Here comes one of those opinion type pieces that always get me in trouble later. Of my limited WoW time however, it’s the one that comes up the most. Every night in guild chat, and present on every board I read. So I’ll give my feedback on it. After pondering words for a while, it seems it’d be easier to simply just type out the shortest ones and go with it. So here goes – buff priests.
Ah there we go. Half of you have already tuned out. I can hear your mental gears already shifting into defense mode. You’ve got a long drawn out, probably number filled reason why priests don’t need buffage. I’ve got another one, but it has no numbers involved. It’s like my original statement, short ‘n sweet – healing sucks.
Let’s wander away from Azeroth for a second and look at how things are elsewhere in gaming. How many games out there do you spend all day playing backup dancer so the main character in the game can get the spoils? I’m having trouble thinking of one. No, normally you’re the main character and your job is to blow stuff up. This is fun. So, back to our online worlds. We can’t all be Gandalf. Someone has to be Samwise. In every game I’ve played, I’ve tried to play that backup character. In every single one it’s been so mind-numbingly boring, I’ve rerolled into a damage character after a month or so. Except for WoW.
Because the priest here can be more than one-dimensional. They can actually solo, and you have options. You can be a damaging kind of priest but still be able to heal ok, or a healing one and be a healing demigod, but be a slow soloer. In case that’s not clear, I don’t expect to be the king of the healing hill and do tons of damage at the same time. In fact, I have always been dps spec’ed, but had the ability to heal instances. It was a challenge, and used a lot of timing, cooldowns, and items, but it was a lot of fun. Until the rise of the Paladins.
Ok, I just lost another few people as they assume they know what I’m going to type. I don’t want paladins nerfed. Nah, let the “healadins” do that if they want to. If someone wants to sit in the background and heal you while you hurt the bad guys, why in the world would you not be cheering for them? What’s needed is a revamp of the priest’s holy tree. The paladins today can get all the good tricks from one tree: Holy. For a priest, you have to go midway in two trees to get decent stuff, and you will still fall short of paladin healing because of their innate mana return from getting healed and other such tricks. A hybrid should never be able to out-do a main, wasn’t that the reason the poor druids got whacked? Again, they didn’t need to be nerfed either (same logic – this person is willing to stand in the way of a bad guy wanting to HURT YOU. Why would you want that person weaker?), and giving the warriors a bit of a leg up on them would have solved it.
The priest’s holy tree needs to be revamped, giving it some of the goodies you can get from the disc tree. Maybe priests should only have two trees. You never hear of a Disc only priest, although there’s probably some out there. Disc stuff could unlock instead. If you buy talents X, Y, and Z in the holy tree, or A, B, and C in shadow, you get Disc Talent M. Or make some of it innate at levels. Whatever. The persistent rumor is coming next patch is a hefty pally nerf, which makes me sad. I like to heal, and being smoked by a pally easily makes me sad. However, now they want me to damage, and heal me (!), which is fun and doesn’t happen all that often. But if a paladin wants to be healing like mad so I can be the damage meter king, how can I be mad at him? But if the raid needs me to heal, and I spec for healing not damage, I should be able to heal in a way that makes all the other classes say “dayum”.