CCP and White Wolf to Merge

November 11, 2006 – CCP hf. and White Wolf Publishing, Inc. today announced that the companies have entered into a definitive agreement to merge. The creators of the single largest persistent online role-playing world and the world’s second-largest developer of offline role-playing, strategy and collectable card games will create the industry’s largest independent Virtual World developer. CCP is the publisher and developer of EVE Online, the world’s largest virtual gaming universe. White Wolf is the creator of some of the world’s most recognized role-playing titles including: World of Darkness (Vampire, Werewolf, Mage) and Exalted. The combined company will introduce new online and offline gaming products across the science-fiction, horror, and fantasy genres.

The merged company will enable CCP to integrate White Wolf’s leading expertise in offline gaming development to enhance and create physical products for its MMOG, EVE Online. Products to be introduced in 2007 will include strategy guides, enhanced collectable card games, role-playing systems, and novels all based on EVE Online. White Wolf will leverage CCP’s industry-leading technologies to bring its offline role-playing titles online. Conceptualization and early development has begun to bring White Wolf’s World of Darkness, one of the world’s strongest gaming properties, into the online world.

Press Release at CCP
CCP Link
White Wolf Link
Interview at

Thanks to HRose at The Cesspit.

– Ethic

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5 thoughts on “CCP and White Wolf to Merge”

  1. EVE Online novels : good
    Werewolf: The Apocalypse and Vampire: The Masquerade MMORPGs : Very good
    The amount of d10s necessary for either : Priceless.

  2. :thumbsdown:

    I was quite surprised to hear this, but I don’t think it is going to work out well in the long term. It just seems like an odd match.

  3. Just to reinforce my most important point in that comment:

    If CCP can recreate even a smidgeon of the depth and roleplaying opportunities available on non-commercial WoD MUSHes, MUXes and MOOs of the 1990s but apply an up-to-date graphical interface – something Vampire: Redemption tried and failed miserably in four, five years ago due to a strictly hack & slash engine and Diablo-style gameplay – they’d really be on to something. I definitely think CCP are the guys to do this (especially since Bioware is apparently busy with some fantasy stuff at the moment :) ).

    I also *need* an official Eve tabletop RPG book in my hands. :)

  4. I think this is good news. I loved the WoD mythology, though I didn’t get nearly as obsessive with it as people whom I LARPed with… Scary. A MMOG with vampires and the supernatural as the main components is something new and different. I hope it turns out nicely.

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