In my life, I have played one game with a “press x to not die” moment. (And that was a buggy flash game that also sucked for other reasons.) That was enough. My pity to the console gamers.
: Zubon
In my life, I have played one game with a “press x to not die” moment. (And that was a buggy flash game that also sucked for other reasons.) That was enough. My pity to the console gamers.
: Zubon
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And what is it you really wanted to tell us?
PAUSE
I immediately thought of Dragon’s Lair :)
Oh, this is one of those “let the reader write my blog for me” type blogs? lol
Beau
Dragon’s Lair… shudder. I loved seeing that game played well, but trying to *play* it was an exercise in annoyance.
It has its place… like if you consider Heavenly Blade more a movie than interactive video game.
I’ve never liked QTE. It became big after God of War, and I think that’s because people were confusing the experience of taking down an epic monster with QTE — people think QTE is necessary for that sort of gameplay because they’ve never experienced it any other way.
So what’s a better way?
Resident Evil 4…Try this game using an Xbox controller on the PC, and remembering what you mapped to buttons 3 and 4 or 5 and 6.
Many a death was to be had…
But, hey it is still fun!