cliff. I was going to get heart either way. Screw it I thought, silently mocking the asura elementalist, pondering the same thing I was pondering. I’m jumping. 90% of my health gone in a mis-jump, and an ice elemental was already pounding me with snow. Switch to Death Shroud, and… the asura elementalist started helping me. A few more ice elementals out of the chasm, we parted.
Yet this small happening was what I needed. It reminded me that the fun of Guild Wars 2 was not found in an achievement. It was in playing. If events, enemies, or players are interesting. Stick with it. My brain switched at the correct moment to notice “hey, you teamed up with that asura”. I could feel that for an instant our paths shifted in response to each other.
I think one big issue that I am finding is start to dissipate is the freneticism of the herd. There is a drive to get to the end. I knew all along that there was no end game to get to. Yet, I still fell prey to “end game” discussions and talk about Zhaitain and final armors and weapons. It felt like I had to get there too. I really don’t… at least right away.
The other problem with Guild Wars 2 content is that it is incredibly high speed. Without having to turn in quests there is much less time to digest experiences. I didn’t realize how important this was for my “fun” until I actually sat there watching the backside of the asura elementalist as he ran away. I wasn’t following my own advice. I need to slow down; reflect for that one moment. ‘I just did this, and it was great.’ Moments like that are not another belly-bombing slider going down the hatch.
The game is so good. I can’t stop playing it, but I need to play it for the right reasons instead of checking things off my list. I need to slow down. It might take me 500 hours to get where Wooden Potatoes got in half that time, but I do expect to be playing Guild Wars 2 that long. I don’t need to get to Orr or become a god of crafting. I just need to have fun, and I’ll get where I want eventually.