Today is the 2 year anniversary of the launch of Lord of the Rings Online! Happy Birthday!
To celebrate, Turbine is offering an “extended week of free gameplay from April 24th – April 30th, 2009. In addition, there is a +25% bonus experience boost on mob kills for everyone playing on those days!”
Also: “anyone with an active subscription as of June 30 will receive a passive, in-game gift known as the “Writ of Passage” which will treat players to a permanent 20% discount at stable masters.”
Some interesting news about the future of the game has been coming out. I’ll share what I find below.
A major game mechanic being introduced later this year will be known as Skirmishes. This name may change, Steefel points out, but it’s their working title throughout production. They’re described as dynamic instances that are aware of the party’s size, and they respond accordingly, in relation to how big or small the party is. They are also repeatable, and will have multiple objectives that will give you enough incentive to do them multiple times with different sized groups. “It’s the natural evolution from the focus on small party dynamic instanced experiences, and it takes it to a whole new level,” Steefel says. Plus, we were teased with a bit of exciting information regarding customizable soldiers that you can train and bring into these skirmishes. Unfortunately, that’s all we got on that.
Later on in the year, players will get the opportunity to explore deeper into the southern Mirkwood area, focusing mainly on the city of Dol Guldur, previously known to the Elves as Amon Lanc. You may remember Dol Guldur as Sauron’s stronghold where he retreated after the One Ring was lost. It became a key fortress that allowed Sauron to regain his strength and rebuild his armies.
On top of all of this, we’re also told that the level cap will increase by year’s end, and a new Summer Festival will be coming with Book 8.