Gaming blogosphere: your challenge, should you choose to accept it, is to discuss a game that was published before 2003, preferably one that has seen few or no updates since 2003. Tell us about the game, what you liked, what you didn’t, and what lessons we should take from it for our current generation of games.
Why? First, nostalgia is fun. I remember the original Kirby fondly. At LAN parties, we will sometimes dig up Warcraft 2 or something similarly non-cutting edge. It need not be new to be fun, and many old games are still in play because they are still worth playing. Why do computer games go away after a few years when people are still playing baseball and solitaire?
Second, we can learn something. You may not have heard of someone’s favorite game, or you might never have tried it because Katamari Damacy looked a little too weird. New to you is key. But learning from is not just learning of. At IMGDC, Brian Green discussed inspiration from other media. What should Funcom have taken from the original Ninja Gaiden? Are there gameplay elements from Settlers of Catan that could have saved Asheron’s Call 2? This industry has a horrible habit of reinventing the wheel. There are lots of perfectly good wheels in the discount bin.
Please, add links in the comments. Old reviews of old games also work: the internet is forever.
We had Shiny Happy Week here at Kill Ten Rats to say good things about various MMOs, including older ones. GamersInfo.net (also introduced to me at IMGDC) has a policy encouraging reviewing ancient games. And I’ll gesture towards my book blog, where pre-release reviews lie alongside the ancients. I need to get The Iliad up there sometime.