EVE Online Dev Blog, 2007.05.29 – Selected highlights:
To begin, we address the allegation of CCP Sharkbait joining a player corporation to spy on their alliance. As you are about to read, this allegation is FALSE.
Next is the allegation of the Aurora event team rigging an event arc. This has also been proven FALSE.
Last, there is the allegation of the unfair dismissal of an ISD member from the volunteer program. Again, this has been proven to be FALSE.
This concludes the investigations into these allegations. We will continue looking into other allegations of misconduct, as well as following up the leads we have received from our players over the weekend. Further updates will be posted as they become available.
It is worth restating here that there is absolutely no categorical CCP preference towards anything that transpires in the EVE political landscape. This notion is quite simply unthinkable to so many of us who have spent the better part of our lives investing time and our futures into building a company and a game (CCP turns 10 years old next month, and EVE just celebrated her 4th anniversary). The very suggestion we have done this only so that we can decide who “wins EVE” makes no sense, not morally and certainly not from a business perspective.
CCP’s goal was always to design the game to be as self-moderating as possible. That’s why if you are not happy with how things are transpiring in game, the game is built so there are ample opportunities to address it yourself or reach someone who can address it for you. CCP staff is generally easy to reach, we have designated IRC channels, we read the forums, and we host open developer chats, to name but a few avenues players can use to contact us when needed. In times of need, the aforementioned petition or email route is also available.
While it’s somewhat understandable that the participation of CCP staff in EVE is being questioned once again, our answer must once more be that our involvement is vital to the development of EVE. Barring CCP employees from the game would effectively stop EVE in its tracks. EVE is such a complex application that it is impossible to understand it without participating, playing on the test server is not the full EVE experience, nor is it possible to replicate issues involving our server structure or large amounts of players using it.
There is simply no way to develop a world as complex as this without experiencing it firsthand. You cannot develop it by proxy, evaluate fun through statistics, or make judgments without fully understanding how it grows and evolves, especially when nearly everything we create and place in EVE can be used by players in ways that were never anticipated.
In order to do justice to our game and to meet your expectations, we must share your frustrations, joys, successes and failures. One cannot fully appreciate the investment of time and effort that players make without trying it one’s self. Every employee at CCP should know what it is like to work themselves to exhaustion for something you, the EVE community, believe in and love, in game and out. At the same time, each and every CCP employee is expected to exercise their judgment while doing so and treat EVE, CCP and our customers with the respect they deserve. Nothing else is acceptable, not to you and certainly not to us.
Thank you for taking the time to read this statement and for your support of EVE Online.