[LoL] ARAM

I have been enjoying the new mode in League of Legends. “All random all middle” is even more frantic fun than Dominion, although almost all strategy is gone in favor of tactics.

  • You can reroll your champion every few games, so it is not fully random. This is especially a good thing for people who bought packs like the one when League of Legends launched. Have seven champions you’ve never played because they were not really your style? Rerolls minimize that punishment.
  • But then you get the chance to try new things. Ryze? More fun than I remembered from the time or two I played him, although see below for why his spells aren’t the best for ARAM.
  • The most important thing about ARAM is that team fights start NOW, often before minions spawn. When the whole game is team fights, the values of various abilities and champions change.
  • AE is obviously far more valuable.
  • Skill shots are also far more valuable. You do not need much skill to toss a skillshot into a crowd and hope for the best. Even given that, skill shots are even more valuable than you think because the enemies are boxed in one lane. You don’t need to spray and pray to appreciate having a shooting alley.
  • Juking is less valuable, with far fewer options, although the people who can pull it off are impressive.
  • Support wins games, above and beyond what you are used to. Healers are fabulous with no healing fountain. Soraka and Sona are great support combined with offensive powerhouses in ARAM.
  • Alistar is similarly amazing, enough to merit his own bullet point. Tank with AE heal and CC, plus the R of “soak all the damage”? I have only seen a team with Alistar lose once.
  • Team composition is very important. Four melees? You’re probably dead already. Opposing team is the MMO contingent of tank, healer, and three DPS? Yep, that’s bad. Because team composition is mostly random, the game can be randomly unwinnable before you even start. This is an intrinsic hazard of randomness, but still generally unfun.
  • It is still hard to find 10 people who can stay connected and play a video game for 10-20 minutes. While I have had a good streak today, I have had days where half my games were 4 vs. 5. This is not a satisfying way to win or to lose, and if there is any punishment for quitting once you see the previous bullet point, it is not visible to the people who must suffer through it.
  • Remember, the most important thing in the game is to make sure everyone knows it is not your fault that your team lost. Everyone else was bad, you had lag, the opposing champs are OP, and team comp sucked gg lol noobs

: Zubon

5 thoughts on “[LoL] ARAM”

  1. I freaking LOVE aram. It’s like a support main’s dream map, which I happen to be.

    It’s the one mode where a team of 4 support, 1 DPS is totally viable and dangerous. Had a game as taric with a soraka, jarvan, and 2 DPS and we demolished the other team in under 15 mins.

    I’m grateful, for sure that there are maybe only 4-5 champs I own that are either intrinsically bad in aram or I’m just bad at. I own 13 supports/tanks so I’ve been pretty happy. Won about 8 games in a row. It’s awesome

  2. Building tank > anything in ARAM.

    Pretty much doesn’t matter what champ you have; if you are building tank, you will win.

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