Big Money is the benchmark strategy for Dominion. Understanding that means you are no longer a newbie. Big Money is the baseline against which all other strategies are measured. Big Money is also very dull, and moving away from it has been one of the more important design goals of Dominion’s expansions.
Big Money is a simple strategy: unless you can buy a Province, buy a Gold or a Silver. That’s it. Continue reading
The basic play of Dominion is as simple as ABC:
- Play an Action (optional)
- Buy a card (optional)
- Clean up by discarding everything in your hand and in play and drawing 5 cards>
This leads to four units of value in each turn: actions, buys, coins, and cards.
There are three types of cards in Dominion: actions, money, and victory points. Actions do things, money lets you buy cards, and victory points are all that matter in the end. You could also divide cards between the base cards, which are the same in every game, and kingdom cards, which vary between games. Continue reading