Ok, you have a reasonable budget and a pretty decent team of programmers and artists. Everything is waiting on YOU to work all the design out.
What I want to know, is what you feel is missing from MMORPGs, or what do you think could have been designed much better in current titles. Does fishing for 36 hours straight to get to level 2 fisher really piss you off? How would you do it differently? Think all magic systems are horrible? (fireball1, fireball2, fireball3 gets old after a while doesn’t it?) How would you do things differently?
I’m not looking for story ideas here, I just want to see what everyone thinks is missing or could be done better from a gameplay and mechanics perspective. Any interesting ideas out there?